mirror of
https://github.com/libretro/beetle-psx-libretro.git
synced 2024-11-26 18:30:26 +00:00
839e620c73
equivalent
191 lines
5.4 KiB
C++
191 lines
5.4 KiB
C++
#include "../mednafen.h"
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#include "../general.h"
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#include "../state.h"
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#include "surface.h"
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extern "C" uint8_t psx_gpu_upscale_shift;
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#include "Deinterlacer.h"
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Deinterlacer::Deinterlacer() : FieldBuffer(NULL), StateValid(false), DeintType(DEINT_WEAVE)
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{
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PrevDRect.x = 0;
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PrevDRect.y = 0;
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PrevDRect.w = 0;
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PrevDRect.h = 0;
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}
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Deinterlacer::~Deinterlacer()
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{
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if(FieldBuffer)
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{
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delete FieldBuffer;
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FieldBuffer = NULL;
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}
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}
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void Deinterlacer::SetType(unsigned dt)
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{
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if(DeintType != dt)
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{
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DeintType = dt;
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LWBuffer.resize(0);
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if(FieldBuffer)
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{
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delete FieldBuffer;
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FieldBuffer = NULL;
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}
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StateValid = false;
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}
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}
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template<typename T>
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void Deinterlacer::InternalProcess(MDFN_Surface *surface, MDFN_Rect &DisplayRect, int32 *LineWidths, const bool field)
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{
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//
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// We need to output with LineWidths as always being valid to handle the case of horizontal resolution change between fields
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// while in interlace mode, so clear the first LineWidths entry if it's == ~0, and
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// [...]
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const bool LineWidths_In_Valid = (LineWidths[0] != ~0);
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const bool WeaveGood = (StateValid && PrevDRect.h == DisplayRect.h && DeintType == DEINT_WEAVE);
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//
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// XReposition stuff is to prevent exceeding the dimensions of the video surface under certain conditions(weave deinterlacer, previous field has higher
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// horizontal resolution than current field, and current field's rectangle has an x offset that's too large when taking into consideration the previous field's
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// width; for simplicity, we don't check widths, but just assume that the previous field's maximum width is >= than the current field's maximum width).
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//
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const int32 XReposition = ((WeaveGood && DisplayRect.x > PrevDRect.x) ? DisplayRect.x : 0);
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//printf("%2d %2d, %d\n", DisplayRect.x, PrevDRect.x, XReposition);
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if(XReposition)
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DisplayRect.x = 0;
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if(surface->h && !LineWidths_In_Valid)
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{
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LineWidths[0] = 0;
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}
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for(int y = 0; y < DisplayRect.h / 2; y++)
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{
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// [...]
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// set all relevant source line widths to the contents of DisplayRect(also simplifies the src_lw and related pointer calculation code
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// farther below.
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if(!LineWidths_In_Valid)
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LineWidths[(y * 2) + field + DisplayRect.y] = DisplayRect.w;
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if(XReposition)
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{
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memmove(surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix,
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surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + XReposition,
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LineWidths[(y * 2) + field + DisplayRect.y] * sizeof(T));
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}
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if(WeaveGood)
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{
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const T* src = FieldBuffer->pixels + y * FieldBuffer->pitchinpix;
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T* dest = surface->pixels + ((y * 2) + (field ^ 1) + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
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int32 *dest_lw = &LineWidths[(y * 2) + (field ^ 1) + DisplayRect.y];
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*dest_lw = LWBuffer[y];
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if (psx_gpu_upscale_shift == 0)
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memcpy(dest, src, LWBuffer[y] * sizeof(T));
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}
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else if(DeintType == DEINT_BOB)
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{
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const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
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T* dest = surface->pixels + ((y * 2) + (field ^ 1) + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
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const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y];
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int32 *dest_lw = &LineWidths[(y * 2) + (field ^ 1) + DisplayRect.y];
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*dest_lw = *src_lw;
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memcpy(dest, src, *src_lw * sizeof(T));
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}
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else
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{
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const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y];
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const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
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const int32 dly = ((y * 2) + (field + 1) + DisplayRect.y);
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T* dest = surface->pixels + dly * surface->pitchinpix + DisplayRect.x;
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if(y == 0 && field)
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{
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T black = MAKECOLOR(0, 0, 0, 0);
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T* dm2 = surface->pixels + (dly - 2) * surface->pitchinpix;
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LineWidths[dly - 2] = *src_lw;
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for(int x = 0; x < *src_lw; x++)
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dm2[x] = black;
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}
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if(dly < (DisplayRect.y + DisplayRect.h))
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{
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LineWidths[dly] = *src_lw;
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memcpy(dest, src, *src_lw * sizeof(T));
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}
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}
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//
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//
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//
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//
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//
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//
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if(DeintType == DEINT_WEAVE)
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{
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const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y];
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const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
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T* dest = FieldBuffer->pixels + y * FieldBuffer->pitchinpix;
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memcpy(dest, src, *src_lw * sizeof(uint32));
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LWBuffer[y] = *src_lw;
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StateValid = true;
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}
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}
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}
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void Deinterlacer::Process(MDFN_Surface *surface, MDFN_Rect &DisplayRect, int32 *LineWidths, const bool field)
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{
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const MDFN_Rect DisplayRect_Original = DisplayRect;
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if(DeintType == DEINT_WEAVE)
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{
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if(!FieldBuffer || FieldBuffer->w < surface->w || FieldBuffer->h < (surface->h / 2))
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{
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if(FieldBuffer)
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delete FieldBuffer;
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FieldBuffer = new MDFN_Surface(NULL, surface->w, surface->h / 2, surface->w, surface->format);
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LWBuffer.resize(FieldBuffer->h);
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}
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else if(memcmp(&surface->format, &FieldBuffer->format, sizeof(MDFN_PixelFormat)))
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{
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FieldBuffer->SetFormat(surface->format, StateValid && PrevDRect.h == DisplayRect.h);
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}
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}
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#if defined(WANT_32BPP)
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InternalProcess<uint32>(surface, DisplayRect, LineWidths, field);
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#elif defined(WANT_16BPP)
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InternalProcess<uint16>(surface, DisplayRect, LineWidths, field);
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#endif
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PrevDRect = DisplayRect_Original;
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}
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void Deinterlacer::ClearState(void)
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{
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StateValid = false;
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PrevDRect.x = 0;
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PrevDRect.y = 0;
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PrevDRect.w = 0;
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PrevDRect.h = 0;
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}
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