beetle-psx-libretro/mednafen/video/Deinterlacer.cpp

191 lines
5.4 KiB
C++

#include "../mednafen.h"
#include "../general.h"
#include "../state.h"
#include "surface.h"
extern "C" uint8_t psx_gpu_upscale_shift;
#include "Deinterlacer.h"
Deinterlacer::Deinterlacer() : FieldBuffer(NULL), StateValid(false), DeintType(DEINT_WEAVE)
{
PrevDRect.x = 0;
PrevDRect.y = 0;
PrevDRect.w = 0;
PrevDRect.h = 0;
}
Deinterlacer::~Deinterlacer()
{
if(FieldBuffer)
{
delete FieldBuffer;
FieldBuffer = NULL;
}
}
void Deinterlacer::SetType(unsigned dt)
{
if(DeintType != dt)
{
DeintType = dt;
LWBuffer.resize(0);
if(FieldBuffer)
{
delete FieldBuffer;
FieldBuffer = NULL;
}
StateValid = false;
}
}
template<typename T>
void Deinterlacer::InternalProcess(MDFN_Surface *surface, MDFN_Rect &DisplayRect, int32 *LineWidths, const bool field)
{
//
// We need to output with LineWidths as always being valid to handle the case of horizontal resolution change between fields
// while in interlace mode, so clear the first LineWidths entry if it's == ~0, and
// [...]
const bool LineWidths_In_Valid = (LineWidths[0] != ~0);
const bool WeaveGood = (StateValid && PrevDRect.h == DisplayRect.h && DeintType == DEINT_WEAVE);
//
// XReposition stuff is to prevent exceeding the dimensions of the video surface under certain conditions(weave deinterlacer, previous field has higher
// horizontal resolution than current field, and current field's rectangle has an x offset that's too large when taking into consideration the previous field's
// width; for simplicity, we don't check widths, but just assume that the previous field's maximum width is >= than the current field's maximum width).
//
const int32 XReposition = ((WeaveGood && DisplayRect.x > PrevDRect.x) ? DisplayRect.x : 0);
//printf("%2d %2d, %d\n", DisplayRect.x, PrevDRect.x, XReposition);
if(XReposition)
DisplayRect.x = 0;
if(surface->h && !LineWidths_In_Valid)
{
LineWidths[0] = 0;
}
for(int y = 0; y < DisplayRect.h / 2; y++)
{
// [...]
// set all relevant source line widths to the contents of DisplayRect(also simplifies the src_lw and related pointer calculation code
// farther below.
if(!LineWidths_In_Valid)
LineWidths[(y * 2) + field + DisplayRect.y] = DisplayRect.w;
if(XReposition)
{
memmove(surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix,
surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + XReposition,
LineWidths[(y * 2) + field + DisplayRect.y] * sizeof(T));
}
if(WeaveGood)
{
const T* src = FieldBuffer->pixels + y * FieldBuffer->pitchinpix;
T* dest = surface->pixels + ((y * 2) + (field ^ 1) + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
int32 *dest_lw = &LineWidths[(y * 2) + (field ^ 1) + DisplayRect.y];
*dest_lw = LWBuffer[y];
if (psx_gpu_upscale_shift == 0)
memcpy(dest, src, LWBuffer[y] * sizeof(T));
}
else if(DeintType == DEINT_BOB)
{
const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
T* dest = surface->pixels + ((y * 2) + (field ^ 1) + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y];
int32 *dest_lw = &LineWidths[(y * 2) + (field ^ 1) + DisplayRect.y];
*dest_lw = *src_lw;
memcpy(dest, src, *src_lw * sizeof(T));
}
else
{
const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y];
const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
const int32 dly = ((y * 2) + (field + 1) + DisplayRect.y);
T* dest = surface->pixels + dly * surface->pitchinpix + DisplayRect.x;
if(y == 0 && field)
{
T black = MAKECOLOR(0, 0, 0, 0);
T* dm2 = surface->pixels + (dly - 2) * surface->pitchinpix;
LineWidths[dly - 2] = *src_lw;
for(int x = 0; x < *src_lw; x++)
dm2[x] = black;
}
if(dly < (DisplayRect.y + DisplayRect.h))
{
LineWidths[dly] = *src_lw;
memcpy(dest, src, *src_lw * sizeof(T));
}
}
//
//
//
//
//
//
if(DeintType == DEINT_WEAVE)
{
const int32 *src_lw = &LineWidths[(y * 2) + field + DisplayRect.y];
const T* src = surface->pixels + ((y * 2) + field + DisplayRect.y) * surface->pitchinpix + DisplayRect.x;
T* dest = FieldBuffer->pixels + y * FieldBuffer->pitchinpix;
memcpy(dest, src, *src_lw * sizeof(uint32));
LWBuffer[y] = *src_lw;
StateValid = true;
}
}
}
void Deinterlacer::Process(MDFN_Surface *surface, MDFN_Rect &DisplayRect, int32 *LineWidths, const bool field)
{
const MDFN_Rect DisplayRect_Original = DisplayRect;
if(DeintType == DEINT_WEAVE)
{
if(!FieldBuffer || FieldBuffer->w < surface->w || FieldBuffer->h < (surface->h / 2))
{
if(FieldBuffer)
delete FieldBuffer;
FieldBuffer = new MDFN_Surface(NULL, surface->w, surface->h / 2, surface->w, surface->format);
LWBuffer.resize(FieldBuffer->h);
}
else if(memcmp(&surface->format, &FieldBuffer->format, sizeof(MDFN_PixelFormat)))
{
FieldBuffer->SetFormat(surface->format, StateValid && PrevDRect.h == DisplayRect.h);
}
}
#if defined(WANT_32BPP)
InternalProcess<uint32>(surface, DisplayRect, LineWidths, field);
#elif defined(WANT_16BPP)
InternalProcess<uint16>(surface, DisplayRect, LineWidths, field);
#endif
PrevDRect = DisplayRect_Original;
}
void Deinterlacer::ClearState(void)
{
StateValid = false;
PrevDRect.x = 0;
PrevDRect.y = 0;
PrevDRect.w = 0;
PrevDRect.h = 0;
}