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https://github.com/libretro/beetle-psx-libretro.git
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65 lines
1.7 KiB
C
65 lines
1.7 KiB
C
#ifndef RSX_DUMP_H
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#define RSX_DUMP_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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void rsx_dump_init(const char *path);
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void rsx_dump_deinit(void);
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void rsx_dump_prepare_frame(void);
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void rsx_dump_finalize_frame(void);
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void rsx_dump_set_tex_window(uint8_t tww, uint8_t twh, uint8_t twx, uint8_t twy);
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void rsx_dump_set_draw_offset(int16_t x, int16_t y);
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void rsx_dump_set_draw_area(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
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void rsx_dump_set_display_mode(uint16_t x, uint16_t y, uint16_t w, uint16_t h, bool depth_24bpp);
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struct rsx_dump_vertex
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{
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float x, y, w;
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uint32_t color;
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uint16_t tx, ty;
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};
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struct rsx_render_state
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{
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uint16_t texpage_x, texpage_y;
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uint16_t clut_x, clut_y;
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uint8_t texture_blend_mode;
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uint8_t depth_shift;
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bool dither;
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int blend_mode;
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bool mask_test;
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bool set_mask;
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};
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void rsx_dump_triangle(const struct rsx_dump_vertex *vertices, const struct rsx_render_state *state);
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void rsx_dump_quad(const struct rsx_dump_vertex *vertices, const struct rsx_render_state *state);
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struct rsx_dump_line_data
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{
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int16_t x0, y0, x1, y1;
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uint32_t c0, c1;
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bool dither;
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int blend_mode;
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bool mask_test;
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bool set_mask;
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};
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void rsx_dump_line(const struct rsx_dump_line_data *line);
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void rsx_dump_load_image(uint16_t x, uint16_t y, uint16_t w, uint16_t h,
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const uint16_t *vram, bool mask_test, bool set_mask);
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void rsx_dump_fill_rect(uint32_t color, uint16_t x, uint16_t y, uint16_t w, uint16_t h);
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void rsx_dump_copy_rect(uint16_t src_x, uint16_t src_y, uint16_t dst_x, uint16_t dst_y, uint16_t w, uint16_t h, bool mask_test, bool set_mask);
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void rsx_dump_toggle_display(bool status);
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#ifdef __cplusplus
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}
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#endif
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#endif
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