mirror of
https://github.com/libretro/beetle-psx-libretro.git
synced 2024-11-23 08:49:47 +00:00
795 lines
18 KiB
C++
795 lines
18 KiB
C++
/* Mednafen - Multi-system Emulator
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "mednafen.h"
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#include <errno.h>
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#include <string.h>
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#include <vector>
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#include <string>
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#include <trio/trio.h>
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#include <map>
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#include <list>
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#include "settings.h"
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#include "md5.h"
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#include "string/world_strtod.h"
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#include "string/escape.h"
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#include "FileStream.h"
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#include "MemoryStream.h"
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typedef struct
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{
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char *name;
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char *value;
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} UnknownSetting_t;
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std::multimap <uint32, MDFNCS> CurrentSettings;
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std::vector<UnknownSetting_t> UnknownSettings;
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static std::string fname; // TODO: remove
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static MDFNCS *FindSetting(const char *name, bool deref_alias = true, bool dont_freak_out_on_fail = false);
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static bool TranslateSettingValueUI(const char *value, unsigned long long &tlated_value)
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{
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char *endptr = NULL;
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if(value[0] == '0' && (value[1] == 'x' || value[1] == 'X'))
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tlated_value = strtoull(value + 2, &endptr, 16);
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else
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tlated_value = strtoull(value, &endptr, 10);
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if(!endptr || *endptr != 0)
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{
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return(false);
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}
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return(true);
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}
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static bool TranslateSettingValueI(const char *value, long long &tlated_value)
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{
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char *endptr = NULL;
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if(value[0] == '0' && (value[1] == 'x' || value[1] == 'X'))
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tlated_value = strtoll(value + 2, &endptr, 16);
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else
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tlated_value = strtoll(value, &endptr, 10);
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if(!endptr || *endptr != 0)
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{
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return(false);
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}
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return(true);
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}
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static void ValidateSetting(const char *value, const MDFNSetting *setting)
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{
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MDFNSettingType base_type = setting->type;
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if(base_type == MDFNST_UINT)
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{
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unsigned long long ullvalue;
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if(!TranslateSettingValueUI(value, ullvalue))
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{
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throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not set to a valid unsigned integer."), setting->name, value);
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}
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if(setting->minimum)
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{
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unsigned long long minimum;
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TranslateSettingValueUI(setting->minimum, minimum);
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if(ullvalue < minimum)
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{
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throw MDFN_Error(0, _("Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s\"."), setting->name, value, setting->minimum);
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}
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}
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if(setting->maximum)
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{
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unsigned long long maximum;
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TranslateSettingValueUI(setting->maximum, maximum);
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if(ullvalue > maximum)
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{
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throw MDFN_Error(0, _("Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s\"."), setting->name, value, setting->maximum);
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}
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}
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}
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else if(base_type == MDFNST_INT)
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{
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long long llvalue;
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if(!TranslateSettingValueI(value, llvalue))
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{
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throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not set to a valid signed integer."), setting->name, value);
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}
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if(setting->minimum)
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{
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long long minimum;
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TranslateSettingValueI(setting->minimum, minimum);
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if(llvalue < minimum)
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{
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throw MDFN_Error(0, _("Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s\"."), setting->name, value, setting->minimum);
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}
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}
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if(setting->maximum)
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{
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long long maximum;
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TranslateSettingValueI(setting->maximum, maximum);
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if(llvalue > maximum)
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{
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throw MDFN_Error(0, _("Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s\"."), setting->name, value, setting->maximum);
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}
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}
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}
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else if(base_type == MDFNST_FLOAT)
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{
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double dvalue;
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char *endptr = NULL;
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dvalue = world_strtod(value, &endptr);
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if(!endptr || *endptr != 0)
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{
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throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not set to a floating-point(real) number."), setting->name, value);
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}
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if(setting->minimum)
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{
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double minimum;
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minimum = world_strtod(setting->minimum, NULL);
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if(dvalue < minimum)
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{
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throw MDFN_Error(0, _("Setting \"%s\" is set too small(\"%s\"); the minimum acceptable value is \"%s\"."), setting->name, value, setting->minimum);
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}
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}
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if(setting->maximum)
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{
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double maximum;
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maximum = world_strtod(setting->maximum, NULL);
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if(dvalue > maximum)
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{
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throw MDFN_Error(0, _("Setting \"%s\" is set too large(\"%s\"); the maximum acceptable value is \"%s\"."), setting->name, value, setting->maximum);
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}
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}
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}
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else if(base_type == MDFNST_BOOL)
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{
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if(strlen(value) != 1 || (value[0] != '0' && value[0] != '1'))
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{
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throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not a valid boolean value."), setting->name, value);
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}
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}
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else if(base_type == MDFNST_ENUM)
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{
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const MDFNSetting_EnumList *enum_list = setting->enum_list;
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bool found = false;
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std::string valid_string_list;
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assert(enum_list);
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while(enum_list->string)
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{
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if(!strcasecmp(value, enum_list->string))
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{
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found = true;
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break;
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}
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if(enum_list->description) // Don't list out undocumented and deprecated values.
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valid_string_list = valid_string_list + (enum_list == setting->enum_list ? "" : " ") + std::string(enum_list->string);
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enum_list++;
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}
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if(!found)
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{
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throw MDFN_Error(0, _("Setting \"%s\", value \"%s\", is not a recognized string. Recognized strings: %s"), setting->name, value, valid_string_list.c_str());
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}
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}
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if(setting->validate_func && !setting->validate_func(setting->name, value))
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{
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if(base_type == MDFNST_STRING)
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throw MDFN_Error(0, _("Setting \"%s\" is not set to a valid string: \"%s\""), setting->name, value);
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else
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throw MDFN_Error(0, _("Setting \"%s\" is not set to a valid unsigned integer: \"%s\""), setting->name, value);
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}
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}
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static uint32 MakeNameHash(const char *name)
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{
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uint32 name_hash;
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name_hash = crc32(0, (const Bytef *)name, strlen(name));
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return(name_hash);
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}
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static void ParseSettingLine(std::string &linebuf, bool IsOverrideSetting = false)
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{
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MDFNCS *zesetting;
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size_t spacepos = linebuf.find(' ');
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// EOF or bad line
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if(spacepos == std::string::npos)
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return;
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// No name(key)
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if(spacepos == 0)
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return;
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// No value
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if((spacepos + 1) == linebuf.size())
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return;
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// Comment
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if(linebuf[0] == ';')
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return;
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linebuf[spacepos] = 0;
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zesetting = FindSetting(linebuf.c_str(), true, true);
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if(zesetting)
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{
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char *nv = strdup(linebuf.c_str() + spacepos + 1);
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if(IsOverrideSetting)
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{
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if(zesetting->game_override)
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free(zesetting->game_override);
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zesetting->game_override = nv;
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}
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else
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{
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if(zesetting->value)
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free(zesetting->value);
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zesetting->value = nv;
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}
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ValidateSetting(nv, zesetting->desc); // TODO: Validate later(so command line options can override invalid setting file data correctly)
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}
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else if(!IsOverrideSetting)
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{
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UnknownSetting_t unks;
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unks.name = strdup(linebuf.c_str());
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unks.value = strdup(linebuf.c_str() + spacepos + 1);
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UnknownSettings.push_back(unks);
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}
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}
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static void LoadSettings(Stream *fp, const char *section, bool override)
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{
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bool InCorrectSection = true; // To also allow for all-game overrides at the start of the override file, might be useful in certain scenarios.
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std::string linebuf;
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linebuf.reserve(1024);
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while(fp->get_line(linebuf) != -1)
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{
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if(linebuf[0] == '[')
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{
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if(section)
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{
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if(!strcasecmp(linebuf.c_str() + 1, section) && linebuf[1 + strlen(section)] == ']')
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InCorrectSection = true;
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else
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InCorrectSection = false;
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}
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}
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else if(InCorrectSection)
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{
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ParseSettingLine(linebuf, override);
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}
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}
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}
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bool MDFN_LoadSettings(const char *path, const char *section, bool override)
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{
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MDFN_printf(_("Loading settings from \"%s\"..."), path);
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try
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{
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MemoryStream mp(new FileStream(path, FileStream::MODE_READ));
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LoadSettings(&mp, section, override);
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}
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catch(MDFN_Error &e)
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{
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if(e.GetErrno() == ENOENT)
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{
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MDFN_indent(1);
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MDFN_printf(_("Failed: %s\n"), e.what());
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MDFN_indent(-1);
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return(true);
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}
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else
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{
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MDFN_printf("\n");
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MDFN_PrintError(_("Failed to load settings from \"%s\": %s"), fname.c_str(), e.what());
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return(false);
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}
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}
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catch(std::exception &e)
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{
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MDFN_printf("\n");
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MDFN_PrintError(_("Failed to load settings from \"%s\": %s"), fname.c_str(), e.what());
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return(false);
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}
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MDFN_printf("\n");
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return(true);
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}
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static bool compare_sname(MDFNCS *first, MDFNCS *second)
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{
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return(strcmp(first->name, second->name) < 0);
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}
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static void SaveSettings(Stream *fp)
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{
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std::multimap <uint32, MDFNCS>::iterator sit;
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std::list<MDFNCS *> SortedList;
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std::list<MDFNCS *>::iterator lit;
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fp->printf(";VERSION %s\n", MEDNAFEN_VERSION);
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fp->printf(_(";Edit this file at your own risk!\n"));
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fp->printf(_(";File format: <key><single space><value><LF or CR+LF>\n\n"));
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for(sit = CurrentSettings.begin(); sit != CurrentSettings.end(); sit++)
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SortedList.push_back(&sit->second);
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SortedList.sort(compare_sname);
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for(lit = SortedList.begin(); lit != SortedList.end(); lit++)
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{
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if((*lit)->desc->type == MDFNST_ALIAS)
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continue;
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fp->printf(";%s\n%s %s\n\n", _((*lit)->desc->description), (*lit)->name, (*lit)->value);
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}
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if(UnknownSettings.size())
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{
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fp->printf("\n;\n;Unrecognized settings follow:\n;\n\n");
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for(unsigned int i = 0; i < UnknownSettings.size(); i++)
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{
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fp->printf("%s %s\n\n", UnknownSettings[i].name, UnknownSettings[i].value);
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}
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}
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fp->close();
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}
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bool MDFN_SaveSettings(const char *path)
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{
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try
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{
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FileStream fp(path, FileStream::MODE_WRITE);
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SaveSettings(&fp);
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}
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catch(std::exception &e)
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{
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MDFND_PrintError(e.what());
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return(0);
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}
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return(1);
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}
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static INLINE void MergeSettingSub(const MDFNSetting *setting)
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{
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MDFNCS TempSetting;
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uint32 name_hash;
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assert(setting->name);
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assert(setting->default_value);
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if(FindSetting(setting->name, false, true) != NULL)
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return;
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name_hash = MakeNameHash(setting->name);
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TempSetting.name = strdup(setting->name);
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TempSetting.value = strdup(setting->default_value);
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TempSetting.name_hash = name_hash;
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TempSetting.desc = setting;
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TempSetting.ChangeNotification = setting->ChangeNotification;
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TempSetting.game_override = NULL;
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TempSetting.netplay_override = NULL;
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CurrentSettings.insert(std::pair<uint32, MDFNCS>(name_hash, TempSetting)); //[name_hash] = TempSetting;
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}
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bool MDFN_MergeSettings(const MDFNSetting *setting)
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{
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while(setting->name != NULL)
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{
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MergeSettingSub(setting);
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setting++;
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}
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return(1);
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}
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bool MDFN_MergeSettings(const std::vector<MDFNSetting> &setting)
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{
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for(unsigned int x = 0; x < setting.size(); x++)
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MergeSettingSub(&setting[x]);
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return(1);
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}
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void MDFN_KillSettings(void)
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{
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std::multimap <uint32, MDFNCS>::iterator sit;
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for(sit = CurrentSettings.begin(); sit != CurrentSettings.end(); sit++)
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{
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if(sit->second.desc->type == MDFNST_ALIAS)
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continue;
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free(sit->second.name);
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free(sit->second.value);
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}
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if(UnknownSettings.size())
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{
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for(unsigned int i = 0; i < UnknownSettings.size(); i++)
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{
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free(UnknownSettings[i].name);
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free(UnknownSettings[i].value);
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}
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}
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CurrentSettings.clear(); // Call after the list is all handled
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UnknownSettings.clear();
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}
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static MDFNCS *FindSetting(const char *name, bool dref_alias, bool dont_freak_out_on_fail)
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{
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MDFNCS *ret = NULL;
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uint32 name_hash;
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//printf("Find: %s\n", name);
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name_hash = MakeNameHash(name);
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std::pair<std::multimap <uint32, MDFNCS>::iterator, std::multimap <uint32, MDFNCS>::iterator> sit_pair;
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std::multimap <uint32, MDFNCS>::iterator sit;
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sit_pair = CurrentSettings.equal_range(name_hash);
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for(sit = sit_pair.first; sit != sit_pair.second; sit++)
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{
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//printf("Found: %s\n", sit->second.name);
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if(!strcmp(sit->second.name, name))
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{
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if(dref_alias && sit->second.desc->type == MDFNST_ALIAS)
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return(FindSetting(sit->second.value, dref_alias, dont_freak_out_on_fail));
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ret = &sit->second;
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}
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}
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if(!ret && !dont_freak_out_on_fail)
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{
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printf("\n\nINCONCEIVABLE! Setting not found: %s\n\n", name);
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exit(1);
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}
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return(ret);
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}
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static const char *GetSetting(const MDFNCS *setting)
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{
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const char *value;
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if(setting->netplay_override)
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value = setting->netplay_override;
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else if(setting->game_override)
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value = setting->game_override;
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else
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value = setting->value;
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return(value);
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}
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static int GetEnum(const MDFNCS *setting, const char *value)
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{
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const MDFNSetting_EnumList *enum_list = setting->desc->enum_list;
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int ret = 0;
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bool found = false;
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assert(enum_list);
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while(enum_list->string)
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{
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if(!strcasecmp(value, enum_list->string))
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{
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found = true;
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ret = enum_list->number;
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break;
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}
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enum_list++;
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}
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assert(found);
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return(ret);
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}
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uint64 MDFN_GetSettingUI(const char *name)
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{
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const MDFNCS *setting = FindSetting(name);
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const char *value = GetSetting(setting);
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if(setting->desc->type == MDFNST_ENUM)
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return(GetEnum(setting, value));
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else
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{
|
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unsigned long long ret;
|
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TranslateSettingValueUI(value, ret);
|
|
return(ret);
|
|
}
|
|
}
|
|
|
|
int64 MDFN_GetSettingI(const char *name)
|
|
{
|
|
const MDFNCS *setting = FindSetting(name);
|
|
const char *value = GetSetting(FindSetting(name));
|
|
|
|
|
|
if(setting->desc->type == MDFNST_ENUM)
|
|
return(GetEnum(setting, value));
|
|
else
|
|
{
|
|
long long ret;
|
|
TranslateSettingValueI(value, ret);
|
|
return(ret);
|
|
}
|
|
}
|
|
|
|
double MDFN_GetSettingF(const char *name)
|
|
{
|
|
return(world_strtod(GetSetting(FindSetting(name)), (char **)NULL));
|
|
}
|
|
|
|
bool MDFN_GetSettingB(const char *name)
|
|
{
|
|
return((bool)MDFN_GetSettingUI(name));
|
|
}
|
|
|
|
std::string MDFN_GetSettingS(const char *name)
|
|
{
|
|
const MDFNCS *setting = FindSetting(name);
|
|
const char *value = GetSetting(setting);
|
|
|
|
// Even if we're getting the string value of an enum instead of the associated numeric value, we still need
|
|
// to make sure it's a valid enum
|
|
// (actually, not really, since it's handled in other places where the setting is actually set)
|
|
//if(setting->desc->type == MDFNST_ENUM)
|
|
// GetEnum(setting, value);
|
|
|
|
return(std::string(value));
|
|
}
|
|
|
|
const std::multimap <uint32, MDFNCS> *MDFNI_GetSettings(void)
|
|
{
|
|
return(&CurrentSettings);
|
|
}
|
|
|
|
bool MDFNI_SetSetting(const char *name, const char *value, bool NetplayOverride)
|
|
{
|
|
MDFNCS *zesetting = FindSetting(name, true, true);
|
|
|
|
if(zesetting)
|
|
{
|
|
try
|
|
{
|
|
ValidateSetting(value, zesetting->desc);
|
|
}
|
|
catch(std::exception &e)
|
|
{
|
|
MDFND_PrintError(e.what());
|
|
return(0);
|
|
}
|
|
|
|
// TODO: When NetplayOverride is set, make sure the setting is an emulation-related setting,
|
|
// and that it is safe to change it(changing paths to BIOSes and such is not safe :b).
|
|
if(NetplayOverride)
|
|
{
|
|
if(zesetting->netplay_override)
|
|
free(zesetting->netplay_override);
|
|
zesetting->netplay_override = strdup(value);
|
|
}
|
|
else
|
|
{
|
|
// Overriding the per-game override. Poetic. Though not really.
|
|
if(zesetting->game_override)
|
|
{
|
|
free(zesetting->game_override);
|
|
zesetting->game_override = NULL;
|
|
}
|
|
|
|
if(zesetting->value)
|
|
free(zesetting->value);
|
|
zesetting->value = strdup(value);
|
|
}
|
|
|
|
// TODO, always call driver notification function, regardless of whether a game is loaded.
|
|
if(zesetting->ChangeNotification)
|
|
{
|
|
if(MDFNGameInfo)
|
|
zesetting->ChangeNotification(name);
|
|
}
|
|
return(true);
|
|
}
|
|
else
|
|
{
|
|
MDFN_PrintError(_("Unknown setting \"%s\""), name);
|
|
return(false);
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
// TODO after a game is loaded, but should we?
|
|
void MDFN_CallSettingsNotification(void)
|
|
{
|
|
for(unsigned int x = 0; x < CurrentSettings.size(); x++)
|
|
{
|
|
if(CurrentSettings[x].ChangeNotification)
|
|
{
|
|
// TODO, always call driver notification function, regardless of whether a game is loaded.
|
|
if(MDFNGameInfo)
|
|
CurrentSettings[x].ChangeNotification(CurrentSettings[x].name);
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
bool MDFNI_SetSettingB(const char *name, bool value)
|
|
{
|
|
char tmpstr[2];
|
|
tmpstr[0] = value ? '1' : '0';
|
|
tmpstr[1] = 0;
|
|
|
|
return(MDFNI_SetSetting(name, tmpstr, FALSE));
|
|
}
|
|
|
|
bool MDFNI_SetSettingUI(const char *name, uint64 value)
|
|
{
|
|
char tmpstr[32];
|
|
|
|
trio_snprintf(tmpstr, 32, "%llu", value);
|
|
return(MDFNI_SetSetting(name, tmpstr, FALSE));
|
|
}
|
|
|
|
void MDFNI_DumpSettingsDef(const char *path)
|
|
{
|
|
FileStream fp(path, FileStream::MODE_WRITE);
|
|
|
|
std::multimap <uint32, MDFNCS>::iterator sit;
|
|
std::list<MDFNCS *> SortedList;
|
|
std::list<MDFNCS *>::iterator lit;
|
|
std::map<int, const char *> tts;
|
|
std::map<uint32, const char *>fts;
|
|
|
|
tts[MDFNST_INT] = "MDFNST_INT";
|
|
tts[MDFNST_UINT] = "MDFNST_UINT";
|
|
tts[MDFNST_BOOL] = "MDFNST_BOOL";
|
|
tts[MDFNST_FLOAT] = "MDFNST_FLOAT";
|
|
tts[MDFNST_STRING] = "MDFNST_STRING";
|
|
tts[MDFNST_ENUM] = "MDFNST_ENUM";
|
|
|
|
fts[MDFNSF_CAT_INPUT] = "MDFNSF_CAT_INPUT";
|
|
fts[MDFNSF_CAT_SOUND] = "MDFNSF_CAT_SOUND";
|
|
fts[MDFNSF_CAT_VIDEO] = "MDFNSF_CAT_VIDEO";
|
|
|
|
fts[MDFNSF_EMU_STATE] = "MDFNSF_EMU_STATE";
|
|
fts[MDFNSF_UNTRUSTED_SAFE] = "MDFNSF_UNTRUSTED_SAFE";
|
|
|
|
fts[MDFNSF_SUPPRESS_DOC] = "MDFNSF_SUPPRESS_DOC";
|
|
fts[MDFNSF_COMMON_TEMPLATE] = "MDFNSF_COMMON_TEMPLATE";
|
|
|
|
fts[MDFNSF_REQUIRES_RELOAD] = "MDFNSF_REQUIRES_RELOAD";
|
|
fts[MDFNSF_REQUIRES_RESTART] = "MDFNSF_REQUIRES_RESTART";
|
|
|
|
|
|
for(sit = CurrentSettings.begin(); sit != CurrentSettings.end(); sit++)
|
|
SortedList.push_back(&sit->second);
|
|
|
|
SortedList.sort(compare_sname);
|
|
|
|
for(lit = SortedList.begin(); lit != SortedList.end(); lit++)
|
|
{
|
|
const MDFNSetting *setting = (*lit)->desc;
|
|
char *desc_escaped;
|
|
char *desc_extra_escaped;
|
|
|
|
if(setting->type == MDFNST_ALIAS)
|
|
continue;
|
|
|
|
fp.printf("%s\n", setting->name);
|
|
|
|
for(unsigned int i = 0; i < 32; i++)
|
|
{
|
|
if(setting->flags & (1 << i))
|
|
fp.printf("%s ", fts[1 << i]);
|
|
}
|
|
fp.printf("\n");
|
|
|
|
desc_escaped = escape_string(setting->description ? setting->description : "");
|
|
desc_extra_escaped = escape_string(setting->description_extra ? setting->description_extra : "");
|
|
|
|
|
|
fp.printf("%s\n", desc_escaped);
|
|
fp.printf("%s\n", desc_extra_escaped);
|
|
|
|
free(desc_escaped);
|
|
free(desc_extra_escaped);
|
|
|
|
fp.printf("%s\n", tts[setting->type]);
|
|
fp.printf("%s\n", setting->default_value ? setting->default_value : "");
|
|
fp.printf("%s\n", setting->minimum ? setting->minimum : "");
|
|
fp.printf("%s\n", setting->maximum ? setting->maximum : "");
|
|
|
|
if(!setting->enum_list)
|
|
fp.printf("0\n");
|
|
else
|
|
{
|
|
const MDFNSetting_EnumList *el = setting->enum_list;
|
|
int count = 0;
|
|
|
|
while(el->string)
|
|
{
|
|
count++;
|
|
el++;
|
|
}
|
|
|
|
fp.printf("%d\n", count);
|
|
|
|
el = setting->enum_list;
|
|
while(el->string)
|
|
{
|
|
desc_escaped = escape_string(el->description ? el->description : "");
|
|
desc_extra_escaped = escape_string(el->description_extra ? el->description_extra : "");
|
|
|
|
fp.printf("%s\n", el->string);
|
|
fp.printf("%s\n", desc_escaped);
|
|
fp.printf("%s\n", desc_extra_escaped);
|
|
|
|
free(desc_escaped);
|
|
free(desc_extra_escaped);
|
|
|
|
el++;
|
|
}
|
|
}
|
|
}
|
|
|
|
fp.close();
|
|
}
|