mirror of
https://github.com/libretro/beetle-psx-libretro.git
synced 2024-11-24 01:09:51 +00:00
87a695dbe4
This reverts commit 5fbf0b0a92
.
83 lines
2.1 KiB
C
83 lines
2.1 KiB
C
#include <stdlib.h>
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#include <string/stdstring.h>
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#include <ugui.h>
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#include <stdio.h>
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#define UGUI_MAX_OBJECTS 2
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static UG_GUI gui;
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static UG_WINDOW gui_window;
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static UG_TEXTBOX gui_textbox;
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static UG_OBJECT gui_objbuf_wnd[UGUI_MAX_OBJECTS];
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static unsigned *frame_buf = NULL;
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static int width = 0;
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static int height = 0;
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static char gui_message[4096] = {0};
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static void gui_window_callback(UG_MESSAGE *msg)
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{
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}
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unsigned* gui_get_framebuffer(void)
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{
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return frame_buf;
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}
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/* uGUI callback that draws raw pixels onto our frame buffer */
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static void UserPixelSetFunction(UG_S16 x, UG_S16 y, UG_COLOR c)
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{
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frame_buf[width * y + x] = c;
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}
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void gui_init(int w, int h, int bpp)
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{
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width = w;
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height = h;
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frame_buf = (unsigned*)calloc(width * height, bpp);
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/* init uGUI */
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UG_Init(&gui, UserPixelSetFunction, width, height);
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UG_FontSelect(&FONT_8X8);
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/* create a single window with no buttons */
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UG_WindowCreate(&gui_window, gui_objbuf_wnd, UGUI_MAX_OBJECTS, gui_window_callback);
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UG_WindowSetForeColor(&gui_window, C_BLACK);
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UG_WindowSetXStart(&gui_window, 0);
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UG_WindowSetYStart(&gui_window, 0);
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UG_WindowSetXEnd(&gui_window, width - 1);
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UG_WindowSetYEnd(&gui_window, height - 1);
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UG_TextboxCreate(&gui_window, &gui_textbox, TXB_ID_0, 0, 0, UG_WindowGetInnerWidth(&gui_window) - 1, UG_WindowGetInnerHeight(&gui_window) - 1);
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UG_TextboxSetAlignment(&gui_window, TXB_ID_0, ALIGN_CENTER);
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UG_WindowShow(&gui_window);
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}
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void gui_set_message(const char *message)
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{
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memset(gui_message, 0, sizeof(gui_message));
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snprintf(gui_message, sizeof(gui_message), "%s", message);
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gui_message[sizeof(gui_message) - 1] = '\0';
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UG_TextboxSetText(&gui_window, TXB_ID_0, gui_message);
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}
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void gui_window_resize(int x, int y, int width, int height)
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{
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UG_WindowResize(&gui_window, x, y, width, height);
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}
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void gui_set_window_title(const char *title)
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{
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UG_WindowSetTitleText(&gui_window, (char*)title);
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}
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void gui_draw(void)
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{
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if (!string_is_empty(gui_message))
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UG_TextboxSetText(&gui_window, TXB_ID_0, gui_message);
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UG_Update();
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}
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