beetle-psx-libretro/rsx/rsx_lib_soft.h
2016-04-10 03:36:12 +02:00

69 lines
1.7 KiB
C

#ifndef __RSX_SOFT_H__
#define __RSX_SOFT_H__
#include "libretro.h"
#ifdef __cplusplus
extern "C" {
#endif
void rsx_soft_set_environment(retro_environment_t);
void rsx_soft_set_video_refresh(retro_video_refresh_t);
void rsx_soft_get_system_av_info(struct retro_system_av_info *);
void rsx_soft_init(void);
bool rsx_soft_open(bool is_pal);
void rsx_soft_close(void);
void rsx_soft_refresh_variables(void);
void rsx_soft_prepare_frame(void);
void rsx_soft_finalize_frame(const void *fb, unsigned width,
unsigned height, unsigned pitch);
void rsx_soft_set_draw_offset(int16_t x, int16_t y);
void rsx_soft_set_draw_area(uint16_t x, uint16_t y,
uint16_t w, uint16_t h);
void rsx_soft_set_display_mode(uint16_t x, uint16_t y,
uint16_t w, uint16_t h,
bool depth_24bpp);
void rsx_soft_push_triangle(int16_t p0x, int16_t p0y,
int16_t p1x, int16_t p1y,
int16_t p2x, int16_t p2y,
uint32_t c0,
uint32_t c1,
uint32_t c2,
uint16_t t0x, uint16_t t0y,
uint16_t t1x, uint16_t t1y,
uint16_t t2x, uint16_t t2y,
uint16_t texpage_x, uint16_t texpage_y,
uint16_t clut_x, uint16_t clut_y,
uint8_t texture_blend_mode,
uint8_t depth_shift,
bool dither);
void rsx_soft_push_line(int16_t p0x, int16_t p0y,
int16_t p1x, int16_t p1y,
uint32_t c0,
uint32_t c1,
bool dither);
void rsx_soft_load_image(uint16_t x, uint16_t y,
uint16_t w, uint16_t h,
uint16_t *vram);
void rsx_soft_fill_rect(uint32_t color,
uint16_t x, uint16_t y,
uint16_t w, uint16_t h);
void rsx_soft_copy_rect(uint16_t src_x, uint16_t src_y,
uint16_t dst_x, uint16_t dst_y,
uint16_t w, uint16_t h);
#ifdef __cplusplus
}
#endif
#endif /*__RSX_SOFT_H__ */