mirror of
https://github.com/libretro/beetle-psx-libretro.git
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69 lines
1.7 KiB
C
69 lines
1.7 KiB
C
#ifndef __RSX_SOFT_H__
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#define __RSX_SOFT_H__
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#include "libretro.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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void rsx_soft_set_environment(retro_environment_t);
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void rsx_soft_set_video_refresh(retro_video_refresh_t);
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void rsx_soft_get_system_av_info(struct retro_system_av_info *);
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void rsx_soft_init(void);
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bool rsx_soft_open(bool is_pal);
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void rsx_soft_close(void);
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void rsx_soft_refresh_variables(void);
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void rsx_soft_prepare_frame(void);
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void rsx_soft_finalize_frame(const void *fb, unsigned width,
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unsigned height, unsigned pitch);
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void rsx_soft_set_draw_offset(int16_t x, int16_t y);
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void rsx_soft_set_draw_area(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h);
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void rsx_soft_set_display_mode(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h,
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bool depth_24bpp);
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void rsx_soft_push_triangle(int16_t p0x, int16_t p0y,
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int16_t p1x, int16_t p1y,
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int16_t p2x, int16_t p2y,
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uint32_t c0,
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uint32_t c1,
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uint32_t c2,
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uint16_t t0x, uint16_t t0y,
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uint16_t t1x, uint16_t t1y,
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uint16_t t2x, uint16_t t2y,
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uint16_t texpage_x, uint16_t texpage_y,
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uint16_t clut_x, uint16_t clut_y,
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uint8_t texture_blend_mode,
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uint8_t depth_shift,
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bool dither);
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void rsx_soft_push_line(int16_t p0x, int16_t p0y,
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int16_t p1x, int16_t p1y,
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uint32_t c0,
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uint32_t c1,
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bool dither);
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void rsx_soft_load_image(uint16_t x, uint16_t y,
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uint16_t w, uint16_t h,
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uint16_t *vram);
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void rsx_soft_fill_rect(uint32_t color,
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uint16_t x, uint16_t y,
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uint16_t w, uint16_t h);
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void rsx_soft_copy_rect(uint16_t src_x, uint16_t src_y,
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uint16_t dst_x, uint16_t dst_y,
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uint16_t w, uint16_t h);
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#ifdef __cplusplus
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}
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#endif
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#endif /*__RSX_SOFT_H__ */
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