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bc9ec6de83
Removes some pixellation from certain MDEC sequences which feature stark red or blue detail (RE1 for example). This filtering is done in one pass, so it's rather heavy, but the resolution is low enough it shouldn't matter. |
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.. | ||
shaders_gl | ||
rsx_dump.cpp | ||
rsx_dump.h | ||
rsx_intf.cpp | ||
rsx_intf.h | ||
rsx_lib_gl.cpp | ||
rsx_lib_gl.h | ||
rsx_lib_soft.c | ||
rsx_lib_soft.h | ||
rsx_lib_vulkan.cpp | ||
rsx_lib_vulkan.h | ||
rsx.h |