beetle-psx-libretro/rsx/rsx_dump.cpp
2016-12-03 17:09:45 +01:00

230 lines
4.5 KiB
C++

#include "rsx_dump.h"
#include <stdio.h>
static FILE *file;
enum
{
RSX_END = 0,
RSX_PREPARE_FRAME,
RSX_FINALIZE_FRAME,
RSX_TEX_WINDOW,
RSX_DRAW_OFFSET,
RSX_DRAW_AREA,
RSX_DISPLAY_MODE,
RSX_TRIANGLE,
RSX_QUAD,
RSX_LINE,
RSX_LOAD_IMAGE,
RSX_FILL_RECT,
RSX_COPY_RECT,
RSX_TOGGLE_DISPLAY
};
static void write_u32(uint32_t value)
{
fwrite(&value, sizeof(value), 1, file);
}
static void write_f32(float value)
{
fwrite(&value, sizeof(value), 1, file);
}
static void write_u16(const uint16_t *values, unsigned w, unsigned h)
{
for (unsigned y = 0; y < h; y++)
fwrite(values + y * 1024, sizeof(uint16_t), w, file);
}
static void write_i32(int32_t value)
{
fwrite(&value, sizeof(value), 1, file);
}
static void rsx_dump_vertex(const rsx_dump_vertex &vertex)
{
write_f32(vertex.x);
write_f32(vertex.y);
write_f32(vertex.w);
write_u32(vertex.color);
write_u32(vertex.tx);
write_u32(vertex.ty);
}
static void rsx_dump_state(const rsx_render_state &state)
{
write_u32(state.texpage_x);
write_u32(state.texpage_y);
write_u32(state.clut_x);
write_u32(state.clut_y);
write_u32(state.texture_blend_mode);
write_u32(state.depth_shift);
write_u32(state.dither);
write_u32(state.blend_mode);
write_u32(state.mask_test);
write_u32(state.set_mask);
}
void rsx_dump_init(const char *path)
{
if (file)
return;
file = fopen(path, "wb");
if (file)
fwrite("RSXDUMP2", 8, 1, file);
}
void rsx_dump_deinit(void)
{
if (!file)
return;
write_u32(RSX_END);
fclose(file);
file = NULL;
}
void rsx_dump_prepare_frame(void)
{
if (!file)
return;
write_u32(RSX_PREPARE_FRAME);
}
void rsx_dump_finalize_frame(void)
{
if (!file)
return;
write_u32(RSX_FINALIZE_FRAME);
}
void rsx_dump_set_tex_window(uint8_t tww, uint8_t twh, uint8_t twx, uint8_t twy)
{
if (!file)
return;
write_u32(RSX_TEX_WINDOW);
write_u32(tww);
write_u32(twh);
write_u32(twx);
write_u32(twy);
}
void rsx_dump_set_draw_offset(int16_t x, int16_t y)
{
if (!file)
return;
write_u32(RSX_DRAW_OFFSET);
write_i32(x);
write_i32(y);
}
void rsx_dump_set_draw_area(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1)
{
if (!file)
return;
write_u32(RSX_DRAW_AREA);
write_u32(x0);
write_u32(y0);
write_u32(x1);
write_u32(y1);
}
void rsx_dump_set_display_mode(uint16_t x, uint16_t y, uint16_t w, uint16_t h, bool depth_24bpp)
{
if (!file)
return;
write_u32(RSX_DISPLAY_MODE);
write_u32(x);
write_u32(y);
write_u32(w);
write_u32(h);
write_u32(depth_24bpp);
}
void rsx_dump_triangle(const struct rsx_dump_vertex *vertices, const struct rsx_render_state *state)
{
if (!file)
return;
write_u32(RSX_TRIANGLE);
for (unsigned i = 0; i < 3; i++)
rsx_dump_vertex(vertices[i]);
rsx_dump_state(*state);
}
void rsx_dump_quad(const struct rsx_dump_vertex *vertices, const struct rsx_render_state *state)
{
if (!file)
return;
write_u32(RSX_QUAD);
for (unsigned i = 0; i < 4; i++)
rsx_dump_vertex(vertices[i]);
rsx_dump_state(*state);
}
void rsx_dump_line(const struct rsx_dump_line_data *line)
{
if (!file)
return;
write_u32(RSX_LINE);
write_i32(line->x0);
write_i32(line->y0);
write_i32(line->x1);
write_i32(line->y1);
write_u32(line->c0);
write_u32(line->c1);
write_u32(line->dither);
write_u32(line->blend_mode);
write_u32(line->mask_test);
write_u32(line->set_mask);
}
void rsx_dump_load_image(uint16_t x, uint16_t y, uint16_t w, uint16_t h, const uint16_t *vram, bool mask_test, bool set_mask)
{
if (!file)
return;
write_u32(RSX_LOAD_IMAGE);
write_u32(x);
write_u32(y);
write_u32(w);
write_u32(h);
write_u32(mask_test);
write_u32(set_mask);
write_u16(vram + y * 1024 + x, w, h);
}
void rsx_dump_fill_rect(uint32_t color, uint16_t x, uint16_t y, uint16_t w, uint16_t h)
{
if (!file)
return;
write_u32(RSX_FILL_RECT);
write_u32(color);
write_u32(x);
write_u32(y);
write_u32(w);
write_u32(h);
}
void rsx_dump_copy_rect(uint16_t src_x, uint16_t src_y, uint16_t dst_x, uint16_t dst_y, uint16_t w, uint16_t h, bool mask_test, bool set_mask)
{
if (!file)
return;
write_u32(RSX_COPY_RECT);
write_u32(src_x);
write_u32(src_y);
write_u32(dst_x);
write_u32(dst_y);
write_u32(w);
write_u32(h);
write_u32(mask_test);
write_u32(set_mask);
}
void rsx_dump_toggle_display(bool status)
{
if (!file)
return;
write_u32(RSX_TOGGLE_DISPLAY);
write_u32(status);
}