mirror of
https://github.com/libretro/beetle-wswan-libretro.git
synced 2024-11-22 23:49:40 +00:00
1517 lines
40 KiB
C
1517 lines
40 KiB
C
#include <sys/types.h>
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#include <libretro.h>
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#include <retro_math.h>
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#include "libretro_core_options.h"
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#include "mednafen/settings.h"
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#include "mednafen/git.h"
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#include "mednafen/wswan/wswan.h"
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#include "mednafen/mempatcher.h"
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#include "mednafen/wswan/gfx.h"
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#include "mednafen/wswan/interrupt.h"
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#include "mednafen/wswan/wswan-memory.h"
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#include "mednafen/wswan/start.inc"
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#include "mednafen/wswan/sound.h"
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#include "mednafen/wswan/v30mz.h"
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#include "mednafen/wswan/rtc.h"
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#include "mednafen/wswan/eeprom.h"
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#if defined(_3DS)
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void* linearMemAlign(size_t size, size_t alignment);
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void linearFree(void* mem);
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#endif
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#define MEDNAFEN_CORE_NAME_MODULE "wswan"
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#define MEDNAFEN_CORE_NAME "Beetle WonderSwan"
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#define MEDNAFEN_CORE_VERSION "v0.9.35.1"
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#define MEDNAFEN_CORE_EXTENSIONS "ws|wsc|pc2"
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#define MEDNAFEN_CORE_TIMING_FPS (3072000.0 / (159.0 * 256.0))
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#define MEDNAFEN_CORE_GEOMETRY_BASE_W 224
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#define MEDNAFEN_CORE_GEOMETRY_BASE_H 144
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#define MEDNAFEN_CORE_GEOMETRY_MAX_W 224
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#define MEDNAFEN_CORE_GEOMETRY_MAX_H 144
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#define MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO (14.0 / 9.0)
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#define FB_WIDTH 224
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#define FB_HEIGHT 144
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#define FB_MAX_HEIGHT FB_HEIGHT
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/* Forward declarations */
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void MDFN_LoadGameCheats(void *override_ptr);
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void MDFN_FlushGameCheats(int nosave);
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/* core options */
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static int RETRO_SAMPLE_RATE = 44100;
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static int RETRO_PIX_BYTES = 2;
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static int RETRO_PIX_DEPTH = 15;
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struct retro_perf_callback perf_cb;
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retro_log_printf_t log_cb;
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static retro_video_refresh_t video_cb;
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static retro_audio_sample_t audio_cb;
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static retro_audio_sample_batch_t audio_batch_cb;
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static retro_environment_t environ_cb;
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static retro_input_poll_t input_poll_cb;
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static retro_input_state_t input_state_cb;
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static bool libretro_supports_bitmasks = false;
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typedef enum
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{
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DISPLAY_ROTATION_MANUAL = 0,
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DISPLAY_ROTATION_PORTRAIT,
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DISPLAY_ROTATION_LANDSCAPE
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} retro_display_rotation_t;
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static retro_display_rotation_t retro_display_rotation = DISPLAY_ROTATION_MANUAL;
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static bool rotate_tall = false;
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static bool select_pressed_last_frame = false;
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static bool hw_rotate_enabled = false;
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static unsigned rotate_joymap = 0;
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static MDFN_Surface *surf = NULL;
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static uint16_t *rotate_buf = NULL;
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#define ROTATE_PIXEL_BUF(typename_t, src, width, height, dst) \
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{ \
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typename_t *in_ptr = (typename_t*)src; \
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typename_t *out_ptr = (typename_t*)dst; \
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size_t x, y; \
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for (x = 0; x < width; x++) \
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for (y = 0; y < height; y++) \
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*(out_ptr + y + (((width - 1) - x) * height)) = *(in_ptr + x + (y * width)); \
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}
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static int16_t *audio_samples_buf = NULL;
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static int32_t audio_samples_buf_size = 0;
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#define RETRO_60HZ_FPS ((4.0 * MEDNAFEN_CORE_TIMING_FPS) / 5.0)
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#define RETRO_60HZ_CYCLE_INDEX 4
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typedef struct
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{
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int16_t *samples_buf;
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int32_t samples_buf_size;
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int32_t samples_buf_pos;
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int32_t samples_per_frame;
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} retro_60hz_audio_t;
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static bool retro_60hz_enabled = false;
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static uint16_t retro_60hz_counter = 0;
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static retro_60hz_audio_t retro_60hz_audio = {0};
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static void retro_60hz_deinit(void)
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{
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if (retro_60hz_audio.samples_buf)
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free(retro_60hz_audio.samples_buf);
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retro_60hz_audio.samples_buf = NULL;
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retro_60hz_audio.samples_buf_size = 0;
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retro_60hz_audio.samples_buf_pos = 0;
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retro_60hz_audio.samples_per_frame = 0;
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retro_60hz_counter = 0;
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}
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static void retro_60hz_init(void)
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{
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retro_60hz_deinit();
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if (retro_60hz_enabled)
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{
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/* Get expected number of samples per 60Hz
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* frame
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* > Round down - any excess samples will be read
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* out at the end of each 4/5 frame cycle */
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retro_60hz_audio.samples_per_frame = ((int32_t)(RETRO_SAMPLE_RATE /
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RETRO_60HZ_FPS));
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/* Initial buffer size should be *twice* that of
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* the expected number of samples per 75Hz frame */
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retro_60hz_audio.samples_buf_size = ((int32_t)(RETRO_SAMPLE_RATE /
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MEDNAFEN_CORE_TIMING_FPS) + 1) << 2;
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retro_60hz_audio.samples_buf = (int16_t*)malloc(
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retro_60hz_audio.samples_buf_size * sizeof(int16_t));
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if (!retro_60hz_audio.samples_buf)
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{
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retro_60hz_deinit();
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retro_60hz_enabled = false;
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}
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}
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}
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static void retro_60hz_cache_audio_samples(int16_t *samples, int32_t frames)
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{
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int32_t buffer_capacity = retro_60hz_audio.samples_buf_size -
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retro_60hz_audio.samples_buf_pos;
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int32_t samples_to_write = frames << 1;
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/* Resize buffer if necessary */
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if (buffer_capacity < samples_to_write)
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{
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int16_t *tmp_buffer = NULL;
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int32_t tmp_buffer_size;
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tmp_buffer_size = retro_60hz_audio.samples_buf_size +
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(samples_to_write - buffer_capacity);
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tmp_buffer_size = (tmp_buffer_size << 1) - (tmp_buffer_size >> 1);
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tmp_buffer = (int16_t *)malloc(tmp_buffer_size * sizeof(int16_t));
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memcpy(tmp_buffer, retro_60hz_audio.samples_buf,
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retro_60hz_audio.samples_buf_pos * sizeof(int16_t));
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free(retro_60hz_audio.samples_buf);
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retro_60hz_audio.samples_buf = tmp_buffer;
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retro_60hz_audio.samples_buf_size = tmp_buffer_size;
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}
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/* Copy samples */
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memcpy(retro_60hz_audio.samples_buf +
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retro_60hz_audio.samples_buf_pos,
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samples, samples_to_write * sizeof(int16_t));
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retro_60hz_audio.samples_buf_pos += samples_to_write;
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}
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static bool audio_low_pass_enabled = false;
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static int64_t audio_low_pass_acc_left = 0;
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static int64_t audio_low_pass_acc_right = 0;
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static void audio_low_pass_apply(int16_t *samples, int32_t frames)
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{
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while (frames-- > 0)
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{
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int64_t drop_current_left;
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int64_t drop_current_right;
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/* Left channel */
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drop_current_left = ((*samples << 16) - audio_low_pass_acc_left) >> 3;
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audio_low_pass_acc_left += drop_current_left;
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*samples++ = (int16_t)((audio_low_pass_acc_left >> 16) & 0xFFFF);
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/* Right channel */
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drop_current_right = ((*samples << 16) - audio_low_pass_acc_right) >> 3;
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audio_low_pass_acc_right += drop_current_right;
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*samples++ = (int16_t)((audio_low_pass_acc_right >> 16) & 0xFFFF);
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}
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}
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/* Mono palettes */
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struct ws_mono_palette
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{
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const char *name;
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uint32 start;
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uint32 end;
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};
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static struct ws_mono_palette ws_mono_palettes[] = {
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{ "default", 0x000000, 0xFFFFFF },
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{ "wonderswan", 0x3E3D20, 0x9B9D66 },
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{ "wondeswan_color", 0x1B201E, 0xD7D49D },
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{ "swancrystal", 0x151108, 0xFFFCCA },
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{ "gb_dmg", 0x00420C, 0x578200 },
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{ "gb_pocket", 0x2A3325, 0xA7B19A },
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{ "gb_light", 0x00778D, 0x01CBDF },
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{ "blossom_pink", 0x180F0F, 0xF09898 },
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{ "bubbles_blue", 0x0D1418, 0x88D0F0 },
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{ "buttercup_green", 0x12160D, 0xB8E088 },
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{ "digivice", 0x000000, 0x8C8C73 },
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{ "game_com", 0x000000, 0xA7BF6B },
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{ "gameking", 0x184221, 0x8CCE94 },
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{ "game_master", 0x2D2D2B, 0x829FA6 },
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{ "golden_wild", 0x120F0A, 0xB99F65 },
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{ "greenscale", 0x0C360C, 0x9CBE0C },
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{ "hokage_orange", 0x170D08, 0xEA8352 },
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{ "labo_fawn", 0x15110B, 0xD7AA73 },
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{ "legendary_super_saiyan", 0x101509, 0xA5DB5A },
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{ "microvision", 0x303030, 0xA0A0A0 },
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{ "million_live_gold", 0x141109, 0xCDB261 },
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{ "odyssey_gold", 0x131000, 0xC2A000 },
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{ "shiny_sky_blue", 0x0E1216, 0x8CB6DF },
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{ "slime_blue", 0x040E14, 0x2F8CCC },
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{ "ti_83", 0x181810, 0x9CA684 },
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{ "travel_wood", 0x482810, 0xF8D8B0 },
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{ "virtual_boy", 0x000000, 0xE30000 },
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{ NULL, 0, 0 },
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};
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static uint32 mono_pal_start = 0x000000;
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static uint32 mono_pal_end = 0xFFFFFF;
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static bool find_mono_palette(const char* name,
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uint32 *start, uint32 *end)
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{
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bool palette_found = false;
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unsigned i;
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for (i = 0; ws_mono_palettes[i].name; i++)
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{
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if (!strcmp(ws_mono_palettes[i].name, name))
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{
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*start = ws_mono_palettes[i].start;
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*end = ws_mono_palettes[i].end;
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palette_found = true;
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break;
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}
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}
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if (!palette_found)
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{
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*start = 0x000000;
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*end = 0xFFFFFF;
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}
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return palette_found;
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}
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/* Frameskipping */
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static unsigned frameskip_type = 0;
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static unsigned frameskip_threshold = 0;
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static uint16_t frameskip_counter = 0;
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static bool retro_audio_buff_active = false;
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static unsigned retro_audio_buff_occupancy = 0;
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static bool retro_audio_buff_underrun = false;
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/* Maximum number of consecutive frames that
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* can be skipped */
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#define FRAMESKIP_MAX 30
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static unsigned audio_latency = 0;
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static bool update_audio_latency = false;
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static void retro_audio_buff_status_cb(
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bool active, unsigned occupancy, bool underrun_likely)
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{
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retro_audio_buff_active = active;
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retro_audio_buff_occupancy = occupancy;
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retro_audio_buff_underrun = underrun_likely;
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}
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static void init_frameskip(void)
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{
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if (frameskip_type > 0)
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{
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struct retro_audio_buffer_status_callback buf_status_cb;
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buf_status_cb.callback = retro_audio_buff_status_cb;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK,
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&buf_status_cb))
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{
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if (log_cb)
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log_cb(RETRO_LOG_WARN, "Frameskip disabled - frontend does not support audio buffer status monitoring.\n");
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retro_audio_buff_active = false;
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retro_audio_buff_occupancy = 0;
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retro_audio_buff_underrun = false;
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audio_latency = 0;
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}
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else
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{
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float fps;
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float latency_factor;
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float frame_time_msec;
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if (retro_60hz_enabled)
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{
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fps = (float)RETRO_60HZ_FPS;
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latency_factor = 6.0f;
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}
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else
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{
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fps = (float)MEDNAFEN_CORE_TIMING_FPS;
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latency_factor = 8.0f;
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}
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/* Frameskip is enabled - increase frontend
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* audio latency to minimise potential
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* buffer underruns */
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frame_time_msec = 1000.0f / fps;
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/* Set latency to an integer multiple of
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* the current frame time...
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* > At 60Hz we normally use a 6x multiplier
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* > The native (unusually high) 75Hz of the
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* WonderSwan seems to place greater demands
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* on the frontend, so we increase the
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* multiplier to 8x; this gives the frontend
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* more room to manoeuvre, and improves the
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* efficacy of the 'Auto' frameskip setting */
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audio_latency = (unsigned)((latency_factor * frame_time_msec) + 0.5f);
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/* ...then round up to nearest multiple of 32 */
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audio_latency = (audio_latency + 0x1F) & ~0x1F;
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}
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}
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else
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{
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environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL);
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audio_latency = 0;
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}
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update_audio_latency = true;
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}
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/* Cygne
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Dox dox@space.pl
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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int wsc = 1; /*color/mono*/
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uint32 rom_size;
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uint16 WSButtonStatus;
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static void Reset(void)
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{
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int u0;
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v30mz_reset(); /* Reset CPU */
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WSwan_MemoryReset();
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WSwan_GfxReset();
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WSwan_SoundReset();
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WSwan_InterruptReset();
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WSwan_RTCReset();
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WSwan_EEPROMReset();
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for(u0=0;u0<0xc9;u0++)
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{
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if(u0 != 0xC4 && u0 != 0xC5 && u0 != 0xBA && u0 != 0xBB)
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WSwan_writeport(u0,startio[u0]);
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}
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v30mz_set_reg(NEC_SS,0);
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v30mz_set_reg(NEC_SP,0x2000);
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}
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static uint8 *chee = NULL;
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static void Emulate(EmulateSpecStruct *espec,
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int skip_frame, int update_sample_rate)
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{
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espec->surface = surf;
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espec->DisplayRect.w = 224;
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espec->DisplayRect.h = 144;
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espec->skip = skip_frame;
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espec->SoundBufSize = 0;
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if (update_sample_rate)
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WSwan_SetSoundRate(RETRO_SAMPLE_RATE);
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WSButtonStatus = chee[0] | (chee[1] << 8);
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MDFNMP_ApplyPeriodicCheats();
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while (!wsExecuteLine(espec->surface, espec->skip));
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espec->SoundBufSize = WSwan_SoundFlush(&audio_samples_buf,
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&audio_samples_buf_size);
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if (audio_low_pass_enabled)
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audio_low_pass_apply(audio_samples_buf,
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espec->SoundBufSize);
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v30mz_timestamp = 0;
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}
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#if 0
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typedef struct
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{
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const uint8 id;
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const char *name;
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} DLEntry;
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static const DLEntry Developers[] =
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{
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{ 0x01, "Bandai" },
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{ 0x02, "Taito" },
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{ 0x03, "Tomy" },
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{ 0x04, "Koei" },
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{ 0x05, "Data East" },
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{ 0x06, "Asmik" }, /* Asmik Ace? */
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{ 0x07, "Media Entertainment" },
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{ 0x08, "Nichibutsu" },
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{ 0x0A, "Coconuts Japan" },
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{ 0x0B, "Sammy" },
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{ 0x0C, "Sunsoft" },
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{ 0x0D, "Mebius" },
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{ 0x0E, "Banpresto" },
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{ 0x10, "Jaleco" },
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{ 0x11, "Imagineer" },
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{ 0x12, "Konami" },
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{ 0x16, "Kobunsha" },
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{ 0x17, "Bottom Up" },
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{ 0x18, "Kaga Tech" },
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{ 0x19, "Sunrise" },
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{ 0x1A, "Cyber Front" },
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{ 0x1B, "Mega House" },
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{ 0x1D, "Interbec" },
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{ 0x1E, "Nihon Application" },
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{ 0x1F, "Bandai Visual" },
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{ 0x20, "Athena" },
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{ 0x21, "KID" },
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|
{ 0x22, "HAL Corporation" },
|
|
{ 0x23, "Yuki Enterprise" },
|
|
{ 0x24, "Omega Micott" },
|
|
{ 0x25, "Layup" },
|
|
{ 0x26, "Kadokawa Shoten" },
|
|
{ 0x27, "Shall Luck" },
|
|
{ 0x28, "Squaresoft" },
|
|
{ 0x2B, "Tom Create" },
|
|
{ 0x2D, "Namco" },
|
|
{ 0x2E, "Movic" }, /* ???? */
|
|
{ 0x2F, "E3 Staff" }, /* ???? */
|
|
{ 0x31, "Vanguard" },
|
|
{ 0x32, "Megatron" },
|
|
{ 0x33, "Wiz" },
|
|
{ 0x36, "Capcom" }
|
|
};
|
|
#endif
|
|
|
|
static uint32 SRAMSize;
|
|
|
|
static int Load(const uint8_t *data, size_t size)
|
|
{
|
|
uint32 pow_size = 0;
|
|
uint32 real_rom_size = 0;
|
|
uint8 header[10];
|
|
|
|
if(size < 65536)
|
|
return 0;
|
|
|
|
real_rom_size = (size + 0xFFFF) & ~0xFFFF;
|
|
pow_size = next_pow2(real_rom_size);
|
|
rom_size = pow_size + (pow_size == 0);
|
|
|
|
wsCartROM = (uint8 *)calloc(1, rom_size);
|
|
|
|
/* This real_rom_size vs rom_size funny business
|
|
* is intended primarily for handling
|
|
* WSR files. */
|
|
if(real_rom_size < rom_size)
|
|
memset(wsCartROM, 0xFF, rom_size - real_rom_size);
|
|
|
|
memcpy(wsCartROM + (rom_size - real_rom_size), data, size);
|
|
|
|
memcpy(header, wsCartROM + rom_size - 10, 10);
|
|
|
|
SRAMSize = 0;
|
|
eeprom_size = 0;
|
|
|
|
switch(header[5])
|
|
{
|
|
case 0x01: SRAMSize = 8 * 1024; break;
|
|
case 0x02: SRAMSize = 32 * 1024; break;
|
|
case 0x03: SRAMSize = 128 * 1024; break;
|
|
case 0x04: SRAMSize = 256 * 1024; break; /* Dicing Knight!, Judgement Silver */
|
|
case 0x05: SRAMSize = 512 * 1024; break; /* Wonder Gate */
|
|
|
|
case 0x10: eeprom_size = 128; break;
|
|
case 0x20: eeprom_size = 2 *1024; break;
|
|
case 0x50: eeprom_size = 1024; break;
|
|
}
|
|
|
|
if((header[8] | (header[9] << 8)) == 0x8de1 && (header[0]==0x01)&&(header[2]==0x27)) /* Detective Conan */
|
|
{
|
|
/* WS cpu is using cache/pipeline or there's protected ROM bank where pointing CS */
|
|
wsCartROM[0xfffe8]=0xea;
|
|
wsCartROM[0xfffe9]=0x00;
|
|
wsCartROM[0xfffea]=0x00;
|
|
wsCartROM[0xfffeb]=0x00;
|
|
wsCartROM[0xfffec]=0x20;
|
|
}
|
|
|
|
#if 0
|
|
if(header[6] & 0x1)
|
|
EmulatedWSwan.rotated = MDFN_ROTATE90;
|
|
#endif
|
|
|
|
MDFNMP_Init(16384, (1 << 20) / 1024);
|
|
|
|
v30mz_init(WSwan_readmem20, WSwan_writemem20, WSwan_readport, WSwan_writeport);
|
|
WSwan_MemoryInit(MDFN_GetSettingB("wswan.language"), wsc, SRAMSize, false); /* EEPROM and SRAM are loaded in this func. */
|
|
WSwan_GfxInit();
|
|
|
|
WSwan_SoundInit();
|
|
|
|
wsMakeTiles();
|
|
|
|
Reset();
|
|
|
|
return 1;
|
|
}
|
|
|
|
static void CloseGame(void)
|
|
{
|
|
WSwan_MemoryKill();
|
|
|
|
WSwan_SoundKill();
|
|
|
|
if(wsCartROM)
|
|
{
|
|
free(wsCartROM);
|
|
wsCartROM = NULL;
|
|
}
|
|
}
|
|
|
|
int StateAction(StateMem *sm, int load, int data_only)
|
|
{
|
|
if(!v30mz_StateAction(sm, load, data_only))
|
|
return 0;
|
|
/* Call MemoryStateAction before others StateActions... */
|
|
if(!WSwan_MemoryStateAction(sm, load, data_only))
|
|
return 0;
|
|
if(!WSwan_GfxStateAction(sm, load, data_only))
|
|
return 0;
|
|
if(!WSwan_RTCStateAction(sm, load, data_only))
|
|
return 0;
|
|
if(!WSwan_InterruptStateAction(sm, load, data_only))
|
|
return 0;
|
|
if(!WSwan_SoundStateAction(sm, load, data_only))
|
|
return 0;
|
|
if(!WSwan_EEPROMStateAction(sm, load, data_only))
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
static void DoSimpleCommand(int cmd)
|
|
{
|
|
switch(cmd)
|
|
{
|
|
case MDFN_MSC_POWER:
|
|
case MDFN_MSC_RESET:
|
|
Reset();
|
|
break;
|
|
}
|
|
}
|
|
|
|
static bool update_audio = false;
|
|
static bool update_video = false;
|
|
|
|
static bool MDFNI_LoadGame(
|
|
const char *force_module, const uint8_t *data,
|
|
size_t size)
|
|
{
|
|
if(Load(data, size) <= 0)
|
|
return false;
|
|
|
|
MDFN_LoadGameCheats(NULL);
|
|
MDFNMP_InstallReadPatches();
|
|
|
|
return true;
|
|
}
|
|
|
|
static void MDFNI_CloseGame(void)
|
|
{
|
|
MDFN_FlushGameCheats(0);
|
|
|
|
CloseGame();
|
|
|
|
MDFNMP_Kill();
|
|
}
|
|
|
|
static void check_system_specs(void)
|
|
{
|
|
/* TODO - should theoretically be level 4, but apparently
|
|
* doesn't run at fullspeed on PSP (yet) */
|
|
unsigned level = 4;
|
|
environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level);
|
|
}
|
|
|
|
static void check_depth(void)
|
|
{
|
|
if (RETRO_PIX_DEPTH == 24)
|
|
{
|
|
enum retro_pixel_format rgb888 = RETRO_PIXEL_FORMAT_XRGB8888;
|
|
|
|
if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb888))
|
|
{
|
|
if (log_cb) log_cb(RETRO_LOG_ERROR, "Pixel format XRGB8888 not supported by platform.\n");
|
|
|
|
RETRO_PIX_BYTES = 2;
|
|
RETRO_PIX_DEPTH = 15;
|
|
}
|
|
}
|
|
|
|
#if defined(FRONTEND_SUPPORTS_RGB565)
|
|
if (RETRO_PIX_BYTES == 2)
|
|
{
|
|
enum retro_pixel_format rgb565 = RETRO_PIXEL_FORMAT_RGB565;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &rgb565))
|
|
{
|
|
if (log_cb) log_cb(RETRO_LOG_INFO, "Frontend supports RGB565 - will use that instead of XRGB1555.\n");
|
|
|
|
RETRO_PIX_DEPTH = 16;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static void rotate_display(void)
|
|
{
|
|
if (hw_rotate_enabled)
|
|
{
|
|
struct retro_game_geometry new_geom = {
|
|
FB_WIDTH,
|
|
FB_HEIGHT,
|
|
FB_WIDTH,
|
|
FB_HEIGHT,
|
|
rotate_tall ? (9.0 / 14.0) : (14.0 / 9.0)
|
|
};
|
|
unsigned rot_angle = rotate_tall ?
|
|
1 : /* 90 degrees */
|
|
0; /* 0 degrees */
|
|
|
|
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, (void*)&new_geom);
|
|
environ_cb(RETRO_ENVIRONMENT_SET_ROTATION, (void*)&rot_angle);
|
|
}
|
|
else
|
|
{
|
|
struct retro_game_geometry new_geom = {
|
|
rotate_tall ? FB_HEIGHT : FB_WIDTH,
|
|
rotate_tall ? FB_WIDTH : FB_HEIGHT,
|
|
FB_WIDTH,
|
|
FB_WIDTH,
|
|
rotate_tall ? (9.0 / 14.0) : (14.0 / 9.0)
|
|
};
|
|
|
|
environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, (void*)&new_geom);
|
|
}
|
|
}
|
|
|
|
static void check_variables(int startup)
|
|
{
|
|
struct retro_variable var = {0};
|
|
uint32 prev_mono_pal_start;
|
|
uint32 prev_mono_pal_end;
|
|
unsigned prev_frameskip_type;
|
|
bool update_60hz_mode = false;
|
|
|
|
var.key = "wswan_rotate_display",
|
|
var.value = NULL;
|
|
|
|
retro_display_rotation = DISPLAY_ROTATION_MANUAL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (!strcmp(var.value, "portrait"))
|
|
retro_display_rotation = DISPLAY_ROTATION_PORTRAIT;
|
|
else if (!strcmp(var.value, "landscape"))
|
|
retro_display_rotation = DISPLAY_ROTATION_LANDSCAPE;
|
|
}
|
|
|
|
switch (retro_display_rotation)
|
|
{
|
|
case DISPLAY_ROTATION_PORTRAIT:
|
|
if (!rotate_tall)
|
|
{
|
|
rotate_tall = true;
|
|
rotate_display();
|
|
}
|
|
break;
|
|
case DISPLAY_ROTATION_LANDSCAPE:
|
|
if (rotate_tall)
|
|
{
|
|
rotate_tall = false;
|
|
rotate_display();
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
var.key = "wswan_rotate_keymap",
|
|
var.value = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (!strcmp(var.value, "disabled"))
|
|
rotate_joymap = 0;
|
|
else if (!strcmp(var.value, "enabled"))
|
|
rotate_joymap = 1;
|
|
else if (!strcmp(var.value, "auto"))
|
|
rotate_joymap = 2;
|
|
}
|
|
|
|
var.key = "wswan_mono_palette",
|
|
var.value = NULL;
|
|
|
|
prev_mono_pal_start = mono_pal_start;
|
|
prev_mono_pal_end = mono_pal_end;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
find_mono_palette(var.value, &mono_pal_start, &mono_pal_end);
|
|
|
|
if ((mono_pal_start != prev_mono_pal_start) ||
|
|
(mono_pal_end != prev_mono_pal_end))
|
|
WSwan_SetMonoPalette(RETRO_PIX_DEPTH, mono_pal_start, mono_pal_end);
|
|
|
|
var.key = "wswan_frameskip";
|
|
var.value = NULL;
|
|
|
|
prev_frameskip_type = frameskip_type;
|
|
frameskip_type = 0;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (strcmp(var.value, "auto") == 0)
|
|
frameskip_type = 1;
|
|
else if (strcmp(var.value, "manual") == 0)
|
|
frameskip_type = 2;
|
|
}
|
|
|
|
var.key = "wswan_frameskip_threshold";
|
|
var.value = NULL;
|
|
|
|
frameskip_threshold = 33;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
frameskip_threshold = strtol(var.value, NULL, 10);
|
|
|
|
var.key = "wswan_60hz_mode";
|
|
var.value = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
bool old_value = retro_60hz_enabled;
|
|
|
|
if (!strcmp(var.value, "disabled"))
|
|
retro_60hz_enabled = false;
|
|
else if (!strcmp(var.value, "enabled"))
|
|
retro_60hz_enabled = true;
|
|
|
|
if (!startup && (old_value != retro_60hz_enabled))
|
|
{
|
|
update_video = true;
|
|
update_60hz_mode = true;
|
|
}
|
|
}
|
|
|
|
var.key = "wswan_sound_sample_rate";
|
|
var.value = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
int old_value = RETRO_SAMPLE_RATE;
|
|
|
|
RETRO_SAMPLE_RATE = atoi(var.value);
|
|
RETRO_SAMPLE_RATE = (RETRO_SAMPLE_RATE < 11025) ?
|
|
11025 : RETRO_SAMPLE_RATE;
|
|
RETRO_SAMPLE_RATE = (RETRO_SAMPLE_RATE > 48000) ?
|
|
48000 : RETRO_SAMPLE_RATE;
|
|
|
|
if (!startup && (old_value != RETRO_SAMPLE_RATE))
|
|
{
|
|
update_audio = true;
|
|
/* If audio sample rate changes, must reinitialise
|
|
* 60Hz mode (will be a no-op if 60Hz mode is
|
|
* currently inactive) */
|
|
update_60hz_mode = true;
|
|
}
|
|
}
|
|
|
|
var.key = "wswan_sound_low_pass";
|
|
var.value = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (!strcmp(var.value, "disabled"))
|
|
audio_low_pass_enabled = false;
|
|
else if (!strcmp(var.value, "enabled"))
|
|
audio_low_pass_enabled = true;
|
|
}
|
|
|
|
if (startup)
|
|
{
|
|
var.key = "wswan_gfx_colors";
|
|
var.value = NULL;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value)
|
|
{
|
|
if (!strcmp(var.value, "16bit"))
|
|
{
|
|
RETRO_PIX_BYTES = 2;
|
|
RETRO_PIX_DEPTH = 16;
|
|
}
|
|
else if (!strcmp(var.value, "24bit"))
|
|
{
|
|
RETRO_PIX_BYTES = 4;
|
|
RETRO_PIX_DEPTH = 24;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (update_60hz_mode)
|
|
retro_60hz_init();
|
|
|
|
/* (Re)Initialise frameskipping, if required */
|
|
if (startup ||
|
|
(frameskip_type != prev_frameskip_type) ||
|
|
update_60hz_mode)
|
|
init_frameskip();
|
|
}
|
|
|
|
void retro_init(void)
|
|
{
|
|
struct retro_log_callback log;
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log))
|
|
log_cb = log.log;
|
|
else
|
|
log_cb = NULL;
|
|
|
|
frameskip_type = 0;
|
|
frameskip_threshold = 0;
|
|
frameskip_counter = 0;
|
|
retro_audio_buff_active = false;
|
|
retro_audio_buff_occupancy = 0;
|
|
retro_audio_buff_underrun = false;
|
|
audio_latency = 0;
|
|
update_audio_latency = false;
|
|
audio_low_pass_enabled = false;
|
|
audio_low_pass_acc_left = 0;
|
|
audio_low_pass_acc_right = 0;
|
|
|
|
check_system_specs();
|
|
check_variables(true);
|
|
check_depth();
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL))
|
|
libretro_supports_bitmasks = true;
|
|
}
|
|
|
|
void retro_reset(void)
|
|
{
|
|
DoSimpleCommand(MDFN_MSC_RESET);
|
|
}
|
|
|
|
bool retro_load_game_special(unsigned a, const struct retro_game_info *b, size_t c)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
#define MAX_PLAYERS 1
|
|
#define MAX_BUTTONS 11
|
|
static uint16_t input_buf;
|
|
|
|
bool retro_load_game(const struct retro_game_info *info)
|
|
{
|
|
const unsigned rot_angle = 0;
|
|
|
|
struct retro_input_descriptor desc[] = {
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "X Cursor Left" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "X Cursor Up" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "X Cursor Down" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "X Cursor Right" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "Y Cursor Left" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "Y Cursor Up" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L2, "Y Cursor Down" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "Y Cursor Right" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
|
|
{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Rotate screen + active D-Pad" },
|
|
|
|
{ 0 },
|
|
};
|
|
|
|
if (!info)
|
|
goto error;
|
|
|
|
environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc);
|
|
|
|
if (!MDFNI_LoadGame(MEDNAFEN_CORE_NAME_MODULE,
|
|
(const uint8_t*)info->data, info->size))
|
|
goto error;
|
|
|
|
chee = (uint8 *)&input_buf;
|
|
surf = (MDFN_Surface*)calloc(1, sizeof(*surf));
|
|
|
|
if (!surf)
|
|
goto error;
|
|
|
|
surf->width = FB_WIDTH;
|
|
surf->height = FB_HEIGHT;
|
|
surf->pitch = FB_WIDTH;
|
|
surf->depth = RETRO_PIX_DEPTH;
|
|
|
|
#if defined(_3DS)
|
|
surf->pixels = (uint16_t*)linearMemAlign(FB_WIDTH * FB_HEIGHT * sizeof(uint32_t), 128);
|
|
#else
|
|
surf->pixels = (uint16_t*)calloc(1, FB_WIDTH * FB_HEIGHT * sizeof(uint32_t));
|
|
#endif
|
|
|
|
if (!surf->pixels)
|
|
goto error;
|
|
|
|
/* Check whether 'hardware' rotation (via frontend
|
|
* gfx driver) is supported */
|
|
hw_rotate_enabled = environ_cb(RETRO_ENVIRONMENT_SET_ROTATION, (void*)&rot_angle);
|
|
|
|
if (!hw_rotate_enabled && !rotate_buf)
|
|
{
|
|
#if defined(_3DS)
|
|
rotate_buf = (uint16_t*)linearMemAlign(FB_WIDTH * FB_HEIGHT * sizeof(uint32_t), 128);
|
|
#else
|
|
rotate_buf = (uint16_t*)calloc(1, FB_WIDTH * FB_HEIGHT * sizeof(uint32_t));
|
|
#endif
|
|
|
|
if (!rotate_buf)
|
|
goto error;
|
|
}
|
|
|
|
rotate_tall = false;
|
|
select_pressed_last_frame = false;
|
|
rotate_joymap = 0;
|
|
|
|
check_variables(false);
|
|
|
|
/* Allocate an audio buffer of sufficient size
|
|
* for the expected number of samples per frame
|
|
* (size will be increased automatically if
|
|
* configuration changes) */
|
|
audio_samples_buf_size = ((int32_t)(RETRO_SAMPLE_RATE /
|
|
MEDNAFEN_CORE_TIMING_FPS) + 1) << 1;
|
|
audio_samples_buf = (int16_t*)malloc(audio_samples_buf_size * sizeof(int16_t));
|
|
|
|
if (!audio_samples_buf)
|
|
goto error;
|
|
|
|
retro_60hz_init();
|
|
|
|
WSwan_SetPixelFormat(RETRO_PIX_DEPTH,
|
|
mono_pal_start, mono_pal_end);
|
|
WSwan_SetSoundRate(RETRO_SAMPLE_RATE);
|
|
|
|
return true;
|
|
|
|
error:
|
|
if (surf)
|
|
{
|
|
if (surf->pixels)
|
|
#if defined(_3DS)
|
|
linearFree(surf->pixels);
|
|
#else
|
|
free(surf->pixels);
|
|
#endif
|
|
free(surf);
|
|
}
|
|
surf = NULL;
|
|
|
|
if (rotate_buf)
|
|
#if defined(_3DS)
|
|
linearFree(rotate_buf);
|
|
#else
|
|
free(rotate_buf);
|
|
#endif
|
|
rotate_buf = NULL;
|
|
|
|
if (audio_samples_buf)
|
|
free(audio_samples_buf);
|
|
audio_samples_buf = NULL;
|
|
audio_samples_buf_size = 0;
|
|
|
|
return false;
|
|
}
|
|
|
|
void retro_unload_game(void)
|
|
{
|
|
MDFNI_CloseGame();
|
|
|
|
if (surf)
|
|
{
|
|
if (surf->pixels)
|
|
#if defined(_3DS)
|
|
linearFree(surf->pixels);
|
|
#else
|
|
free(surf->pixels);
|
|
#endif
|
|
free(surf);
|
|
}
|
|
surf = NULL;
|
|
|
|
if (rotate_buf)
|
|
#if defined(_3DS)
|
|
linearFree(rotate_buf);
|
|
#else
|
|
free(rotate_buf);
|
|
#endif
|
|
rotate_buf = NULL;
|
|
|
|
if (audio_samples_buf)
|
|
free(audio_samples_buf);
|
|
audio_samples_buf = NULL;
|
|
audio_samples_buf_size = 0;
|
|
|
|
retro_60hz_deinit();
|
|
}
|
|
|
|
static void update_input(void)
|
|
{
|
|
static unsigned map[2][11] = {
|
|
{
|
|
RETRO_DEVICE_ID_JOYPAD_UP, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_RIGHT, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_DOWN, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_LEFT, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_R2, /* Y Cursor UP vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_R, /* Y Cursor RIGHT vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_L2, /* Y Cursor DOWN vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_L, /* Y Cursor LEFT vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_START,
|
|
RETRO_DEVICE_ID_JOYPAD_A,
|
|
RETRO_DEVICE_ID_JOYPAD_B,
|
|
},
|
|
{
|
|
RETRO_DEVICE_ID_JOYPAD_Y, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_X, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_A, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_B, /* X Cursor horizontal-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_LEFT, /* Y Cursor UP vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_UP, /* Y Cursor RIGHT vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_RIGHT, /* Y Cursor DOWN vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_DOWN, /* Y Cursor LEFT vertical-layout games */
|
|
RETRO_DEVICE_ID_JOYPAD_START,
|
|
RETRO_DEVICE_ID_JOYPAD_L,
|
|
RETRO_DEVICE_ID_JOYPAD_R,
|
|
}
|
|
};
|
|
unsigned i;
|
|
int16_t bitmask = 0;
|
|
bool select_button;
|
|
bool joymap;
|
|
#ifdef MSB_FIRST
|
|
union {
|
|
uint8_t b[2];
|
|
uint16_t s;
|
|
} u;
|
|
#endif
|
|
|
|
input_buf = 0;
|
|
|
|
if (libretro_supports_bitmasks)
|
|
bitmask = input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK);
|
|
else
|
|
{
|
|
for (i = 0; i < (RETRO_DEVICE_ID_JOYPAD_R3+1); i++)
|
|
bitmask |= input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i) ? 1 << i : 0;
|
|
}
|
|
|
|
select_button = bitmask & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT);
|
|
if ((retro_display_rotation == DISPLAY_ROTATION_MANUAL) &&
|
|
select_button &&
|
|
!select_pressed_last_frame)
|
|
{
|
|
rotate_tall = !rotate_tall;
|
|
rotate_display();
|
|
}
|
|
select_pressed_last_frame = select_button;
|
|
|
|
joymap = (rotate_joymap == 2) ? rotate_tall : (rotate_joymap ? true : false);
|
|
|
|
for (i = 0; i < MAX_BUTTONS; i++)
|
|
input_buf |= map[joymap][i] != -1u && ((1 << map[joymap][i]) & bitmask) ? (1 << i) : 0;
|
|
|
|
#ifdef MSB_FIRST
|
|
u.s = input_buf;
|
|
input_buf = u.b[0] | u.b[1] << 8;
|
|
#endif
|
|
}
|
|
|
|
void retro_run(void)
|
|
{
|
|
int total;
|
|
unsigned width, height;
|
|
int32 SoundBufSize;
|
|
EmulateSpecStruct spec;
|
|
bool updated = false;
|
|
int skip_frame = 0;
|
|
int update_sample_rate;
|
|
|
|
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
|
|
check_variables(false);
|
|
update_sample_rate = update_audio;
|
|
|
|
input_poll_cb();
|
|
|
|
update_input();
|
|
|
|
/* Check whether current frame should
|
|
* be skipped */
|
|
if ((frameskip_type > 0) && retro_audio_buff_active)
|
|
{
|
|
switch (frameskip_type)
|
|
{
|
|
case 1: /* auto */
|
|
skip_frame = retro_audio_buff_underrun ? 1 : 0;
|
|
break;
|
|
case 2: /* manual */
|
|
skip_frame = (retro_audio_buff_occupancy < frameskip_threshold) ? 1 : 0;
|
|
break;
|
|
default:
|
|
skip_frame = 0;
|
|
break;
|
|
}
|
|
|
|
if (!skip_frame ||
|
|
(frameskip_counter >= FRAMESKIP_MAX))
|
|
{
|
|
skip_frame = 0;
|
|
frameskip_counter = 0;
|
|
}
|
|
else
|
|
frameskip_counter++;
|
|
}
|
|
|
|
/* If frameskip settings have changed, update
|
|
* frontend audio latency */
|
|
if (update_audio_latency)
|
|
{
|
|
environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY,
|
|
&audio_latency);
|
|
update_audio_latency = false;
|
|
}
|
|
|
|
if (retro_60hz_enabled)
|
|
{
|
|
/* If we are running in 60Hz mode, then:
|
|
* - Audio data must be buffered
|
|
* - On every 4th call of retro_run(), an
|
|
* extra frame must be emulated */
|
|
|
|
/* Emulate 'force skipped frame' */
|
|
if (retro_60hz_counter == 0)
|
|
{
|
|
Emulate(&spec, 1, update_sample_rate);
|
|
update_sample_rate = 0;
|
|
retro_60hz_cache_audio_samples(audio_samples_buf,
|
|
spec.SoundBufSize);
|
|
}
|
|
|
|
/* Run 'regular' frame */
|
|
Emulate(&spec, skip_frame, update_sample_rate);
|
|
retro_60hz_cache_audio_samples(audio_samples_buf,
|
|
spec.SoundBufSize);
|
|
|
|
retro_60hz_counter++;
|
|
}
|
|
else
|
|
Emulate(&spec, skip_frame, update_sample_rate);
|
|
|
|
if (update_audio || update_video)
|
|
{
|
|
struct retro_system_av_info system_av_info;
|
|
retro_get_system_av_info(&system_av_info);
|
|
environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &system_av_info);
|
|
update_audio = false;
|
|
update_video = false;
|
|
}
|
|
|
|
width = spec.DisplayRect.w;
|
|
height = spec.DisplayRect.h;
|
|
|
|
if (hw_rotate_enabled || !rotate_tall)
|
|
{
|
|
if (!skip_frame)
|
|
video_cb(surf->pixels, width, height, FB_WIDTH * RETRO_PIX_BYTES);
|
|
else
|
|
video_cb(NULL, width, height, FB_WIDTH * RETRO_PIX_BYTES);
|
|
}
|
|
else
|
|
{
|
|
if (!skip_frame)
|
|
{
|
|
/* Perform software-based display rotation */
|
|
if (RETRO_PIX_BYTES == 4)
|
|
ROTATE_PIXEL_BUF(
|
|
uint32_t, surf->pixels, width, height, rotate_buf)
|
|
else
|
|
ROTATE_PIXEL_BUF(
|
|
uint16_t, surf->pixels, width, height, rotate_buf)
|
|
|
|
video_cb(rotate_buf, height, width, FB_HEIGHT * RETRO_PIX_BYTES);
|
|
}
|
|
else
|
|
video_cb(NULL, height, width, FB_HEIGHT * RETRO_PIX_BYTES);
|
|
}
|
|
|
|
if (retro_60hz_enabled)
|
|
{
|
|
/* If we are running in 60Hz mode, then
|
|
* read out the expected number of samples
|
|
* on each frame plus empty the buffer at
|
|
* the end of each 4/5 frame cycle */
|
|
int32_t frames_available = retro_60hz_audio.samples_buf_pos >> 1;
|
|
int32_t frames_to_read = retro_60hz_audio.samples_per_frame;
|
|
int32_t samples_to_read;
|
|
|
|
frames_to_read = (frames_to_read > frames_available) ?
|
|
frames_available : frames_to_read;
|
|
|
|
if (retro_60hz_counter >= RETRO_60HZ_CYCLE_INDEX)
|
|
{
|
|
frames_to_read = frames_available;
|
|
retro_60hz_counter = 0;
|
|
}
|
|
samples_to_read = frames_to_read << 1;
|
|
|
|
for (total = 0; total < frames_to_read; )
|
|
total += audio_batch_cb(
|
|
retro_60hz_audio.samples_buf + (total << 1),
|
|
frames_to_read - total);
|
|
|
|
/* Remove uploaded samples from the buffer */
|
|
if (frames_to_read < frames_available)
|
|
memmove(retro_60hz_audio.samples_buf,
|
|
retro_60hz_audio.samples_buf + samples_to_read,
|
|
(retro_60hz_audio.samples_buf_pos - samples_to_read) *
|
|
sizeof(int16_t));
|
|
|
|
retro_60hz_audio.samples_buf_pos -= samples_to_read;
|
|
}
|
|
else
|
|
for (total = 0; total < spec.SoundBufSize; )
|
|
total += audio_batch_cb(
|
|
audio_samples_buf + (total << 1),
|
|
spec.SoundBufSize - total);
|
|
}
|
|
|
|
void retro_get_system_info(struct retro_system_info *info)
|
|
{
|
|
memset(info, 0, sizeof(*info));
|
|
info->library_name = MEDNAFEN_CORE_NAME;
|
|
#ifndef GIT_VERSION
|
|
#define GIT_VERSION ""
|
|
#endif
|
|
info->library_version = MEDNAFEN_CORE_VERSION GIT_VERSION;
|
|
info->need_fullpath = false;
|
|
info->valid_extensions = MEDNAFEN_CORE_EXTENSIONS;
|
|
info->block_extract = false;
|
|
}
|
|
|
|
void retro_get_system_av_info(struct retro_system_av_info *info)
|
|
{
|
|
memset(info, 0, sizeof(*info));
|
|
|
|
info->timing.fps = retro_60hz_enabled ?
|
|
RETRO_60HZ_FPS : MEDNAFEN_CORE_TIMING_FPS;
|
|
info->timing.sample_rate = RETRO_SAMPLE_RATE;
|
|
|
|
if (hw_rotate_enabled || !rotate_tall)
|
|
{
|
|
info->geometry.base_width = MEDNAFEN_CORE_GEOMETRY_BASE_W;
|
|
info->geometry.base_height = MEDNAFEN_CORE_GEOMETRY_BASE_H;
|
|
}
|
|
else
|
|
{
|
|
info->geometry.base_width = MEDNAFEN_CORE_GEOMETRY_BASE_H;
|
|
info->geometry.base_height = MEDNAFEN_CORE_GEOMETRY_BASE_W;
|
|
}
|
|
|
|
info->geometry.max_width = MEDNAFEN_CORE_GEOMETRY_MAX_W;
|
|
if (hw_rotate_enabled)
|
|
info->geometry.max_height = MEDNAFEN_CORE_GEOMETRY_MAX_H;
|
|
else
|
|
info->geometry.max_height = MEDNAFEN_CORE_GEOMETRY_MAX_W;
|
|
|
|
if (rotate_tall)
|
|
info->geometry.aspect_ratio = 1.0f / MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO;
|
|
else
|
|
info->geometry.aspect_ratio = MEDNAFEN_CORE_GEOMETRY_ASPECT_RATIO;
|
|
}
|
|
|
|
void retro_deinit(void)
|
|
{
|
|
if (surf)
|
|
{
|
|
if (surf->pixels)
|
|
#if defined(_3DS)
|
|
linearFree(surf->pixels);
|
|
#else
|
|
free(surf->pixels);
|
|
#endif
|
|
free(surf);
|
|
}
|
|
surf = NULL;
|
|
|
|
if (rotate_buf)
|
|
#if defined(_3DS)
|
|
linearFree(rotate_buf);
|
|
#else
|
|
free(rotate_buf);
|
|
#endif
|
|
rotate_buf = NULL;
|
|
|
|
if (audio_samples_buf)
|
|
free(audio_samples_buf);
|
|
audio_samples_buf = NULL;
|
|
audio_samples_buf_size = 0;
|
|
|
|
retro_60hz_deinit();
|
|
retro_60hz_enabled = false;
|
|
|
|
libretro_supports_bitmasks = false;
|
|
}
|
|
|
|
unsigned retro_get_region(void)
|
|
{
|
|
return RETRO_REGION_NTSC; /* No real regions of sorts for this handheld, so just set to NTSC. */
|
|
}
|
|
|
|
unsigned retro_api_version(void)
|
|
{
|
|
return RETRO_API_VERSION;
|
|
}
|
|
|
|
void retro_set_controller_port_device(unsigned in_port, unsigned device) { }
|
|
|
|
void retro_set_environment(retro_environment_t cb)
|
|
{
|
|
bool option_cats_supported = false;
|
|
|
|
environ_cb = cb;
|
|
|
|
libretro_set_core_options(environ_cb,
|
|
&option_cats_supported);
|
|
}
|
|
|
|
void retro_set_audio_sample(retro_audio_sample_t cb)
|
|
{
|
|
}
|
|
|
|
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
|
|
{
|
|
audio_batch_cb = cb;
|
|
}
|
|
|
|
void retro_set_input_poll(retro_input_poll_t cb)
|
|
{
|
|
input_poll_cb = cb;
|
|
}
|
|
|
|
void retro_set_input_state(retro_input_state_t cb)
|
|
{
|
|
input_state_cb = cb;
|
|
}
|
|
|
|
void retro_set_video_refresh(retro_video_refresh_t cb)
|
|
{
|
|
video_cb = cb;
|
|
}
|
|
|
|
size_t retro_serialize_size(void)
|
|
{
|
|
StateMem st;
|
|
|
|
st.data = NULL;
|
|
st.loc = 0;
|
|
st.len = 0;
|
|
st.malloced = 0;
|
|
st.initial_malloc = 0;
|
|
|
|
if (!MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL))
|
|
return 0;
|
|
|
|
free(st.data);
|
|
|
|
return st.len;
|
|
}
|
|
|
|
bool retro_serialize(void *data, size_t size)
|
|
{
|
|
StateMem st;
|
|
bool ret = false;
|
|
uint8_t *_dat = (uint8_t*)malloc(size);
|
|
|
|
if (!_dat)
|
|
return false;
|
|
|
|
/* Mednafen can realloc the buffer so we need to ensure this is safe. */
|
|
st.data = _dat;
|
|
st.loc = 0;
|
|
st.len = 0;
|
|
st.malloced = size;
|
|
st.initial_malloc = 0;
|
|
|
|
ret = MDFNSS_SaveSM(&st, 0, 0, NULL, NULL, NULL);
|
|
|
|
memcpy(data, st.data, size);
|
|
free(st.data);
|
|
|
|
return ret;
|
|
}
|
|
|
|
bool retro_unserialize(const void *data, size_t size)
|
|
{
|
|
StateMem st;
|
|
|
|
st.data = (uint8_t*)data;
|
|
st.loc = 0;
|
|
st.len = size;
|
|
st.malloced = 0;
|
|
st.initial_malloc = 0;
|
|
|
|
return MDFNSS_LoadSM(&st, 0, 0);
|
|
}
|
|
|
|
void *retro_get_memory_data(unsigned type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
if (eeprom_size)
|
|
return (uint8_t*)wsEEPROM;
|
|
else if (SRAMSize)
|
|
return wsSRAM;
|
|
break;
|
|
case RETRO_MEMORY_SYSTEM_RAM:
|
|
return (uint8_t*)wsRAM;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
size_t retro_get_memory_size(unsigned type)
|
|
{
|
|
switch (type)
|
|
{
|
|
case RETRO_MEMORY_SAVE_RAM:
|
|
if (eeprom_size)
|
|
return eeprom_size;
|
|
else if (SRAMSize)
|
|
return SRAMSize;
|
|
break;
|
|
case RETRO_MEMORY_SYSTEM_RAM:
|
|
return wsRAMSize;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void retro_cheat_reset(void) { }
|
|
void retro_cheat_set(unsigned a, bool b, const char *c) { }
|