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https://github.com/libretro/beetle-wswan-libretro.git
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d1fb3f399a
* Add PS2 platform * Add BGR555 support * Add CI to gitlab
754 lines
21 KiB
C
754 lines
21 KiB
C
/* Cygne
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*
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* Copyright notice for this file:
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* Copyright (C) 2002 Dox dox@space.pl
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include <string.h>
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#include "wswan.h"
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#include "gfx.h"
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#include "interrupt.h"
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#include "wswan-memory.h"
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#include "v30mz.h"
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#include "rtc.h"
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#include "../video.h"
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#include "../state_inline.h"
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static uint32 wsMonoPal[16][4];
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static uint32 wsColors[8];
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static uint32 wsCols[16][16];
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static uint32 ColorMapG[16];
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static uint32 ColorMap[4096];
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static uint32 LayerEnabled;
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static uint8 wsLine; /*current scanline*/
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static uint8 SpriteTable[2][0x80][4];
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static uint32 SpriteCountCache[2];
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static bool FrameWhichActive;
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static uint8 DispControl;
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static uint8 BGColor;
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static uint8 LineCompare;
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static uint8 SPRBase;
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static uint8 SpriteStart, SpriteCount;
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static uint8 FGBGLoc;
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static uint8 FGx0, FGy0, FGx1, FGy1;
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static uint8 SPRx0, SPRy0, SPRx1, SPRy1;
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static uint8 BGXScroll, BGYScroll;
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static uint8 FGXScroll, FGYScroll;
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static uint8 LCDControl, LCDIcons;
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static uint8 LCDVtotal;
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static uint8 BTimerControl;
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static uint16 HBTimerPeriod;
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static uint16 VBTimerPeriod;
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static uint16 HBCounter, VBCounter;
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static uint8 VideoMode;
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void WSwan_GfxInit(void)
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{
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LayerEnabled = 7; /* BG, FG, sprites */
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}
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void WSwan_GfxWSCPaletteRAMWrite(uint32 ws_offset, uint8 data)
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{
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ws_offset=(ws_offset&0xfffe)-0xfe00;
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wsCols[(ws_offset>>1)>>4][(ws_offset>>1)&15] = wsRAM[ws_offset+0xfe00] | ((wsRAM[ws_offset+0xfe01]&0x0f) << 8);
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}
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void WSwan_GfxWrite(uint32 A, uint8 V)
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{
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if(A >= 0x1C && A <= 0x1F)
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{
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wsColors[(A - 0x1C) * 2 + 0] = 0xF - (V & 0xf);
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wsColors[(A - 0x1C) * 2 + 1] = 0xF - (V >> 4);
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}
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else if(A >= 0x20 && A <= 0x3F)
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{
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wsMonoPal[(A - 0x20) >> 1][((A & 0x1) << 1) + 0] = V&7;
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wsMonoPal[(A - 0x20) >> 1][((A & 0x1) << 1) | 1] = (V>>4)&7;
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}
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else switch(A)
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{
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case 0x00: DispControl = V; break;
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case 0x01: BGColor = V; break;
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case 0x03: LineCompare = V; break;
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case 0x04: SPRBase = V & 0x3F; break;
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case 0x05: SpriteStart = V; break;
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case 0x06: SpriteCount = V; break;
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case 0x07: FGBGLoc = V; break;
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case 0x08: FGx0 = V; break;
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case 0x09: FGy0 = V; break;
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case 0x0A: FGx1 = V; break;
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case 0x0B: FGy1 = V; break;
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case 0x0C: SPRx0 = V; break;
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case 0x0D: SPRy0 = V; break;
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case 0x0E: SPRx1 = V; break;
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case 0x0F: SPRy1 = V; break;
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case 0x10: BGXScroll = V; break;
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case 0x11: BGYScroll = V; break;
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case 0x12: FGXScroll = V; break;
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case 0x13: FGYScroll = V; break;
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case 0x14: LCDControl = V; break;
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case 0x15: LCDIcons = V; break;
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case 0x16: LCDVtotal = V; break;
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case 0x60: VideoMode = V; wsSetVideo(V>>5, false); break;
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case 0xa2: BTimerControl = V; break;
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case 0xa4: HBTimerPeriod &= 0xFF00; HBTimerPeriod |= (V << 0); break;
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case 0xa5: HBTimerPeriod &= 0x00FF; HBTimerPeriod |= (V << 8); HBCounter = HBTimerPeriod; break;
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case 0xa6: VBTimerPeriod &= 0xFF00; VBTimerPeriod |= (V << 0); break;
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case 0xa7: VBTimerPeriod &= 0x00FF; VBTimerPeriod |= (V << 8); VBCounter = VBTimerPeriod; break;
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}
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}
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uint8 WSwan_GfxRead(uint32 A)
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{
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if(A >= 0x1C && A <= 0x1F)
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{
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uint8 ret = 0;
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ret |= 0xF - wsColors[(A - 0x1C) * 2 + 0];
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ret |= (0xF - wsColors[(A - 0x1C) * 2 + 1]) << 4;
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return(ret);
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}
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else if(A >= 0x20 && A <= 0x3F)
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return wsMonoPal[(A - 0x20) >> 1][((A & 0x1) << 1) + 0] | (wsMonoPal[(A - 0x20) >> 1][((A & 0x1) << 1) | 1] << 4);
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else switch(A)
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{
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case 0x00: return(DispControl);
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case 0x01: return(BGColor);
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case 0x02: return(wsLine);
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case 0x03: return(LineCompare);
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case 0x04: return(SPRBase);
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case 0x05: return(SpriteStart);
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case 0x06: return(SpriteCount);
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case 0x07: return(FGBGLoc);
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case 0x08: return(FGx0);
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case 0x09: return(FGy0);
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case 0x0A: return(FGx1);
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case 0x0B: return(FGy1);
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case 0x0C: return(SPRx0);
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case 0x0D: return(SPRy0);
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case 0x0E: return(SPRx1);
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case 0x0F: return(SPRy1);
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case 0x10: return(BGXScroll);
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case 0x11: return(BGYScroll);
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case 0x12: return(FGXScroll);
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case 0x13: return(FGYScroll);
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case 0x14: return(LCDControl);
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case 0x15: return(LCDIcons);
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case 0x16: return(LCDVtotal);
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case 0x60: return(VideoMode);
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case 0xa0: return(wsc ? 0x87 : 0x86);
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case 0xa2: return(BTimerControl);
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case 0xa4: return((HBTimerPeriod >> 0) & 0xFF);
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case 0xa5: return((HBTimerPeriod >> 8) & 0xFF);
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case 0xa6: return((VBTimerPeriod >> 0) & 0xFF);
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case 0xa7: return((VBTimerPeriod >> 8) & 0xFF);
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case 0xa8: return((HBCounter >> 0) & 0xFF);
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case 0xa9: return((HBCounter >> 8) & 0xFF);
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case 0xaa: return((VBCounter >> 0) & 0xFF);
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case 0xab: return((VBCounter >> 8) & 0xFF);
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default: break;
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}
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return 0;
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}
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bool wsExecuteLine(MDFN_Surface *surface, bool skip)
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{
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bool ret = false;
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if(wsLine < 144)
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{
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if(!skip)
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{
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switch(surface->depth)
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{
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case 15:
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case 16:
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wsScanline(surface->pixels + wsLine * surface->pitch, surface->depth);
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break;
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case 24:
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wsScanline(surface->pixels + wsLine * surface->pitch * 2, surface->depth);
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break;
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}
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}
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}
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WSwan_CheckSoundDMA();
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/* Update sprite data table
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* Note: it's at 142 actually
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* but it doesn't "update" until next frame */
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if(wsLine == 142)
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{
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SpriteCountCache[!FrameWhichActive] = SpriteCount;
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if(SpriteCountCache[!FrameWhichActive] > 0x80)
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SpriteCountCache[!FrameWhichActive] = 0x80;
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memcpy(SpriteTable[!FrameWhichActive], &wsRAM[(SPRBase << 9) + (SpriteStart << 2)], SpriteCountCache[!FrameWhichActive] << 2);
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}
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else if(wsLine == 144)
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{
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FrameWhichActive = !FrameWhichActive;
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ret = true;
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WSwan_Interrupt(WSINT_VBLANK);
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if(VBCounter && (BTimerControl & 0x04))
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{
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VBCounter--;
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if(!VBCounter)
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{
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if(BTimerControl & 0x08) /* loop */
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VBCounter = VBTimerPeriod;
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WSwan_Interrupt(WSINT_VBLANK_TIMER);
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}
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}
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}
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if(HBCounter && (BTimerControl & 0x01))
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{
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HBCounter--;
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if(!HBCounter)
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{
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/* Loop mode? */
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if(BTimerControl & 0x02)
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HBCounter = HBTimerPeriod;
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WSwan_Interrupt(WSINT_HBLANK_TIMER);
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}
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}
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v30mz_execute(128);
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WSwan_CheckSoundDMA();
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#define MAX(a,b) ((a >= b) ? a : b)
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v30mz_execute(96);
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wsLine = (wsLine + 1) % (MAX(144, LCDVtotal) + 1);
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if(wsLine == LineCompare)
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WSwan_Interrupt(WSINT_LINE_HIT);
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v30mz_execute(32);
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WSwan_RTCClock(256);
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return(ret);
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}
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void WSwan_SetLayerEnableMask(uint64 mask)
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{
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LayerEnabled = mask;
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}
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#define LERP_MONO_PALETTE_COLOR(start, end, offset) (uint32)(((float)(((15 - offset) * start) + (offset * end)) / 15.0f) + 0.5f)
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void WSwan_SetMonoPalette(int depth, uint32 mono_start, uint32 mono_end)
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{
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unsigned i;
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uint32 r_start = (mono_start >> 16) & 0xFF;
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uint32 g_start = (mono_start >> 8) & 0xFF;
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uint32 b_start = (mono_start ) & 0xFF;
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uint32 r_end = (mono_end >> 16) & 0xFF;
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uint32 g_end = (mono_end >> 8) & 0xFF;
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uint32 b_end = (mono_end ) & 0xFF;
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for(i = 0; i < 16; i++)
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{
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uint32 neo_r = LERP_MONO_PALETTE_COLOR(r_start, r_end, i);
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uint32 neo_g = LERP_MONO_PALETTE_COLOR(g_start, g_end, i);
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uint32 neo_b = LERP_MONO_PALETTE_COLOR(b_start, b_end, i);
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switch(depth)
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{
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case 15: ColorMapG[i] = MAKECOLOR_15(neo_r, neo_g, neo_b, 0); break;
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#if defined(ABGR1555)
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case 16: ColorMapG[i] = MAKECOLOR_15_1(neo_r, neo_g, neo_b, 0); break;
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#else
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case 16: ColorMapG[i] = MAKECOLOR_16(neo_r, neo_g, neo_b, 0); break;
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#endif
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case 24: ColorMapG[i] = MAKECOLOR_24(neo_r, neo_g, neo_b, 0); break;
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}
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}
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}
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void WSwan_SetPixelFormat(int depth, uint32 mono_start, uint32 mono_end)
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{
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unsigned r, g, b;
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for(r = 0; r < 16; r++)
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for(g = 0; g < 16; g++)
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for(b = 0; b < 16; b++)
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{
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uint32 neo_r, neo_g, neo_b;
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neo_r = r * 17;
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neo_g = g * 17;
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neo_b = b * 17;
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switch(depth)
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{
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case 15: ColorMap[(r << 8) | (g << 4) | (b << 0)] = MAKECOLOR_15(neo_r, neo_g, neo_b, 0); break;
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#if defined(ABGR1555)
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case 16: ColorMap[(r << 8) | (g << 4) | (b << 0)] = MAKECOLOR_15_1(neo_r, neo_g, neo_b, 0); break;
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#else
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case 16: ColorMap[(r << 8) | (g << 4) | (b << 0)] = MAKECOLOR_16(neo_r, neo_g, neo_b, 0); break;
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#endif
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case 24: ColorMap[(r << 8) | (g << 4) | (b << 0)] = MAKECOLOR_24(neo_r, neo_g, neo_b, 0); break;
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}
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}
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WSwan_SetMonoPalette(depth, mono_start, mono_end);
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}
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void wsScanline(uint16 *target, int depth)
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{
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uint32 start_tile_n,map_a,startindex,adrbuf,b1,b2,j,t,l;
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uint8 b_bg[256];
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uint8 b_bg_pal[256];
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if(!wsVMode)
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memset(b_bg, wsColors[BGColor&0xF]&0xF, 256);
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else
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{
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memset(&b_bg[0], BGColor & 0xF, 256);
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memset(&b_bg_pal[0], (BGColor>>4) & 0xF, 256);
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}
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start_tile_n=(wsLine+BGYScroll)&0xff;/*First line*/
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map_a=(((uint32)(FGBGLoc&0xF))<<11)+((start_tile_n&0xfff8)<<3);
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startindex = BGXScroll >> 3; /*First tile in row*/
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adrbuf = 7-(BGXScroll&7); /*Pixel in tile*/
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if((DispControl & 0x01) && (LayerEnabled & 0x01)) /*BG layer*/
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{
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for(t=0;t<29;t++)
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{
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uint32 palette;
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b1=wsRAM[map_a+(startindex<<1)];
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b2=wsRAM[map_a+(startindex<<1)+1];
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palette=(b2>>1)&15;
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b2=(b2<<8)|b1;
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wsGetTile(b2&0x1ff,start_tile_n&7,b2&0x8000,b2&0x4000,b2&0x2000);
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if(wsVMode)
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{
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if(wsVMode & 0x2)
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{
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int x;
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for(x = 0; x < 8; x++)
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if(wsTileRow[x])
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{
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b_bg[adrbuf + x] = wsTileRow[x];
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b_bg_pal[adrbuf + x] = palette;
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}
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}
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else
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{
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int x;
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for(x = 0; x < 8; x++)
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if(wsTileRow[x] || !(palette & 0x4))
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{
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b_bg[adrbuf + x] = wsTileRow[x];
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b_bg_pal[adrbuf + x] = palette;
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}
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}
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}
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else
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{
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int x;
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for(x = 0; x < 8; x++)
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if(wsTileRow[x] || !(palette & 4))
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{
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b_bg[adrbuf + x] = wsColors[wsMonoPal[palette][wsTileRow[x]]];
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}
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}
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adrbuf += 8;
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startindex=(startindex + 1)&31;
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} /* end for(t = 0 ... */
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} /* End BG layer drawing */
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if((DispControl & 0x02) && (LayerEnabled & 0x02))/*FG layer*/
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{
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uint8 windowtype = DispControl&0x30;
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bool in_window[256 + 8*2];
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if(windowtype)
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{
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memset(in_window, 0, sizeof(in_window));
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if(windowtype == 0x20) /* Display FG only inside window */
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{
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if((wsLine >= FGy0) && (wsLine <= FGy1))
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for(j = FGx0; j <= FGx1 && j < 224; j++)
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in_window[7 + j] = 1;
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}
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else if(windowtype == 0x30) /* Display FG only outside window */
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{
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for(j = 0; j < 224; j++)
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{
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if(!(j >= FGx0 && j <= FGx1) || !((wsLine >= FGy0) && (wsLine < FGy1)))
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in_window[7 + j] = 1;
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}
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}
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}
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else
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memset(in_window, 1, sizeof(in_window));
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start_tile_n=(wsLine+FGYScroll)&0xff;
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map_a=(((uint32)((FGBGLoc>>4)&0xF))<<11)+((start_tile_n>>3)<<6);
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startindex = FGXScroll >> 3;
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adrbuf = 7-(FGXScroll&7);
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for(t=0; t<29; t++)
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{
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uint32 palette;
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b1=wsRAM[map_a+(startindex<<1)];
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b2=wsRAM[map_a+(startindex<<1)+1];
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palette=(b2>>1)&15;
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b2=(b2<<8)|b1;
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wsGetTile(b2&0x1ff,start_tile_n&7,b2&0x8000,b2&0x4000,b2&0x2000);
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if(wsVMode)
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{
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if(wsVMode & 0x2)
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{
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int x;
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for(x = 0; x < 8; x++)
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{
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if(wsTileRow[x] && in_window[adrbuf + x])
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{
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b_bg[adrbuf + x] = wsTileRow[x] | 0x10;
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b_bg_pal[adrbuf + x] = palette;
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}
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}
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}
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else
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{
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int x;
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for(x = 0; x < 8; x++)
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{
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if((wsTileRow[x] || !(palette & 0x4)) && in_window[adrbuf + x])
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{
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b_bg[adrbuf + x] = wsTileRow[x] | 0x10;
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b_bg_pal[adrbuf + x] = palette;
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}
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}
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}
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}
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else
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{
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int x;
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for(x = 0; x < 8; x++)
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if((wsTileRow[x] || !(palette & 4)) && in_window[adrbuf + x])
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{
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b_bg[adrbuf + x] = wsColors[wsMonoPal[palette][wsTileRow[x]]] | 0x10;
|
|
}
|
|
}
|
|
adrbuf += 8;
|
|
startindex=(startindex + 1)&31;
|
|
} /* end for(t = 0 ... */
|
|
|
|
} /* end FG drawing */
|
|
|
|
if((DispControl & 0x04) && SpriteCountCache[FrameWhichActive] && (LayerEnabled & 0x04))/* Sprites */
|
|
{
|
|
int xs,ts,as,ys,ysx,h;
|
|
bool in_window[256 + 8*2];
|
|
|
|
if(DispControl & 0x08)
|
|
{
|
|
memset(in_window, 0, sizeof(in_window));
|
|
if((wsLine >= SPRy0) && (wsLine <= SPRy1))
|
|
for(j = SPRx0; j <= SPRx1 && j < 256; j++)
|
|
in_window[7 + j] = 1;
|
|
}
|
|
else
|
|
memset(in_window, 1, sizeof(in_window));
|
|
|
|
for(h = SpriteCountCache[FrameWhichActive] - 1; h >= 0; h--)
|
|
{
|
|
ts = SpriteTable[FrameWhichActive][h][0];
|
|
as = SpriteTable[FrameWhichActive][h][1];
|
|
ysx = SpriteTable[FrameWhichActive][h][2];
|
|
xs = SpriteTable[FrameWhichActive][h][3];
|
|
|
|
if(xs >= 249) xs -= 256;
|
|
|
|
if(ysx > 150)
|
|
ys = (int8)ysx;
|
|
else
|
|
ys = ysx;
|
|
|
|
ys = wsLine - ys;
|
|
|
|
if(ys >= 0 && ys < 8 && xs < 224)
|
|
{
|
|
uint32 palette = ((as >> 1) & 0x7);
|
|
|
|
ts |= (as&1) << 8;
|
|
wsGetTile(ts, ys, as & 0x80, as & 0x40, 0);
|
|
|
|
if(wsVMode)
|
|
{
|
|
if(wsVMode & 0x2)
|
|
{
|
|
int x;
|
|
for(x = 0; x < 8; x++)
|
|
if(wsTileRow[x])
|
|
{
|
|
if((as & 0x20) || !(b_bg[xs + x + 7] & 0x10))
|
|
{
|
|
bool drawthis = 0;
|
|
|
|
if(!(DispControl & 0x08))
|
|
drawthis = true;
|
|
else if((as & 0x10) && !in_window[7 + xs + x])
|
|
drawthis = true;
|
|
else if(!(as & 0x10) && in_window[7 + xs + x])
|
|
drawthis = true;
|
|
|
|
if(drawthis)
|
|
{
|
|
b_bg[xs + x + 7] = wsTileRow[x] | (b_bg[xs + x + 7] & 0x10);
|
|
b_bg_pal[xs + x + 7] = 8 + palette;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int x;
|
|
for(x = 0; x < 8; x++)
|
|
if(wsTileRow[x] || !(palette & 0x4))
|
|
{
|
|
if((as & 0x20) || !(b_bg[xs + x + 7] & 0x10))
|
|
{
|
|
bool drawthis = 0;
|
|
|
|
if(!(DispControl & 0x08))
|
|
drawthis = true;
|
|
else if((as & 0x10) && !in_window[7 + xs + x])
|
|
drawthis = true;
|
|
else if(!(as & 0x10) && in_window[7 + xs + x])
|
|
drawthis = true;
|
|
|
|
if(drawthis)
|
|
{
|
|
b_bg[xs + x + 7] = wsTileRow[x] | (b_bg[xs + x + 7] & 0x10);
|
|
b_bg_pal[xs + x + 7] = 8 + palette;
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
else
|
|
{
|
|
int x;
|
|
for(x = 0; x < 8; x++)
|
|
if(wsTileRow[x] || !(palette & 4))
|
|
{
|
|
if((as & 0x20) || !(b_bg[xs + x + 7] & 0x10))
|
|
{
|
|
bool drawthis = false;
|
|
|
|
if(!(DispControl & 0x08))
|
|
drawthis = true;
|
|
else if((as & 0x10) && !in_window[7 + xs + x])
|
|
drawthis = true;
|
|
else if(!(as & 0x10) && in_window[7 + xs + x])
|
|
drawthis = true;
|
|
|
|
if(drawthis)
|
|
b_bg[xs + x + 7] = wsColors[wsMonoPal[8 + palette][wsTileRow[x]]] | (b_bg[xs + x + 7] & 0x10);
|
|
}
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
} /* End sprite drawing */
|
|
|
|
if(wsVMode)
|
|
{
|
|
switch(depth)
|
|
{
|
|
case 15:
|
|
case 16: {
|
|
for(l=0;l<224;l++)
|
|
target[l] = ColorMap[wsCols[b_bg_pal[l+7]][b_bg[(l+7)]&0xf]];
|
|
} break;
|
|
|
|
case 24: {
|
|
for(l=0;l<224;l++)
|
|
((uint32_t*)target)[l] = ColorMap[wsCols[b_bg_pal[l+7]][b_bg[(l+7)]&0xf]];
|
|
} break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch(depth)
|
|
{
|
|
case 15:
|
|
case 16: {
|
|
for(l=0;l<224;l++)
|
|
target[l] = ColorMapG[(b_bg[l+7])&15];
|
|
} break;
|
|
|
|
case 24: {
|
|
for(l=0;l<224;l++)
|
|
((uint32_t*)target)[l] = ColorMapG[(b_bg[l+7])&15];
|
|
} break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void WSwan_GfxReset(void)
|
|
{
|
|
unsigned u0, u1;
|
|
|
|
wsLine=0;
|
|
wsSetVideo(0,true);
|
|
|
|
memset(SpriteTable, 0, sizeof(SpriteTable));
|
|
SpriteCountCache[0] = SpriteCountCache[1] = 0;
|
|
FrameWhichActive = false;
|
|
DispControl = 0;
|
|
BGColor = 0;
|
|
LineCompare = 0xBB;
|
|
SPRBase = 0;
|
|
|
|
SpriteStart = 0;
|
|
SpriteCount = 0;
|
|
FGBGLoc = 0;
|
|
|
|
FGx0 = 0;
|
|
FGy0 = 0;
|
|
FGx1 = 0;
|
|
FGy1 = 0;
|
|
SPRx0 = 0;
|
|
SPRy0 = 0;
|
|
SPRx1 = 0;
|
|
SPRy1 = 0;
|
|
|
|
BGXScroll = BGYScroll = 0;
|
|
FGXScroll = FGYScroll = 0;
|
|
LCDControl = 0;
|
|
LCDIcons = 0;
|
|
LCDVtotal = 158;
|
|
|
|
BTimerControl = 0;
|
|
HBTimerPeriod = 0;
|
|
VBTimerPeriod = 0;
|
|
|
|
HBCounter = 0;
|
|
VBCounter = 0;
|
|
|
|
|
|
for(u0=0;u0<16;u0++)
|
|
for(u1=0;u1<16;u1++)
|
|
wsCols[u0][u1]=0;
|
|
|
|
}
|
|
|
|
int WSwan_GfxStateAction(StateMem *sm, int load, int data_only)
|
|
{
|
|
SFORMAT StateRegs[] =
|
|
{
|
|
SFARRAY32N(&wsMonoPal[0][0], 16 * 4, "wsMonoPal"),
|
|
SFARRAY32(wsColors, 8),
|
|
|
|
SFVAR(wsLine),
|
|
|
|
SFARRAYN(&SpriteTable[0][0][0], 2 * 0x80 * 4, "SpriteTable"),
|
|
SFARRAY32N(&SpriteCountCache[0], 2 * 1, "SpriteCountCache"),
|
|
SFVARN_BOOL(FrameWhichActive, "FrameWhichActive"),
|
|
SFVAR(DispControl),
|
|
SFVAR(BGColor),
|
|
SFVAR(LineCompare),
|
|
SFVAR(SPRBase),
|
|
SFVAR(SpriteStart),
|
|
SFVAR(SpriteCount),
|
|
SFVAR(FGBGLoc),
|
|
SFVAR(FGx0),
|
|
SFVAR(FGy0),
|
|
SFVAR(FGx1),
|
|
SFVAR(FGy1),
|
|
|
|
SFVAR(SPRx0),
|
|
SFVAR(SPRy0),
|
|
|
|
SFVAR(SPRx1),
|
|
SFVAR(SPRy1),
|
|
|
|
SFVAR(BGXScroll),
|
|
SFVAR(BGYScroll),
|
|
SFVAR(FGXScroll),
|
|
SFVAR(FGYScroll),
|
|
SFVAR(LCDControl),
|
|
SFVAR(LCDIcons),
|
|
SFVAR(LCDVtotal),
|
|
|
|
SFVAR(BTimerControl),
|
|
SFVAR(HBTimerPeriod),
|
|
SFVAR(VBTimerPeriod),
|
|
|
|
SFVAR(HBCounter),
|
|
SFVAR(VBCounter),
|
|
|
|
SFVAR(VideoMode),
|
|
SFEND
|
|
};
|
|
|
|
if(!MDFNSS_StateAction(sm, load, data_only, StateRegs, "GFX", false))
|
|
return(0);
|
|
|
|
if(load)
|
|
{
|
|
unsigned i, j;
|
|
for(i = 0; i < 2; i++)
|
|
{
|
|
if(SpriteCountCache[i] > 0x80)
|
|
SpriteCountCache[i] = 0x80;
|
|
}
|
|
|
|
for(i = 0; i < 16; i++)
|
|
for(j = 0; j < 4; j++)
|
|
wsMonoPal[i][j] &= 0x7;
|
|
|
|
wsSetVideo(VideoMode >> 5, true);
|
|
}
|
|
|
|
return(1);
|
|
}
|