Update README.md

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Hans-Kristian Arntzen 2013-12-21 16:22:39 +01:00
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@ -14,9 +14,9 @@ and progressively less and less detail per instance. Last LOD is just point spri
The number of blocks in play is ~850k.
With my nVidia GTX760, I can get roughly 300-500 FPS up to 1000 FPS depending on the scene complexity after culling.
LOD0: Blender monkey (Suzanne) (diffuse + specular lighting)
LOD1: Cube (diffuse lighting)
LOD2: Point sprites
LOD0: Blender monkey (Suzanne) (diffuse + specular lighting)<br/>
LOD1: Cube (diffuse lighting)<br/>
LOD2: Point sprites<br/>
Video
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