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Fix some code issues ...
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@ -33,6 +33,7 @@ public:
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alwaysinline unsigned operator=(unsigned data) {
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n = data & 0x80; v = data & 0x40; p = data & 0x20; b = data & 0x10;
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h = data & 0x08; i = data & 0x04; z = data & 0x02; c = data & 0x01;
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return *this;
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}
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alwaysinline unsigned operator|=(unsigned data) { return operator=(operator unsigned() | data); }
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