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Fix fast-forward hold bugs.
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@ -19,6 +19,8 @@ void SNES::Interface::audio_sample(int16_t left, int16_t right) {
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}
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int16_t SNES::Interface::input_poll(bool port, SNES::Input::Device::e device, unsigned index, unsigned id) {
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if (id > 11) // Core queries for bit 12-15 as well. Not good ;D
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return 0;
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return pinput_state(port, (unsigned)device, index, id);
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}
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