2010-10-04 21:50:36 +02:00

243 lines
7.0 KiB
C++

#include <snes.hpp>
#define SYSTEM_CPP
namespace SNES {
System system;
#include <config/config.cpp>
#include <debugger/debugger.cpp>
#include <scheduler/scheduler.cpp>
#include <video/video.cpp>
#include <audio/audio.cpp>
#include <input/input.cpp>
#include "serialization.cpp"
void System::run() {
scheduler.sync.i = Scheduler::SynchronizeMode::None;
scheduler.enter();
if(scheduler.exit_reason.i == Scheduler::ExitReason::FrameEvent) {
input.update();
video.update();
}
}
void System::runtosave() {
if(CPU::Threaded == true) {
scheduler.sync.i = Scheduler::SynchronizeMode::CPU;
runthreadtosave();
}
if(SMP::Threaded == true) {
scheduler.thread = smp.thread;
runthreadtosave();
}
if(PPU::Threaded == true) {
scheduler.thread = ppu.thread;
runthreadtosave();
}
if(DSP::Threaded == true) {
scheduler.thread = dsp.thread;
runthreadtosave();
}
for(unsigned i = 0; i < cpu.coprocessors.size(); i++) {
Processor &chip = *cpu.coprocessors[i];
scheduler.thread = chip.thread;
runthreadtosave();
}
}
void System::runthreadtosave() {
while(true) {
scheduler.enter();
if(scheduler.exit_reason.i == Scheduler::ExitReason::SynchronizeEvent) break;
if(scheduler.exit_reason.i == Scheduler::ExitReason::FrameEvent) {
input.update();
video.update();
}
}
}
void System::init(Interface *interface_) {
interface = interface_;
assert(interface != 0);
supergameboy.init();
superfx.init();
sa1.init();
bsxbase.init();
bsxcart.init();
bsxflash.init();
srtc.init();
sdd1.init();
spc7110.init();
cx4.init();
dsp1.init();
dsp2.init();
dsp3.init();
dsp4.init();
obc1.init();
st0010.init();
st0011.init();
st0018.init();
msu1.init();
serial.init();
video.init();
audio.init();
input.init();
}
void System::term() {
}
void System::power() {
region = config.region;
expansion = config.expansion_port;
if(region.i == Region::Autodetect) {
region.i = (cartridge.region.i == Cartridge::Region::NTSC ? Region::NTSC : Region::PAL);
}
cpu_frequency = region.i == Region::NTSC ? config.cpu.ntsc_frequency : config.cpu.pal_frequency;
apu_frequency = region.i == Region::NTSC ? config.smp.ntsc_frequency : config.smp.pal_frequency;
bus.power();
for(unsigned i = 0x2100; i <= 0x213f; i++) memory::mmio.map(i, ppu);
for(unsigned i = 0x2140; i <= 0x217f; i++) memory::mmio.map(i, cpu);
for(unsigned i = 0x2180; i <= 0x2183; i++) memory::mmio.map(i, cpu);
for(unsigned i = 0x4016; i <= 0x4017; i++) memory::mmio.map(i, cpu);
for(unsigned i = 0x4200; i <= 0x421f; i++) memory::mmio.map(i, cpu);
for(unsigned i = 0x4300; i <= 0x437f; i++) memory::mmio.map(i, cpu);
audio.coprocessor_enable(false);
if(expansion.i == ExpansionPortDevice::BSX) bsxbase.enable();
if(memory::bsxflash.data()) bsxflash.enable();
if(cartridge.mode.i == Cartridge::Mode::Bsx) bsxcart.enable();
if(cartridge.mode.i == Cartridge::Mode::SuperGameBoy) supergameboy.enable();
if(cartridge.has_superfx()) superfx.enable();
if(cartridge.has_sa1()) sa1.enable();
if(cartridge.has_srtc()) srtc.enable();
if(cartridge.has_sdd1()) sdd1.enable();
if(cartridge.has_spc7110()) spc7110.enable();
if(cartridge.has_cx4()) cx4.enable();
if(cartridge.has_dsp1()) dsp1.enable();
if(cartridge.has_dsp2()) dsp2.enable();
if(cartridge.has_dsp3()) dsp3.enable();
if(cartridge.has_dsp4()) dsp4.enable();
if(cartridge.has_obc1()) obc1.enable();
if(cartridge.has_st0010()) st0010.enable();
if(cartridge.has_st0011()) st0011.enable();
if(cartridge.has_st0018()) st0018.enable();
if(cartridge.has_msu1()) msu1.enable();
if(cartridge.has_serial()) serial.enable();
cpu.power();
smp.power();
dsp.power();
ppu.power();
if(expansion.i == ExpansionPortDevice::BSX) bsxbase.power();
if(memory::bsxflash.data()) bsxflash.power();
if(cartridge.mode.i == Cartridge::Mode::Bsx) bsxcart.power();
if(cartridge.mode.i == Cartridge::Mode::SuperGameBoy) supergameboy.power();
if(cartridge.has_superfx()) superfx.power();
if(cartridge.has_sa1()) sa1.power();
if(cartridge.has_srtc()) srtc.power();
if(cartridge.has_sdd1()) sdd1.power();
if(cartridge.has_spc7110()) spc7110.power();
if(cartridge.has_cx4()) cx4.power();
if(cartridge.has_dsp1()) dsp1.power();
if(cartridge.has_dsp2()) dsp2.power();
if(cartridge.has_dsp3()) dsp3.power();
if(cartridge.has_dsp4()) dsp4.power();
if(cartridge.has_obc1()) obc1.power();
if(cartridge.has_st0010()) st0010.power();
if(cartridge.has_st0011()) st0011.power();
if(cartridge.has_st0018()) st0018.power();
if(cartridge.has_msu1()) msu1.power();
if(cartridge.has_serial()) serial.power();
if(cartridge.mode.i == Cartridge::Mode::SuperGameBoy) cpu.coprocessors.append(&supergameboy);
if(cartridge.has_superfx()) cpu.coprocessors.append(&superfx);
if(cartridge.has_sa1()) cpu.coprocessors.append(&sa1);
if(cartridge.has_msu1()) cpu.coprocessors.append(&msu1);
if(cartridge.has_serial()) cpu.coprocessors.append(&serial);
scheduler.init();
input.port_set_device(0, config.controller_port1.i);
input.port_set_device(1, config.controller_port2.i);
input.update();
//video.update();
}
void System::reset() {
bus.reset();
cpu.reset();
smp.reset();
dsp.reset();
ppu.reset();
if(expansion.i == ExpansionPortDevice::BSX) bsxbase.reset();
if(memory::bsxflash.data()) bsxflash.reset();
if(cartridge.mode.i == Cartridge::Mode::Bsx) bsxcart.reset();
if(cartridge.mode.i == Cartridge::Mode::SuperGameBoy) supergameboy.reset();
if(cartridge.has_superfx()) superfx.reset();
if(cartridge.has_sa1()) sa1.reset();
if(cartridge.has_srtc()) srtc.reset();
if(cartridge.has_sdd1()) sdd1.reset();
if(cartridge.has_spc7110()) spc7110.reset();
if(cartridge.has_cx4()) cx4.reset();
if(cartridge.has_dsp1()) dsp1.reset();
if(cartridge.has_dsp2()) dsp2.reset();
if(cartridge.has_dsp3()) dsp3.reset();
if(cartridge.has_dsp4()) dsp4.reset();
if(cartridge.has_obc1()) obc1.reset();
if(cartridge.has_st0010()) st0010.reset();
if(cartridge.has_st0011()) st0011.reset();
if(cartridge.has_st0018()) st0018.reset();
if(cartridge.has_msu1()) msu1.reset();
if(cartridge.has_serial()) serial.reset();
if(cartridge.mode.i == Cartridge::Mode::SuperGameBoy) cpu.coprocessors.append(&supergameboy);
if(cartridge.has_superfx()) cpu.coprocessors.append(&superfx);
if(cartridge.has_sa1()) cpu.coprocessors.append(&sa1);
if(cartridge.has_msu1()) cpu.coprocessors.append(&msu1);
if(cartridge.has_serial()) cpu.coprocessors.append(&serial);
scheduler.init();
input.port_set_device(0, config.controller_port1.i);
input.port_set_device(1, config.controller_port2.i);
input.update();
//video.update();
}
void System::unload() {
if(cartridge.mode.i == Cartridge::Mode::SuperGameBoy) supergameboy.unload();
}
void System::scanline() {
video.scanline();
if(cpu.vcounter() == 241) scheduler.exit(Scheduler::ExitReason::FrameEvent);
}
void System::frame() {
}
System::System() : interface(0) {
region.i = Region::Autodetect;
expansion.i = ExpansionPortDevice::None;
}
}