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https://github.com/libretro/bsnes-libretro.git
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In DMG mode, the length registers are not affected by turning the APU on and off. Why? Why not!
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parent
0e22ad8eb1
commit
066efab985
34
Core/apu.c
34
Core/apu.c
@ -323,11 +323,6 @@ void GB_apu_copy_buffer(GB_gameboy_t *gb, GB_sample_t *dest, size_t count)
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void GB_apu_init(GB_gameboy_t *gb)
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{
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memset(&gb->apu, 0, sizeof(gb->apu));
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// gb->apu.wave_channels[0].duty = gb->apu.wave_channels[1].duty = 4;
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// gb->apu.lfsr = 0x7FFF;
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for (int i = 0; i < 4; i++) {
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gb->apu.left_enabled[i] = gb->apu.right_enabled[i] = true;
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}
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gb->apu.lf_div = 1;
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gb->apu.noise_channel.sample_length = 1;
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}
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@ -374,7 +369,14 @@ uint8_t GB_apu_read(GB_gameboy_t *gb, uint8_t reg)
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void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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{
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if (!gb->apu.global_enable && reg != GB_IO_NR52) {
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if (!gb->apu.global_enable && reg != GB_IO_NR52 && (gb->is_cgb ||
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(
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reg != GB_IO_NR11 &&
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reg != GB_IO_NR21 &&
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reg != GB_IO_NR31 &&
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reg != GB_IO_NR41
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)
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)) {
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return;
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}
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@ -397,7 +399,14 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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update_sample(gb, i, gb->apu.samples[i], 0);
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}
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break;
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case GB_IO_NR52:
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case GB_IO_NR52: {
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uint8_t old_nrx1[] = {
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gb->io_registers[GB_IO_NR11],
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gb->io_registers[GB_IO_NR21],
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gb->io_registers[GB_IO_NR31],
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gb->io_registers[GB_IO_NR41]
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};
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if ((value & 0x80) && !gb->apu.global_enable) {
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GB_apu_init(gb);
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gb->apu.global_enable = true;
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@ -408,9 +417,18 @@ void GB_apu_write(GB_gameboy_t *gb, uint8_t reg, uint8_t value)
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}
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memset(&gb->apu, 0, sizeof(gb->apu));
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memset(gb->io_registers + GB_IO_NR10, 0, GB_IO_WAV_START - GB_IO_NR10);
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gb->apu.global_enable = false;
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}
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break;
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if (!gb->is_cgb && (value & 0x80)) {
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GB_apu_write(gb, GB_IO_NR11, old_nrx1[0] & 0x3F);
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GB_apu_write(gb, GB_IO_NR21, old_nrx1[1] & 0x3F);
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GB_apu_write(gb, GB_IO_NR31, old_nrx1[2]);
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GB_apu_write(gb, GB_IO_NR41, old_nrx1[3]);
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}
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}
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break;
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/* Square channels */
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case GB_IO_NR10:
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@ -33,8 +33,6 @@ typedef struct
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uint8_t apu_cycles;
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uint8_t samples[GB_N_CHANNELS];
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bool left_enabled[GB_N_CHANNELS];
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bool right_enabled[GB_N_CHANNELS];
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bool is_active[GB_N_CHANNELS];
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uint8_t div_divider; // The DIV register ticks the APU at 512Hz, but is then divided
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