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Add directions for manually importing PowerFest '94.
Special thanks to hex_usr for figuring out the details: https://board.byuu.org/viewtopic.php?p=46289#p46289
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@ -628,3 +628,96 @@ GBA games can be imported and played just like
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Note that some GBA games
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have trouble with
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[in-game saves](../notes#in-game-saves-and-the-game-boy-advance).
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PowerFest '94
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-------------
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[PowerFest '94](https://en.wikipedia.org/wiki/Nintendo_PowerFest_%2794)
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was a video game competition
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organised by Nintendo,
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in which contestants had six minutes
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to complete a challenge based on three Super Famicom games.
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The PowerFest '94 cartridge
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was custom-built for the competition,
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and included the three base games
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as well as software to run each game,
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switch between them after a specific time,
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extract a score,
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and display the combined total at the end.
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icarus cannot automatically import
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dumps of the PowerFest '94 ROMs,
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but if you have the files,
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you can import them manually.
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You will need the following files:
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<table>
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<thead>
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<tr>
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<th>Part</th>
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<th>Filename</th>
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<th>Size (bytes)</th>
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<th>SHA256</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<th scope="row">Scoring</th>
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<td><code>program.rom</code></td>
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<td>262144</td>
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<td><code>2fc9dca305ce3fb2f1a476567de500d50c174fbfbabd32b1b91c3ea6a731b4a1</code></td>
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</tr>
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<tr>
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<th scope="row">Super Mario Bros. - The Lost Levels</th>
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<td><code>slot1.rom</code></td>
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<td>524288</td>
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<td><code>7fd86113c5f95f794d65807bb75ab91c93c914670c27fc813ffa2ca20a48705e</code></td>
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</tr>
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<tr>
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<th scope="row">Super Mario Kart</th>
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<td><code>slot2.rom</code></td>
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<td>524288</td>
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<td><code>19eb77affbf8dd068f5d79a3cf80a2084fd73237cd1ae4e47192b4422449e64a</code></td>
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</tr>
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<tr>
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<th scope="row">Ken Griffey Jr. Presents Major League Baseball</th>
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<td><code>slot3.rom</code></td>
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<td>1048576</td>
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<td><code>d47bc9f9a6289c4f2e7f6bf74095f6ed36b1043a761e3e729ac9af2fc39ae062</code></td>
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</tr>
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</tbody>
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</table>
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You will also need
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the usual `dsp1.program.rom` and `dsp1.data.rom`
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[co-processor firmware](#games-with-co-processor-firmware) files.
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**Note:** the versions of
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*Super Mario Kart*
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and *Ken Griffey Jr...*
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in *PowerFest '94*
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are not the same as the stand-alone versions of those games.
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To "import" *PowerFest '94*,
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collect all the files mentioned above, then:
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1. Inside [the game library](../concepts/game-library.md),
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create the `Super Famicom` folder
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(if it does not already exist).
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2. Inside the `Super Famicom` folder,
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create a `PowerFest '94.sfc` folder
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(the `.sfc` extension is important,
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but you can choose a different base name if you want).
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3. Copy the various ROM files into the `PowerFest '94.sfc` folder.
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To play *PowerFest '94*,
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open the Library menu,
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pick the Nintendo sub-menu,
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then choose the Super Famicom sub-menu item
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to open a filesystem browser listing
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all the Super Famicom games in the library.
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Select *PowerFest '94* from the list
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and click the Open button,
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or just double-click the game,
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and it will begin playing.
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