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Fix CRT shader on OpenGL
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@ -159,7 +159,7 @@ STATIC vec4 scale(sampler2D image, vec2 position, vec2 input_resolution, vec2 ou
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}
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// Gamma correction
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ret = pow(ret, 0.72);
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ret = pow(ret, vec4(0.72));
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return ret;
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}
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