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Automation triggered a bug in DX Bakenou, fixed false positive.
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4a2bec239a
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@ -20,7 +20,7 @@ static char *bmp_filename;
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static char *log_filename;
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static FILE *log_file;
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static void replace_extension(const char *src, size_t length, char *dest, const char *ext);
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static bool push_start_a, start_is_not_first, a_is_bad, b_is_confirm, push_faster;
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static bool push_start_a, start_is_not_first, a_is_bad, b_is_confirm, push_faster, push_slower;
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static unsigned int test_length = 60 * 40;
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GB_gameboy_t gb;
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@ -49,7 +49,7 @@ static void vblank(GB_gameboy_t *gb)
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if (start_is_not_first) combo_length = 60; /* The start item in the menu is not the first, so also push down */
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else if (a_is_bad) combo_length = 20; /* Pressing A has a negative effect (when trying to start the game). */
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switch ((push_faster? frames * 2 : frames) % combo_length) {
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switch ((push_faster? frames * 2 : push_slower? frames / 2 : frames) % combo_length) {
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case 0:
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gb->keys[7] = true; // Start down
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break;
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@ -302,6 +302,8 @@ int main(int argc, char **argv)
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a_is_bad = strcmp((const char *)(gb.rom + 0x134), "DESERT STRIKE") == 0;
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b_is_confirm = strcmp((const char *)(gb.rom + 0x134), "ELITE SOCCER") == 0;
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push_faster = strcmp((const char *)(gb.rom + 0x134), "MOGURA DE PON!") == 0;
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push_slower = strcmp((const char *)(gb.rom + 0x134), "BAKENOU") == 0;
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/* Run emulation */
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running = true;
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