mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-24 01:19:50 +00:00
Fix this bug again
This commit is contained in:
parent
52a3bf5f24
commit
40868df759
@ -309,16 +309,17 @@ static void audioCallback(GB_gameboy_t *gb, GB_sample_t *sample)
|
||||
GB_set_sample_rate(&gb, 96000);
|
||||
self.audioClient = [[GBAudioClient alloc] initWithRendererBlock:^(UInt32 sampleRate, UInt32 nFrames, GB_sample_t *buffer) {
|
||||
[audioLock lock];
|
||||
if (stopping) {
|
||||
memset(buffer, 0, nFrames * sizeof(*buffer));
|
||||
[audioLock unlock];
|
||||
}
|
||||
|
||||
if (audioBufferPosition < nFrames) {
|
||||
audioBufferNeeded = nFrames;
|
||||
[audioLock wait];
|
||||
}
|
||||
|
||||
if (stopping) {
|
||||
memset(buffer, 0, nFrames * sizeof(*buffer));
|
||||
[audioLock unlock];
|
||||
}
|
||||
|
||||
if (audioBufferPosition >= nFrames && audioBufferPosition < nFrames + 4800) {
|
||||
memcpy(buffer, audioBuffer, nFrames * sizeof(*buffer));
|
||||
memmove(audioBuffer, audioBuffer + nFrames, (audioBufferPosition - nFrames) * sizeof(*buffer));
|
||||
@ -376,6 +377,7 @@ static void audioCallback(GB_gameboy_t *gb, GB_sample_t *sample)
|
||||
}
|
||||
[audioLock lock];
|
||||
stopping = true;
|
||||
[audioLock signal];
|
||||
[audioLock unlock];
|
||||
running = false;
|
||||
while (stopping);
|
||||
|
Loading…
Reference in New Issue
Block a user