Fixed needless deep generation, which caused errors when compiling the Cocoa GUI when SDL is not installed

This commit is contained in:
Lior Halphon 2016-08-06 15:57:32 +03:00
parent d03a1fbd16
commit 553f700b79

View File

@ -1,10 +1,16 @@
ifeq ($(shell uname -s),Darwin)
default: cocoa
DEFAULT := cocoa
else
default: sdl
DEFAULT := sdl
endif
VERSION := 0.5
default: $(DEFAULT)
ifeq ($(MAKECMDGOALS),)
MAKECMDGOALS := $(DEFAULT)
endif
BIN := build/bin
OBJ := build/obj
@ -50,8 +56,15 @@ SDL_OBJECTS := $(patsubst %,$(OBJ)/%.o,$(SDL_SOURCES))
ALL_OBJECTS := $(CORE_OBJECTS) $(COCOA_OBJECTS) $(SDL_OBJECTS)
# Automatic dependency generation
-include $(ALL_OBJECTS:.o=.dep)
ifneq ($(MAKECMDGOALS),clean)
-include $(CORE_OBJECTS:.o=.dep)
ifneq ($(filter $(MAKECMDGOALS),sdl),)
-include $(SDL_OBJECTS:.o=.dep)
endif
ifneq ($(filter $(MAKECMDGOALS),cocoa),)
-include $(COCOA_OBJECTS:.o=.dep)
endif
endif
$(OBJ)/%.dep: %
-@mkdir -p $(dir $@)