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Fixed needless deep generation, which caused errors when compiling the Cocoa GUI when SDL is not installed
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parent
d03a1fbd16
commit
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21
Makefile
21
Makefile
@ -1,10 +1,16 @@
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ifeq ($(shell uname -s),Darwin)
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ifeq ($(shell uname -s),Darwin)
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default: cocoa
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DEFAULT := cocoa
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else
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else
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default: sdl
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DEFAULT := sdl
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endif
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endif
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VERSION := 0.5
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VERSION := 0.5
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default: $(DEFAULT)
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ifeq ($(MAKECMDGOALS),)
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MAKECMDGOALS := $(DEFAULT)
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endif
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BIN := build/bin
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BIN := build/bin
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OBJ := build/obj
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OBJ := build/obj
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@ -50,8 +56,15 @@ SDL_OBJECTS := $(patsubst %,$(OBJ)/%.o,$(SDL_SOURCES))
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ALL_OBJECTS := $(CORE_OBJECTS) $(COCOA_OBJECTS) $(SDL_OBJECTS)
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ALL_OBJECTS := $(CORE_OBJECTS) $(COCOA_OBJECTS) $(SDL_OBJECTS)
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# Automatic dependency generation
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# Automatic dependency generation
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ifneq ($(MAKECMDGOALS),clean)
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-include $(ALL_OBJECTS:.o=.dep)
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-include $(CORE_OBJECTS:.o=.dep)
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ifneq ($(filter $(MAKECMDGOALS),sdl),)
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-include $(SDL_OBJECTS:.o=.dep)
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endif
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ifneq ($(filter $(MAKECMDGOALS),cocoa),)
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-include $(COCOA_OBJECTS:.o=.dep)
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endif
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endif
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$(OBJ)/%.dep: %
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$(OBJ)/%.dep: %
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-@mkdir -p $(dir $@)
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-@mkdir -p $(dir $@)
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