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Fixed links in readme.
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@ -4,7 +4,8 @@ bsnes
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![bsnes logo © byuu](https://byuu.org/images/bsnes/github/byuu-bsnes-logo.png)
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bsnes is a multi-platform Super Nintendo (Super Famicom) emulator from
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[byuu](https://byuu.org) that focuses on performance, features, and ease of use.
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[byuu](https://byuu.org/about) that focuses on performance, features, and ease
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of use.
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bsnes currently enjoys 100% known, bug-free compatibility with the entire SNES
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library when configured to its most accurate settings, giving it the same
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@ -20,12 +21,11 @@ environment. As bsnes is rather mature, things should generally be quite stable.
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However, bugs will exist, regressions will occur, so proceed at your own risk.
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If stability is required, please download the latest stable release from the
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[official website.](https://bsnes.byuu.org)
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[official website.](https://byuu.org/bsnes)
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Unique Features
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---------------
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- 100% (known) bug-free compatibility with the entire officially licensed SNES games library
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- True Super Game Boy emulation (using the SameBoy core by Lior Halphon)
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- HD mode 7 graphics with optional supersampling (by DerKoun)
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- Low-level emulation of all SNES coprocessors (DSP-n, ST-01n, Cx4)
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@ -14,11 +14,10 @@ auto PPU::Background::scanline() -> void {
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mosaic.hoffset = 0;
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renderingIndex = 0;
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pixelCounter = io.hoffset & 7;
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opt.hoffset = 0;
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opt.voffset = 0;
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pixelCounter = io.hoffset & 7;
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}
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//H = 56
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