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https://github.com/libretro/bsnes-libretro.git
synced 2024-11-27 11:00:47 +00:00
Removed limitations around debugger output in the Cocoa frontend
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parent
0ffb936885
commit
6b2c25475f
131
Cocoa/Document.m
131
Cocoa/Document.m
@ -27,11 +27,11 @@ static const GB_model_t cocoa_to_internal_model[] =
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@interface Document ()
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{
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/* NSTextViews freeze the entire app if they're modified too often and too quickly.
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We use this bool to tune down the write speed. Let me know if there's a more
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reasonable alternative to this. */
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unsigned long pendingLogLines;
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bool tooMuchLogs;
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NSMutableAttributedString *pending_console_output;
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NSRecursiveLock *console_output_lock;
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NSTimer *console_output_timer;
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bool fullScreen;
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bool in_sync_input;
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HFController *hex_controller;
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@ -137,6 +137,7 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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if (self) {
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has_debugger_input = [[NSConditionLock alloc] initWithCondition:0];
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debugger_input_queue = [[NSMutableArray alloc] init];
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console_output_lock = [[NSRecursiveLock alloc] init];
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}
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return self;
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}
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@ -572,6 +573,30 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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return rect;
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}
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- (void) appendPendingOutput
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{
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[console_output_lock lock];
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if (shouldClearSideView) {
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shouldClearSideView = false;
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[self.debuggerSideView setString:@""];
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}
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if (pending_console_output) {
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NSTextView *textView = logToSideView? self.debuggerSideView : self.consoleOutput;
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[hex_controller reloadData];
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[self reloadVRAMData: nil];
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[textView.textStorage appendAttributedString:pending_console_output];
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[textView scrollToEndOfDocument:nil];
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if ([[NSUserDefaults standardUserDefaults] boolForKey:@"DeveloperMode"]) {
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[self.consoleWindow orderBack:nil];
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}
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pending_console_output = nil;
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}
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[console_output_lock unlock];
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}
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- (void) log: (const char *) string withAttributes: (GB_log_attributes) attributes
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{
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NSString *nsstring = @(string); // For ref-counting
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@ -580,57 +605,45 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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return;
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}
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NSTextView *textView = logToSideView? self.debuggerSideView : self.consoleOutput;
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if (!logToSideView && pendingLogLines > 128) {
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/* The ROM causes so many errors in such a short time, and we can't handle it. */
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tooMuchLogs = true;
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return;
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NSFont *font = [NSFont userFixedPitchFontOfSize:12];
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NSUnderlineStyle underline = NSUnderlineStyleNone;
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if (attributes & GB_LOG_BOLD) {
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font = [[NSFontManager sharedFontManager] convertFont:font toHaveTrait:NSBoldFontMask];
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}
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pendingLogLines++;
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if (attributes & GB_LOG_UNDERLINE_MASK) {
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underline = (attributes & GB_LOG_UNDERLINE_MASK) == GB_LOG_DASHED_UNDERLINE? NSUnderlinePatternDot | NSUnderlineStyleSingle : NSUnderlineStyleSingle;
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}
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NSMutableParagraphStyle *paragraph_style = [[NSMutableParagraphStyle alloc] init];
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[paragraph_style setLineSpacing:2];
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NSMutableAttributedString *attributed =
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[[NSMutableAttributedString alloc] initWithString:nsstring
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attributes:@{NSFontAttributeName: font,
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NSForegroundColorAttributeName: [NSColor whiteColor],
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NSUnderlineStyleAttributeName: @(underline),
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NSParagraphStyleAttributeName: paragraph_style}];
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[console_output_lock lock];
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if (!pending_console_output) {
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pending_console_output = attributed;
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}
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else {
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[pending_console_output appendAttributedString:attributed];
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}
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if ([console_output_timer isValid]) {
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console_output_timer = [NSTimer timerWithTimeInterval:(NSTimeInterval)0.05 repeats:NO block:^(NSTimer * _Nonnull timer) {
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[self appendPendingOutput];
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}];
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[[NSRunLoop mainRunLoop] addTimer:console_output_timer forMode:NSDefaultRunLoopMode];
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}
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[console_output_lock unlock];
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/* Make sure mouse is not hidden while debugging */
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self.view.mouseHidingEnabled = NO;
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dispatch_async(dispatch_get_main_queue(), ^{
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if (shouldClearSideView) {
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shouldClearSideView = false;
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[self.debuggerSideView setString:@""];
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}
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[hex_controller reloadData];
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[self reloadVRAMData: nil];
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NSFont *font = [NSFont userFixedPitchFontOfSize:12];
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NSUnderlineStyle underline = NSUnderlineStyleNone;
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if (attributes & GB_LOG_BOLD) {
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font = [[NSFontManager sharedFontManager] convertFont:font toHaveTrait:NSBoldFontMask];
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}
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if (attributes & GB_LOG_UNDERLINE_MASK) {
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underline = (attributes & GB_LOG_UNDERLINE_MASK) == GB_LOG_DASHED_UNDERLINE? NSUnderlinePatternDot | NSUnderlineStyleSingle : NSUnderlineStyleSingle;
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}
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NSMutableParagraphStyle *paragraph_style = [[NSMutableParagraphStyle alloc] init];
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[paragraph_style setLineSpacing:2];
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NSAttributedString *attributed =
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[[NSAttributedString alloc] initWithString:nsstring
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attributes:@{NSFontAttributeName: font,
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NSForegroundColorAttributeName: [NSColor whiteColor],
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NSUnderlineStyleAttributeName: @(underline),
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NSParagraphStyleAttributeName: paragraph_style}];
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[textView.textStorage appendAttributedString:attributed];
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if (pendingLogLines == 1) {
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if (tooMuchLogs) {
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tooMuchLogs = false;
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[self log:"[...]\n"];
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}
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[textView scrollToEndOfDocument:nil];
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if ([[NSUserDefaults standardUserDefaults] boolForKey:@"DeveloperMode"]) {
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[self.consoleWindow orderBack:nil];
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}
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}
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pendingLogLines--;
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});
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}
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- (IBAction)showConsoleWindow:(id)sender
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@ -674,8 +687,20 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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if (!GB_debugger_is_stopped(&gb)) {
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return;
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}
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if (![NSThread isMainThread]) {
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dispatch_sync(dispatch_get_main_queue(), ^{
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[self updateSideView];
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});
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return;
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}
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[console_output_lock lock];
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shouldClearSideView = true;
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[self appendPendingOutput];
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logToSideView = true;
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[console_output_lock unlock];
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for (NSString *line in [self.debuggerSideViewInput.string componentsSeparatedByString:@"\n"]) {
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NSString *stripped = [line stringByTrimmingCharactersInSet:[NSCharacterSet whitespaceCharacterSet]];
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if ([stripped length]) {
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@ -686,7 +711,11 @@ static void printImage(GB_gameboy_t *gb, uint32_t *image, uint8_t height,
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free(dupped);
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}
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}
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[console_output_lock lock];
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[self appendPendingOutput];
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logToSideView = false;
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[console_output_lock unlock];
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}
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- (char *) getDebuggerInput
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