libretro: Ensure colour adjustments apply at game load time

This commit is contained in:
Rupert Carmichael 2024-06-16 10:38:19 -04:00
parent 0390fa230e
commit 9131a4c705

View File

@ -900,9 +900,9 @@ bool retro_load_game(const retro_game_info *game)
emulator->configure("Audio/Frequency", SAMPLERATE);
program->filterRender = &Filter::None::render;
program->filterSize = &Filter::None::size;
program->updateVideoPalette();
update_variables();
program->updateVideoPalette();
if (string(game->path).endsWith(".gb") || string(game->path).endsWith(".gbc"))
{