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libretro: Ensure colour adjustments apply at game load time
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@ -900,9 +900,9 @@ bool retro_load_game(const retro_game_info *game)
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emulator->configure("Audio/Frequency", SAMPLERATE);
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program->filterRender = &Filter::None::render;
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program->filterSize = &Filter::None::size;
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program->updateVideoPalette();
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update_variables();
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program->updateVideoPalette();
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if (string(game->path).endsWith(".gb") || string(game->path).endsWith(".gbc"))
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{
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