IR support in the libretro port

This commit is contained in:
Lior Halphon 2020-11-21 15:36:21 +02:00
parent 1d9ac5ccc3
commit bdd27ce50d

View File

@ -213,6 +213,16 @@ static bool serial_end2(GB_gameboy_t *gb)
return ret;
}
static void infrared_callback1(GB_gameboy_t *gb, bool output)
{
GB_set_infrared_input(&gameboy[1], output);
}
static void infrared_callback2(GB_gameboy_t *gb, bool output)
{
GB_set_infrared_input(&gameboy[0], output);
}
static uint32_t rgb_encode(GB_gameboy_t *gb, uint8_t r, uint8_t g, uint8_t b)
{
return r <<16 | g <<8 | b;
@ -351,12 +361,16 @@ static void set_link_cable_state(bool state)
GB_set_serial_transfer_bit_end_callback(&gameboy[0], serial_end1);
GB_set_serial_transfer_bit_start_callback(&gameboy[1], serial_start2);
GB_set_serial_transfer_bit_end_callback(&gameboy[1], serial_end2);
GB_set_infrared_callback(&gameboy[0], infrared_callback1);
GB_set_infrared_callback(&gameboy[1], infrared_callback2);
}
else if (!state) {
GB_set_serial_transfer_bit_start_callback(&gameboy[0], NULL);
GB_set_serial_transfer_bit_end_callback(&gameboy[0], NULL);
GB_set_serial_transfer_bit_start_callback(&gameboy[1], NULL);
GB_set_serial_transfer_bit_end_callback(&gameboy[1], NULL);
GB_set_infrared_callback(&gameboy[0], NULL);
GB_set_infrared_callback(&gameboy[1], NULL);
}
}