Commit Graph

1213 Commits

Author SHA1 Message Date
jdgleaver
f2e02df9d5 Fix gitlab builds 2021-01-11 14:45:17 +00:00
Autechre
a6bd1e4c57
Create .gitlab-ci.yml 2021-01-11 15:07:52 +01:00
Autechre
6f947cbf2c
Merge pull request #45 from yoshisuga/touchscreen_superscope
Support SuperScope input for touchscreen devices (iOS, Android, Switch)
2020-12-28 04:43:17 +01:00
Yoshi Sugawara
2d5b69bfb9 removed todo comment 2020-12-27 16:28:05 -10:00
Yoshi Sugawara
66fdfbf135 fix touchscreen sensitivity fix when retro_pointer_superscope_reverse_buttons enabled 2020-12-27 16:27:01 -10:00
Yoshi Sugawara
1e02f2c47a fix case condition for super scope to return 0 if not supported 2020-12-27 16:17:49 -10:00
Yoshi Sugawara
55cade4577 fixed building for iOS/tvOS 2020-12-27 16:15:26 -10:00
Yoshi Sugawara
db94af8c04 support core option of reversing super scope trigger and cursor buttons for touchscreen lightgun 2020-12-27 16:03:30 -10:00
Yoshi Sugawara
c00db1d65a support for core option for touchscreen lightgun 2020-12-27 15:56:12 -10:00
Yoshi Sugawara
cd8ec6524b fixed turbo and pause button handling; refactored to touchscreen input handling methods 2020-12-27 08:51:15 -10:00
Yoshi Sugawara
07a9ad0f36 added config option for pointer relative mode (default is false for now) 2020-12-27 08:26:24 -10:00
Yoshi Sugawara
884b06ec31 first cut at semi-working touchscreen superscope implementation 2020-12-27 08:11:57 -10:00
twinaphex
76f508f731 Add Makefile and Makefile.common 2020-10-13 10:05:45 +02:00
Autechre
487e6ab445
Merge pull request #44 from Sanaki/master
Corrected valid extensions to fix archive loading of GB/GBC
2020-08-18 16:32:07 +02:00
Sanaki
0bbe5b58f3 Corrected valid extensions to fix archive loading of GB/GBC 2020-06-20 02:45:50 -07:00
hizzlekizzle
b68d72b359
Merge pull request #36 from nadiaholmquist/fix/overscan-aspect
Consider the overscan setting when getting the aspect ratio
2020-04-03 13:41:12 -05:00
Nadia Holmquist Pedersen
f04fe9bf5b Consider the overscan setting when getting the aspect ratio 2020-03-25 10:17:07 +01:00
byuu
8e80d2f8a4 v115 2020-03-03 19:56:48 +09:00
byuu
bd1759eb45 Add credits. 2020-02-28 17:31:25 +09:00
byuu
5296176151 v114.6
Fixed accuracy PPU rendering issue affecting Secret of Mana
2020-02-26 19:57:21 +09:00
byuu
64d20a062a Windows compilation fix. 2020-02-23 21:03:24 +09:00
byuu
c22ef09f13 PulseAudio compilation fix. 2020-02-23 20:36:28 +09:00
byuu
2223a843c9 Restore IOKit fix that was missing from higan ruby sync. 2020-02-23 20:34:10 +09:00
byuu
d2211d8818 v114.5
* improved appended firmware detection [devinacker]
* added dynamic rate control support to ALSA and PulseAudio drivers [RedDwarf]
* added option to use native file dialogs
2020-02-23 20:23:25 +09:00
byuu
c13745d753 v110.4
Merged Super Game Boy MLT_REQ fix [devinacker]
2020-02-18 20:07:05 +09:00
byuu
7053a0b605 Readme updated. 2020-01-18 14:23:10 +09:00
byuu
58eb6838b7 Fixed links in readme. 2020-01-18 01:25:55 +09:00
byuu
1f4f1223a1 v114.3
Dot PPU: latch fine BG Hscroll at H=0 instead of H=56
(fixes minor scanline issues in Full Throttle Racing scoring screen)
(note: exact latch position is not currently known)
2020-01-17 09:09:01 +09:00
byuu
3cc8c589cc Remove debugging variables. 2020-01-16 23:16:37 +09:00
byuu
52d5b3e2a2 v114.2
Serialize SDD1 PEM
(fixes run-ahead in Star Ocean)
Dot PPU: calculate nameTableIndex and characterIndex from ppu.hcounter()
(fixes scanline glitch in Great Battle IV)
Dot PPU: do not latch BG H/V scroll registers
(fixes Air Strike Patrol raster effects)
(fixes Septentrion glitchy scanline)
2020-01-16 23:12:37 +09:00
byuu
358a3ceed7 libretro: added cheat support [rtretiakov]
libretro: aspect ratio correction [rtretiakov]
libretro: MSU1 lookup fix [rtretiakov]
libretro: merged latest resources and overrides from upstream
libretro: changed audioFrame() from float to double [byuu]
2020-01-16 05:45:35 +09:00
byuu
c6918fc170 Fix "make clean" when using cmd.exe shell on Windows 2020-01-16 05:40:55 +09:00
byuu
1afd440c86 Revert Emulator::Audio to use doubles instead of floats
* fixes ODR violations, but is slightly slower (378fps->376fps)
2020-01-16 05:34:00 +09:00
byuu
702977f0b9 Mosaic cleanups. 2020-01-16 05:26:56 +09:00
byuu
fb463d34ef v114.1
Improved vertical mosaic emulation.
2020-01-16 05:09:52 +09:00
byuu
55e78b03de Point to specific project. 2020-01-08 18:50:07 +09:00
byuu
47dcdc1b4f Added Windows binary release link. 2020-01-08 18:49:40 +09:00
byuu
e13ab011eb v114
Added fast PPU override for Marvelous (fixes text rendering)
Fixed disassembly of SNES CPU opcodes 0x74-0x76 [invertego]
2020-01-08 18:46:53 +09:00
byuu
892f202945 Updated SNES game databases 2020-01-01 18:45:11 +09:00
byuu
e575196abc . 2019-12-31 19:42:11 +09:00
byuu
404caeab50 The input workaround for Taikyoku Igo benefits:
Williams Arcade's Greatest Hits and World Masters Golf;
in very subtle ways, so enable it for those two titles as well.
2019-12-31 19:40:35 +09:00
byuu
dde9b4c2c7 v113.5
It seems auto-joypad poll timing is needed for most games.
So that's back in as before. Instead, I added an override for
Taikyoku Igo - Goliath specifically, until auto-joypad emulation
can be improved further.
2019-12-31 10:22:31 +09:00
byuu
793f2e5bf4 v113.4
Completely disabled auto-joypad timing (happens immediately)
(fixes World Masters until this can be emulated fully)
Disabled fast PPU for Winter Olympic Games
(changes OAM tiledata address mid-frame)
Disabled fast PPU for World Cup Striker
(I'm not sure yet why it's not compatible)
Cleared overscan region when disabling overscan
(fixes World Class Service SNES Tester)
Added override for invalid SNES header in Yuyu no Quiz de Go! Go!
2019-12-30 06:00:17 +09:00
byuu
cc4ab9bc25 Added workaround to reduce auto-joypad polling delays
(until we can emulate the behavior more faithfully)
2019-12-28 13:53:06 +09:00
byuu
2551f20f3a v113.3
Fixed region heuristics for the one Scandanavian SNES game release
2019-12-28 13:41:57 +09:00
byuu
5b29ddbcaa Add hotfix for Nichibutsu Arcade Classics (Japan)
* Frisky Tom hangs sometimes when memory is randomized
2019-12-27 08:58:09 +09:00
byuu
ac4d16c917 Revert gamepak firmware naming to use architecture instead of identifier
* identifier naming interferes with game ROM naming lookup
2019-12-27 08:51:05 +09:00
byuu
01c16dcf4d Fix Taikyoku Igo - Goliath
(clear $4218-421f to 1s instead of 0s at start of auto-joypad polling)
2019-12-27 08:32:18 +09:00
byuu
169c0871c7 Added Super SWIV fast PPU override 2019-12-27 08:17:39 +09:00
byuu
ffee61a1b1
Merge pull request #250 from Sintendo/xcode11-opengl-fix
ruby/CGL: explicitly set current OpenGL context
2019-12-24 18:51:01 +09:00