mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-26 18:40:47 +00:00
d87a0f633d
byuu says: - bsnes: added video filters from bsnes v082 - bsnes: added ZSNES snow effect option when games paused or unloaded (no, I'm not joking) - bsnes: added 7-zip support (LZMA 19.00 SDK) [Recent higan WIPs have also mentioned bsnes changes, although the higan code no longer includes the bsnes code. These changes include: - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings - higan, bsnes: focus the viewport after leaving fullscreen exclusive mode - bsnes: re-added mightymo's cheat code database - bsnes: improved make install rules for the game and cheat code databases - bsnes: delayed construction of hiro::Window objects to properly show bsnes window icons - Ed.]
71 lines
2.0 KiB
C++
71 lines
2.0 KiB
C++
#pragma once
|
|
|
|
//table-driven galois field modulo 2
|
|
//do not use with GF(2^17) or larger
|
|
|
|
namespace nall {
|
|
|
|
template<typename field, uint Elements, uint Polynomial>
|
|
struct GaloisField {
|
|
using type = GaloisField;
|
|
|
|
GaloisField(uint x = 0) : x(x) {}
|
|
operator field() const { return x; }
|
|
|
|
auto operator^(field y) const -> type { return x ^ y; }
|
|
auto operator+(field y) const -> type { return x ^ y; }
|
|
auto operator-(field y) const -> type { return x ^ y; }
|
|
auto operator*(field y) const -> type { return x && y ? exp(log(x) + log(y)) : 0; }
|
|
auto operator/(field y) const -> type { return x && y ? exp(log(x) + Elements - log(y)) : 0; }
|
|
|
|
auto& operator =(field y) { return x = y, *this; }
|
|
auto& operator^=(field y) { return x = operator^(y), *this; }
|
|
auto& operator+=(field y) { return x = operator^(y), *this; }
|
|
auto& operator-=(field y) { return x = operator^(y), *this; }
|
|
auto& operator*=(field y) { return x = operator*(y), *this; }
|
|
auto& operator/=(field y) { return x = operator/(y), *this; }
|
|
|
|
auto pow(field y) const -> type { return exp(log(x) * y); }
|
|
auto inv() const -> type { return exp(Elements - log(x)); } // 1/x
|
|
|
|
static auto log(uint x) -> uint {
|
|
enum : uint { Size = bit::round(Elements), Mask = Size - 1 };
|
|
static array<field[Size]> log = [] {
|
|
uint shift = 0, polynomial = Polynomial;
|
|
while(polynomial >>= 1) shift++;
|
|
shift--;
|
|
|
|
array<field[Size]> log;
|
|
field x = 1;
|
|
for(uint n : range(Elements)) {
|
|
log[x] = n;
|
|
x = x << 1 ^ (x >> shift ? Polynomial : 0);
|
|
}
|
|
log[0] = 0; //-inf (undefined)
|
|
return log;
|
|
}();
|
|
return log[x & Mask];
|
|
}
|
|
|
|
static auto exp(uint x) -> uint {
|
|
static array<field[Elements]> exp = [] {
|
|
uint shift = 0, polynomial = Polynomial;
|
|
while(polynomial >>= 1) shift++;
|
|
shift--;
|
|
|
|
array<field[Elements]> exp;
|
|
field x = 1;
|
|
for(uint n : range(Elements)) {
|
|
exp[n] = x;
|
|
x = x << 1 ^ (x >> shift ? Polynomial : 0);
|
|
}
|
|
return exp;
|
|
}();
|
|
return exp[x % Elements];
|
|
}
|
|
|
|
field x;
|
|
};
|
|
|
|
}
|