bsnes-libretro/nall/vector/utility.hpp
byuu 0b088b6b55 v108.9
* multi-monitor support
* improved pause/frame advance support
* added option to disable video dimming when idle
2019-08-16 19:44:16 +09:00

48 lines
1.4 KiB
C++

#pragma once
namespace nall {
template<typename T> auto vector<T>::fill(const T& value) -> void {
for(uint64_t n : range(size())) _pool[n] = value;
}
template<typename T> auto vector<T>::sort(const function<bool (const T& lhs, const T& rhs)>& comparator) -> void {
nall::sort(_pool, _size, comparator);
}
template<typename T> auto vector<T>::reverse() -> void {
vector<T> reversed;
for(uint64_t n : range(size())) reversed.prepend(_pool[n]);
operator=(move(reversed));
}
template<typename T> auto vector<T>::find(const function<bool (const T& lhs)>& comparator) -> maybe<uint64_t> {
for(uint64_t n : range(size())) if(comparator(_pool[n])) return n;
return nothing;
}
template<typename T> auto vector<T>::find(const T& value) const -> maybe<uint64_t> {
for(uint64_t n : range(size())) if(_pool[n] == value) return n;
return nothing;
}
template<typename T> auto vector<T>::findSorted(const T& value) const -> maybe<uint64_t> {
int64_t l = 0, r = size() - 1;
while(l <= r) {
int64_t m = l + (r - l >> 1);
if(value == _pool[m]) return m;
value < _pool[m] ? r = m - 1 : l = m + 1;
}
return nothing;
}
template<typename T> auto vector<T>::foreach(const function<void (const T&)>& callback) -> void {
for(uint64_t n : range(size())) callback(_pool[n]);
}
template<typename T> auto vector<T>::foreach(const function<void (uint, const T&)>& callback) -> void {
for(uint64_t n : range(size())) callback(n, _pool[n]);
}
}