mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-27 11:00:47 +00:00
0b923489dd
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
283 lines
7.8 KiB
C++
283 lines
7.8 KiB
C++
#pragma once
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#include <algorithm>
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#include <initializer_list>
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#include <new>
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#include <utility>
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#include <nall/algorithm.hpp>
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#include <nall/bit.hpp>
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#include <nall/maybe.hpp>
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#include <nall/memory.hpp>
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#include <nall/sort.hpp>
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#include <nall/utility.hpp>
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namespace nall {
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template<typename T> struct vector {
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struct exception_out_of_bounds{};
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explicit operator bool() const { return objectsize; }
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auto data() -> T* { return pool + poolbase; }
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auto data() const -> const T* { return pool + poolbase; }
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auto empty() const -> bool { return objectsize == 0; }
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auto size() const -> unsigned { return objectsize; }
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auto capacity() const -> unsigned { return poolsize; }
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auto release() -> T* {
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T* result = pool + poolbase;
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pool = nullptr;
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poolbase = 0;
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poolsize = 0;
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objectsize = 0;
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return result;
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}
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auto reset() -> void {
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if(pool) {
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for(unsigned n = 0; n < objectsize; n++) pool[poolbase + n].~T();
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memory::free(pool);
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}
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pool = nullptr;
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poolbase = 0;
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poolsize = 0;
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objectsize = 0;
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}
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auto reserve(unsigned size) -> void {
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if(size <= poolsize) return;
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size = bit::round(size); //amortize growth
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T* copy = (T*)memory::allocate(size * sizeof(T));
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for(unsigned n = 0; n < objectsize; n++) new(copy + n) T(move(pool[poolbase + n]));
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free(pool);
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pool = copy;
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poolbase = 0;
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poolsize = size;
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}
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auto resize(unsigned size, T value = T()) -> void {
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T* copy = (T*)memory::allocate(size * sizeof(T));
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for(unsigned n = 0; n < size && n < objectsize; n++) new(copy + n) T(move(pool[poolbase + n]));
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for(unsigned n = objectsize; n < size; n++) new(copy + n) T(value);
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reset();
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pool = copy;
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poolbase = 0;
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poolsize = size;
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objectsize = size;
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}
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auto reallocate(unsigned size, T value = T()) -> void {
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reset();
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resize(size, value);
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}
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template<typename... Args> auto prepend(const T& data, Args&&... args) -> void {
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prepend(forward<Args>(args)...);
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prepend(data);
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}
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auto prepend(const T& data) -> T& {
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reserve(objectsize + 1);
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if(poolbase == 0) {
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unsigned available = poolsize - objectsize;
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poolbase = max(1u, available >> 1);
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for(signed n = objectsize - 1; n >= 0; n--) {
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pool[poolbase + n] = move(pool[n]);
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}
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}
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new(pool + --poolbase) T(data);
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objectsize++;
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return first();
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}
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template<typename... Args> auto append(const T& data, Args&&... args) -> void {
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append(data);
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append(forward<Args>(args)...);
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}
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auto append(const T& data) -> T& {
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reserve(poolbase + objectsize + 1);
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new(pool + poolbase + objectsize++) T(data);
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return last();
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}
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auto appendOnce(const T& data) -> bool {
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if(find(data)) return false;
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return append(data), true;
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}
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auto insert(unsigned position, const T& data) -> void {
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if(position == 0) {
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prepend(data);
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return;
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}
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append(data);
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if(position == ~0u) return;
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for(signed n = objectsize - 1; n > position; n--) {
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pool[poolbase + n] = move(pool[poolbase + n - 1]);
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}
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pool[poolbase + position] = data;
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}
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auto remove(unsigned position = ~0u, unsigned length = 1) -> void {
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if(position == ~0u) position = objectsize - 1;
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if(position + length > objectsize) throw exception_out_of_bounds{};
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if(position == 0) {
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for(unsigned n = 0; n < length; n++) pool[poolbase + n].~T();
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poolbase += length;
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} else {
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for(unsigned n = position; n < objectsize; n++) {
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if(n + length < objectsize) {
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pool[poolbase + n] = move(pool[poolbase + n + length]);
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} else {
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pool[poolbase + n].~T();
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}
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}
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}
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objectsize -= length;
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}
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auto removeFirst() -> void { return remove(0); }
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auto removeLast() -> void { return remove(~0u); }
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auto take(unsigned position = ~0u) -> T {
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if(position == ~0u) position = objectsize - 1;
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T object = pool[poolbase + position];
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remove(position);
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return object;
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}
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auto takeFirst() -> T { return take(0); }
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auto takeLast() -> T { return take(~0u); }
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auto reverse() -> void {
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unsigned pivot = size() / 2;
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for(unsigned l = 0, r = size() - 1; l < pivot; l++, r--) {
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swap(pool[poolbase + l], pool[poolbase + r]);
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}
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}
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auto sort(const function<bool (const T& lhs, const T& rhs)>& comparator = [](const T& lhs, const T& rhs) -> bool {
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return lhs < rhs;
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}) -> void {
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nall::sort(pool + poolbase, objectsize, comparator);
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}
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auto find(const T& data) const -> maybe<unsigned> {
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for(unsigned n = 0; n < objectsize; n++) if(pool[poolbase + n] == data) return n;
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return nothing;
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}
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auto first() -> T& {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase];
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}
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auto first() const -> const T& {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase];
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}
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auto last() -> T& {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase + objectsize - 1];
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}
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auto last() const -> const T& {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase + objectsize - 1];
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}
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//access
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inline auto operator[](unsigned position) -> T& {
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if(position >= objectsize) throw exception_out_of_bounds();
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return pool[poolbase + position];
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}
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inline auto operator[](unsigned position) const -> const T& {
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if(position >= objectsize) throw exception_out_of_bounds();
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return pool[poolbase + position];
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}
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inline auto operator()(unsigned position) -> T& {
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if(position >= poolsize) reserve(position + 1);
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while(position >= objectsize) append(T());
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return pool[poolbase + position];
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}
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inline auto operator()(unsigned position, const T& data) const -> const T& {
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if(position >= objectsize) return data;
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return pool[poolbase + position];
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}
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//iteration
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struct iterator {
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iterator(vector& source, unsigned position) : source(source), position(position) {}
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auto operator*() -> T& { return source.operator[](position); }
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auto operator!=(const iterator& source) const -> bool { return position != source.position; }
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auto operator++() -> iterator& { position++; return *this; }
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private:
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vector& source;
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unsigned position;
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};
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auto begin() -> iterator { return iterator(*this, 0); }
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auto end() -> iterator { return iterator(*this, size()); }
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struct constIterator {
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constIterator(const vector& source, unsigned position) : source(source), position(position) {}
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auto operator*() const -> const T& { return source.operator[](position); }
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auto operator!=(const constIterator& source) const -> bool { return position != source.position; }
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auto operator++() -> constIterator& { position++; return *this; }
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private:
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const vector& source;
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unsigned position;
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};
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auto begin() const -> const constIterator { return constIterator(*this, 0); }
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auto end() const -> const constIterator { return constIterator(*this, size()); }
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//copy
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inline auto operator=(const vector& source) -> vector& {
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if(this == &source) return *this;
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reset();
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reserve(source.size());
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for(auto& data : source) append(data);
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return *this;
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}
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//move
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inline auto operator=(vector&& source) -> vector& {
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if(this == &source) return *this;
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reset();
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pool = source.pool;
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poolbase = source.poolbase;
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poolsize = source.poolsize;
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objectsize = source.objectsize;
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source.pool = nullptr;
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source.poolbase = 0;
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source.poolsize = 0;
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source.objectsize = 0;
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return *this;
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}
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//construction and destruction
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vector() = default;
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vector(initializer_list<T> list) { for(auto& data : list) append(data); }
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vector(const vector& source) { operator=(source); }
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vector(vector&& source) { operator=(move(source)); }
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~vector() { reset(); }
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protected:
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T* pool = nullptr;
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unsigned poolbase = 0;
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unsigned poolsize = 0;
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unsigned objectsize = 0;
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};
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}
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