mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-23 17:09:44 +00:00
344e63d928
byuu says: Note: balanced/performance profiles still broken, sorry. Changelog: - added nall/GNUmakefile unique() function; used on linking phase of higan - added nall/unique_pointer - target-tomoko and {System}::Video updated to use unique_pointer<ClassName> instead of ClassName* [1] - locate() updated to search multiple paths [2] - GB: pass gekkio's if_ie_registers and boot_hwio-G test ROMs - FC, GB, GBA: merge video/ into the PPU cores - ruby: fixed ~AudioXAudio2() typo [1] I expected this to cause new crashes on exit due to changing the order of destruction of objects (and deleting things that weren't deleted before), but ... so far, so good. I guess we'll see what crops up, especially on OS X (which is already crashing for unknown reasons on exit.) [2] right now, the search paths are: programpath(), {configpath(), "higan/"}, {localpath(), "higan/"}; but we can add as many more as we want, and we can also add platform-specific versions.
274 lines
6.2 KiB
C++
274 lines
6.2 KiB
C++
#pragma once
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#include <nall/function.hpp>
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#include <nall/maybe.hpp>
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#include <nall/traits.hpp>
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#include <nall/vector.hpp>
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namespace nall {
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template<typename T> struct shared_pointer;
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struct shared_pointer_manager {
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void* pointer = nullptr;
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function<auto (void*) -> void> deleter;
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uint strong = 0;
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uint weak = 0;
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shared_pointer_manager(void* pointer) : pointer(pointer) {
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}
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};
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template<typename T> struct shared_pointer;
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template<typename T> struct shared_pointer_weak;
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template<typename T>
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struct shared_pointer {
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using type = T;
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shared_pointer_manager* manager = nullptr;
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template<typename U>
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struct is_compatible {
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static constexpr bool value = is_base_of<T, U>::value || is_base_of<U, T>::value;
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};
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shared_pointer() {
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}
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shared_pointer(T* source) {
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operator=(source);
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}
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shared_pointer(T* source, const function<void (T*)>& deleter) {
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operator=(source);
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manager->deleter = [=](void* p) { deleter((T*)p); };
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}
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shared_pointer(const shared_pointer& source) {
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operator=(source);
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}
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shared_pointer(shared_pointer&& source) {
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operator=(move(source));
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}
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template<typename U, typename = enable_if<is_compatible<U>>>
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shared_pointer(const shared_pointer<U>& source) {
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operator=<U>(source);
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}
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template<typename U, typename = enable_if<is_compatible<U>>>
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shared_pointer(shared_pointer<U>&& source) {
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operator=<U>(move(source));
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}
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template<typename U, typename = enable_if<is_compatible<U>>>
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shared_pointer(const shared_pointer_weak<U>& source) {
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operator=<U>(source);
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}
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template<typename U, typename = enable_if<is_compatible<U>>>
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shared_pointer(const shared_pointer<U>& source, T* pointer) {
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if((bool)source && (T*)source.manager->pointer == pointer) {
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manager = source.manager;
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manager->strong++;
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}
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}
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~shared_pointer() {
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reset();
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}
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auto operator=(T* source) -> shared_pointer& {
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reset();
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if(source) {
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manager = new shared_pointer_manager((void*)source);
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manager->strong++;
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}
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return *this;
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}
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auto operator=(const shared_pointer& source) -> shared_pointer& {
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if(this != &source) {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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}
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return *this;
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}
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auto operator=(shared_pointer&& source) -> shared_pointer& {
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if(this != &source) {
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reset();
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manager = source.manager;
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source.manager = nullptr;
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}
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return *this;
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}
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template<typename U, typename = enable_if<is_compatible<U>>>
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auto operator=(const shared_pointer<U>& source) -> shared_pointer& {
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if((uintptr_t)this != (uintptr_t)&source) {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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}
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return *this;
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}
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template<typename U, typename = enable_if<is_compatible<U>>>
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auto operator=(shared_pointer&& source) -> shared_pointer& {
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if((uintptr_t)this != (uintptr_t)&source) {
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reset();
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manager = source.manager;
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source.manager = nullptr;
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}
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return *this;
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}
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template<typename U, typename = enable_if<is_compatible<U>>>
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auto operator=(const shared_pointer_weak<U>& source) -> shared_pointer& {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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return *this;
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}
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auto data() -> T* {
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if(manager) return (T*)manager->pointer;
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return nullptr;
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}
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auto data() const -> const T* {
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if(manager) return (T*)manager->pointer;
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return nullptr;
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}
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auto operator->() -> T* { return data(); }
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auto operator->() const -> const T* { return data(); }
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auto operator*() -> T& { return *data(); }
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auto operator*() const -> const T& { return *data(); }
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auto operator()() -> T& { return *data(); }
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auto operator()() const -> const T& { return *data(); }
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template<typename U>
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auto operator==(const shared_pointer<U>& source) const -> bool {
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return manager == source.manager;
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}
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template<typename U>
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auto operator!=(const shared_pointer<U>& source) const -> bool {
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return manager != source.manager;
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}
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explicit operator bool() const {
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return !empty();
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}
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auto empty() const -> bool {
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return !manager || !manager->strong;
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}
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auto unique() const -> bool {
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return manager && manager->strong == 1;
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}
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auto reset() -> void {
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if(manager && manager->strong) {
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//pointer may contain weak references; if strong==0 it may destroy manager
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//as such, we must destroy strong before decrementing it to zero
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if(manager->strong == 1) {
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if(manager->deleter) {
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manager->deleter(manager->pointer);
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} else {
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delete (T*)manager->pointer;
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}
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manager->pointer = nullptr;
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}
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if(--manager->strong == 0) {
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if(manager->weak == 0) {
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delete manager;
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}
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}
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}
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manager = nullptr;
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}
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template<typename U>
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auto cast() -> shared_pointer<U> {
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if(auto pointer = dynamic_cast<U*>(data())) {
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return {*this, pointer};
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}
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return {};
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}
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};
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template<typename T>
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struct shared_pointer_weak {
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using type = T;
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shared_pointer_manager* manager = nullptr;
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shared_pointer_weak() {
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}
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shared_pointer_weak(const shared_pointer<T>& source) {
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operator=(source);
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}
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auto operator=(const shared_pointer<T>& source) -> shared_pointer_weak& {
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reset();
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if(manager = source.manager) manager->weak++;
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return *this;
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}
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~shared_pointer_weak() {
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reset();
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}
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auto operator==(const shared_pointer_weak& source) const -> bool {
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return manager == source.manager;
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}
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auto operator!=(const shared_pointer_weak& source) const -> bool {
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return manager != source.manager;
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}
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explicit operator bool() const {
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return !empty();
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}
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auto empty() const -> bool {
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return !manager || !manager->strong;
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}
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auto acquire() const -> shared_pointer<T> {
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return shared_pointer<T>(*this);
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}
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auto reset() -> void {
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if(manager && --manager->weak == 0) {
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if(manager->strong == 0) {
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delete manager;
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}
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}
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manager = nullptr;
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}
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};
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template<typename T>
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struct shared_pointer_new : shared_pointer<T> {
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template<typename... P>
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shared_pointer_new(P&&... p) : shared_pointer<T>(new T(forward<P>(p)...)) {
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}
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};
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}
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