mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-27 02:50:32 +00:00
f3e67da937
byuu says: Changelog: - added \~130 new PAL games to icarus (courtesy of Smarthuman and aquaman) - added all three Korean-localized games to icarus - sfc: removed SuperDisc emulation (it was going nowhere) - sfc: fixed MSU1 regression where the play/repeat flags were not being cleared on track select - nall: cryptography support added; will be used to sign future databases (validation will always be optional) - minor shims to fix compilation issues due to nall changes The real magic is that we now have 25-30% of the PAL SNES library in icarus! Signing will be tricky. Obviously if I put the public key inside the higan archive, then all anyone has to do is change that public key for their own releases. And if you download from my site (which is now over HTTPS), then you don't need the signing to verify integrity. I may just put the public key on my site on my site and leave it at that, we'll see.
266 lines
6.1 KiB
C++
266 lines
6.1 KiB
C++
#pragma once
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#include <nall/function.hpp>
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#include <nall/maybe.hpp>
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#include <nall/traits.hpp>
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#include <nall/vector.hpp>
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namespace nall {
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template<typename T> struct shared_pointer;
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struct shared_pointer_manager {
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void* pointer = nullptr;
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function<auto (void*) -> void> deleter;
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uint strong = 0;
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uint weak = 0;
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shared_pointer_manager(void* pointer) : pointer(pointer) {
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}
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};
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template<typename T> struct shared_pointer;
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template<typename T> struct shared_pointer_weak;
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template<typename T>
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struct shared_pointer {
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using type = T;
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shared_pointer_manager* manager = nullptr;
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template<typename U>
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struct is_compatible {
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static constexpr bool value = is_base_of<T, U>::value || is_base_of<U, T>::value;
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};
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shared_pointer() {
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}
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shared_pointer(T* source) {
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operator=(source);
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}
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shared_pointer(T* source, const function<void (T*)>& deleter) {
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operator=(source);
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manager->deleter = [=](void* p) { deleter((T*)p); };
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}
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shared_pointer(const shared_pointer& source) {
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operator=(source);
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}
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shared_pointer(shared_pointer&& source) {
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operator=(move(source));
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(const shared_pointer<U>& source) {
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operator=<U>(source);
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(shared_pointer<U>&& source) {
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operator=<U>(move(source));
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(const shared_pointer_weak<U>& source) {
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operator=<U>(source);
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(const shared_pointer<U>& source, T* pointer) {
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if((bool)source && (T*)source.manager->pointer == pointer) {
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manager = source.manager;
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manager->strong++;
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}
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}
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~shared_pointer() {
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reset();
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}
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auto operator=(T* source) -> shared_pointer& {
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reset();
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if(source) {
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manager = new shared_pointer_manager((void*)source);
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manager->strong++;
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}
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return *this;
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}
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auto operator=(const shared_pointer& source) -> shared_pointer& {
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if(this != &source) {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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}
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return *this;
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}
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auto operator=(shared_pointer&& source) -> shared_pointer& {
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if(this != &source) {
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reset();
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manager = source.manager;
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source.manager = nullptr;
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}
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return *this;
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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auto operator=(const shared_pointer<U>& source) -> shared_pointer& {
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if((uintptr)this != (uintptr)&source) {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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}
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return *this;
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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auto operator=(shared_pointer&& source) -> shared_pointer& {
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if((uintptr)this != (uintptr)&source) {
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reset();
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manager = source.manager;
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source.manager = nullptr;
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}
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return *this;
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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auto operator=(const shared_pointer_weak<U>& source) -> shared_pointer& {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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return *this;
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}
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auto data() -> T* {
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if(manager) return (T*)manager->pointer;
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return nullptr;
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}
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auto data() const -> const T* {
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if(manager) return (T*)manager->pointer;
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return nullptr;
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}
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auto operator->() -> T* { return data(); }
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auto operator->() const -> const T* { return data(); }
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auto operator*() -> T& { return *data(); }
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auto operator*() const -> const T& { return *data(); }
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auto operator()() -> T& { return *data(); }
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auto operator()() const -> const T& { return *data(); }
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template<typename U>
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auto operator==(const shared_pointer<U>& source) const -> bool {
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return manager == source.manager;
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}
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template<typename U>
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auto operator!=(const shared_pointer<U>& source) const -> bool {
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return manager != source.manager;
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}
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explicit operator bool() const {
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return manager && manager->strong;
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}
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auto unique() const -> bool {
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return manager && manager->strong == 1;
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}
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auto reset() -> void {
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if(manager && manager->strong) {
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//pointer may contain weak references; if strong==0 it may destroy manager
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//as such, we must destroy strong before decrementing it to zero
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if(manager->strong == 1) {
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if(manager->deleter) {
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manager->deleter(manager->pointer);
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} else {
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delete (T*)manager->pointer;
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}
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manager->pointer = nullptr;
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}
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if(--manager->strong == 0) {
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if(manager->weak == 0) {
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delete manager;
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}
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}
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}
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manager = nullptr;
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}
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template<typename U>
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auto cast() -> shared_pointer<U> {
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if(auto pointer = dynamic_cast<U*>(data())) {
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return {*this, pointer};
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}
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return {};
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}
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};
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template<typename T>
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struct shared_pointer_weak {
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using type = T;
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shared_pointer_manager* manager = nullptr;
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shared_pointer_weak() {
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}
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shared_pointer_weak(const shared_pointer<T>& source) {
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operator=(source);
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}
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auto operator=(const shared_pointer<T>& source) -> shared_pointer_weak& {
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reset();
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if(manager = source.manager) manager->weak++;
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return *this;
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}
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~shared_pointer_weak() {
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reset();
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}
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auto operator==(const shared_pointer_weak& source) const -> bool {
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return manager == source.manager;
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}
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auto operator!=(const shared_pointer_weak& source) const -> bool {
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return manager != source.manager;
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}
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explicit operator bool() const {
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return manager && manager->strong;
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}
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auto acquire() const -> shared_pointer<T> {
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return shared_pointer<T>(*this);
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}
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auto reset() -> void {
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if(manager && --manager->weak == 0) {
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if(manager->strong == 0) {
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delete manager;
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}
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}
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manager = nullptr;
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}
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};
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template<typename T>
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struct shared_pointer_new : shared_pointer<T> {
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template<typename... P>
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shared_pointer_new(P&&... p) : shared_pointer<T>(new T(forward<P>(p)...)) {
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}
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};
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}
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