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https://github.com/libretro/bsnes-libretro.git
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3681961ca5
byuu says: Changelog: - GNUmakefile: reverted $(call unique,) to $(strip) - processor/r6502: removed templates; reduces object size from 146.5kb to 107.6kb - processor/lr35902: removed templates; reduces object size from 386.2kb to 197.4kb - processor/spc700: merged op macros for switch table declarations - sfc/coprocessor/sa1: partial cleanups; flattened directory structure - sfc/coprocessor/superfx: partial cleanups; flattened directory structure - sfc/coprocessor/icd2: flattened directory structure - gb/ppu: changed behavior of STAT IRQs Major caveat! The GB/GBC STAT IRQ changes has a major bug in it somewhere that's seriously breaking most games. I'm pushing the WIP anyway, because I believe the changes to be mostly correct. I'd like to get more people looking at these changes, and also try more heavy-handed hacking and diff comparison logging between the previous WIP and this one. |
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armdsp | ||
epsonrtc | ||
event | ||
hitachidsp | ||
icd2 | ||
mcc | ||
msu1 | ||
necdsp | ||
nss | ||
obc1 | ||
sa1 | ||
sdd1 | ||
sharprtc | ||
spc7110 | ||
superfx | ||
coprocessor.hpp |