mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-23 17:09:44 +00:00
7dc62e3a69
byuu says: Changelog: - fixed nall/windows/guard.hpp - fixed hiro/(windows,gtk)/header.hpp - fixed Famicom PPU OAM reads (mask the correct bits when writing) [hex_usr] - removed the need for (system := system) lines from higan/GNUmakefile - added "All" option to filetype dropdown for ROM loading - allows loading GBC games in SGB mode (and technically non-GB(C) games, which will obviously fail to do anything) - loki can load and play game folders now (command-line only) (extremely unimpressive; don't waste your time :P) - the input is extremely hacked in as a quick placeholder; not sure how I'm going to do mapping yet for it
14 lines
207 B
C++
14 lines
207 B
C++
#ifndef NALL_WINDOWS_GUARD_HPP
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#define NALL_WINDOWS_GUARD_HPP
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#define boolean WindowsBoolean
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#define interface WindowsInterface
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#else
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#undef NALL_WINDOWS_GUARD_HPP
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#undef boolean
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#undef interface
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#endif
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