bsnes-libretro/nall/windows/guard.hpp
Tim Allen 7dc62e3a69 Update to v097r19 release.
byuu says:

Changelog:
- fixed nall/windows/guard.hpp
- fixed hiro/(windows,gtk)/header.hpp
- fixed Famicom PPU OAM reads (mask the correct bits when writing)
  [hex_usr]
- removed the need for (system := system) lines from higan/GNUmakefile
- added "All" option to filetype dropdown for ROM loading
  - allows loading GBC games in SGB mode (and technically non-GB(C)
    games, which will obviously fail to do anything)
- loki can load and play game folders now (command-line only) (extremely
  unimpressive; don't waste your time :P)
  - the input is extremely hacked in as a quick placeholder; not sure
    how I'm going to do mapping yet for it
2016-03-13 11:22:14 +11:00

14 lines
207 B
C++

#ifndef NALL_WINDOWS_GUARD_HPP
#define NALL_WINDOWS_GUARD_HPP
#define boolean WindowsBoolean
#define interface WindowsInterface
#else
#undef NALL_WINDOWS_GUARD_HPP
#undef boolean
#undef interface
#endif