mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-27 02:50:32 +00:00
0b923489dd
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
27 lines
1.1 KiB
C++
27 lines
1.1 KiB
C++
#pragma once
|
|
|
|
namespace nall {
|
|
|
|
template<bool Insensitive, bool Quoted> auto string::_find(int offset, rstring source) const -> maybe<uint> {
|
|
if(source.size() == 0) return nothing;
|
|
|
|
auto p = data();
|
|
for(uint n = offset, quoted = 0; n < size();) {
|
|
if(Quoted) { if(p[n] == '\"') { quoted ^= 1; n++; continue; } if(quoted) { n++; continue; } }
|
|
if(_compare<Insensitive>(p + n, size() - n, source.data(), source.size())) { n++; continue; }
|
|
return n - offset;
|
|
}
|
|
|
|
return nothing;
|
|
}
|
|
|
|
auto string::find(rstring source) const -> maybe<uint> { return _find<0, 0>(0, source); }
|
|
auto string::ifind(rstring source) const -> maybe<uint> { return _find<1, 0>(0, source); }
|
|
auto string::qfind(rstring source) const -> maybe<uint> { return _find<0, 1>(0, source); }
|
|
auto string::iqfind(rstring source) const -> maybe<uint> { return _find<1, 1>(0, source); }
|
|
|
|
auto string::findFrom(int offset, rstring source) const -> maybe<uint> { return _find<0, 0>(offset, source); }
|
|
auto string::ifindFrom(int offset, rstring source) const -> maybe<uint> { return _find<1, 0>(offset, source); }
|
|
|
|
}
|