mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-23 08:59:40 +00:00
d87a0f633d
byuu says: - bsnes: added video filters from bsnes v082 - bsnes: added ZSNES snow effect option when games paused or unloaded (no, I'm not joking) - bsnes: added 7-zip support (LZMA 19.00 SDK) [Recent higan WIPs have also mentioned bsnes changes, although the higan code no longer includes the bsnes code. These changes include: - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings - higan, bsnes: focus the viewport after leaving fullscreen exclusive mode - bsnes: re-added mightymo's cheat code database - bsnes: improved make install rules for the game and cheat code databases - bsnes: delayed construction of hiro::Window objects to properly show bsnes window icons - Ed.]
81 lines
1.6 KiB
C
81 lines
1.6 KiB
C
/* 7zAlloc.c -- Allocation functions
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2017-04-03 : Igor Pavlov : Public domain */
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#include "Precomp.h"
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#include <stdlib.h>
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#include "7zAlloc.h"
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/* #define _SZ_ALLOC_DEBUG */
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/* use _SZ_ALLOC_DEBUG to debug alloc/free operations */
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#ifdef _SZ_ALLOC_DEBUG
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <stdio.h>
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int g_allocCount = 0;
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int g_allocCountTemp = 0;
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#endif
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void *SzAlloc(ISzAllocPtr p, size_t size)
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{
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UNUSED_VAR(p);
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if (size == 0)
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return 0;
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#ifdef _SZ_ALLOC_DEBUG
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fprintf(stderr, "\nAlloc %10u bytes; count = %10d", (unsigned)size, g_allocCount);
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g_allocCount++;
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#endif
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return malloc(size);
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}
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void SzFree(ISzAllocPtr p, void *address)
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{
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UNUSED_VAR(p);
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#ifdef _SZ_ALLOC_DEBUG
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if (address != 0)
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{
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g_allocCount--;
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fprintf(stderr, "\nFree; count = %10d", g_allocCount);
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}
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#endif
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free(address);
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}
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void *SzAllocTemp(ISzAllocPtr p, size_t size)
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{
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UNUSED_VAR(p);
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if (size == 0)
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return 0;
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#ifdef _SZ_ALLOC_DEBUG
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fprintf(stderr, "\nAlloc_temp %10u bytes; count = %10d", (unsigned)size, g_allocCountTemp);
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g_allocCountTemp++;
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#ifdef _WIN32
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return HeapAlloc(GetProcessHeap(), 0, size);
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#endif
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#endif
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return malloc(size);
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}
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void SzFreeTemp(ISzAllocPtr p, void *address)
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{
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UNUSED_VAR(p);
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#ifdef _SZ_ALLOC_DEBUG
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if (address != 0)
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{
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g_allocCountTemp--;
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fprintf(stderr, "\nFree_temp; count = %10d", g_allocCountTemp);
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}
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#ifdef _WIN32
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HeapFree(GetProcessHeap(), 0, address);
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return;
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#endif
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#endif
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free(address);
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}
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