mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-27 02:50:32 +00:00
d87a0f633d
byuu says: - bsnes: added video filters from bsnes v082 - bsnes: added ZSNES snow effect option when games paused or unloaded (no, I'm not joking) - bsnes: added 7-zip support (LZMA 19.00 SDK) [Recent higan WIPs have also mentioned bsnes changes, although the higan code no longer includes the bsnes code. These changes include: - higan, bsnes: added EXLOROM, EXLOROM-RAM, EXHIROM mappings - higan, bsnes: focus the viewport after leaving fullscreen exclusive mode - bsnes: re-added mightymo's cheat code database - bsnes: improved make install rules for the game and cheat code databases - bsnes: delayed construction of hiro::Window objects to properly show bsnes window icons - Ed.]
32 lines
936 B
C++
32 lines
936 B
C++
#pragma once
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/* CD-ROM sector functions.
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*
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* Implemented:
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* eight-to-fourteen modulation (encoding and decoding)
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* sync header creation and verification
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* error detection code creation and verification
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* reed-solomon product-code creation and verification
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* sector scrambling and descrambling (currently unverified)
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*
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* Unimplemented:
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* reed-solomon product-code correction
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* cross-interleave reed-solomon creation, verification, and correction
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* CD-ROM XA mode 2 forms 1 & 2 support
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* subcode insertion and removal
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* subcode decoding from CUE files
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* channel frame expansion and reduction
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*/
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#include <nall/galois-field.hpp>
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#include <nall/matrix.hpp>
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#include <nall/reed-solomon.hpp>
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#include <nall/cd/crc16.hpp>
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#include <nall/cd/efm.hpp>
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#include <nall/cd/sync.hpp>
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#include <nall/cd/edc.hpp>
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#include <nall/cd/rspc.hpp>
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#include <nall/cd/scrambler.hpp>
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#include <nall/cd/session.hpp>
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