bsnes-libretro/bsnes/emulator
byuu 52d5b3e2a2 v114.2
Serialize SDD1 PEM
(fixes run-ahead in Star Ocean)
Dot PPU: calculate nameTableIndex and characterIndex from ppu.hcounter()
(fixes scanline glitch in Great Battle IV)
Dot PPU: do not latch BG H/V scroll registers
(fixes Air Strike Patrol raster effects)
(fixes Septentrion glitchy scanline)
2020-01-16 23:12:37 +09:00
..
audio Revert Emulator::Audio to use doubles instead of floats 2020-01-16 05:34:00 +09:00
memory v108.9 2019-08-16 19:44:16 +09:00
cheat.hpp Update to bsnes v107r5 beta release. 2019-07-10 17:33:13 +10:00
emulator.cpp v107.15 2019-07-26 01:19:47 +09:00
emulator.hpp v114.2 2020-01-16 23:12:37 +09:00
game.hpp Revert gamepak firmware naming to use architecture instead of identifier 2019-12-27 08:51:05 +09:00
interface.hpp v111.8 2019-10-15 22:12:10 +09:00
platform.hpp Revert Emulator::Audio to use doubles instead of floats 2020-01-16 05:34:00 +09:00
random.hpp v108.7 2019-08-06 13:45:04 +09:00
types.hpp Remove all template integer types from fast PPU core. 2019-08-01 08:49:18 +09:00