bsnes-libretro/nall/algorithm.hpp
Tim Allen 6871e0e32a Update to v106r78 release.
byuu says:

I've implemented a lot more TLCS900H instructions. There are currently
20 missing spots, all of which are unique instructions (well, MINC and
MDEC could be considered pairs of 3 each), from a map of 1024 slots.

After that, I have to write the disassembler. Then the memory bus. Then
I get to start the fun process of debugging this monstrosity.

Also new is nall/inline-if.hpp. Note that this file is technically a war
crime, so be careful when opening it. This replaces ternary() from the
previous WIP.
2019-01-14 17:16:28 +11:00

31 lines
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C++

#pragma once
#include <nall/traits.hpp>
#undef min
#undef max
namespace nall { namespace {
template<typename T, typename U> auto min(const T& t, const U& u) -> T {
return t < u ? t : (T)u;
}
template<typename T, typename U, typename... P> auto min(const T& t, const U& u, P&&... p) -> T {
return t < u ? min(t, forward<P>(p)...) : min(u, forward<P>(p)...);
}
template<typename T, typename U> auto max(const T& t, const U& u) -> T {
return t > u ? t : (T)u;
}
template<typename T, typename U, typename... P> auto max(const T& t, const U& u, P&&... p) -> T {
return t > u ? max(t, forward<P>(p)...) : max(u, forward<P>(p)...);
}
//template<typename T, typename U> auto ternary(bool test, const T& lhs, const U& rhs) -> T {
// return test ? lhs : (T)rhs;
//}
}}