bsnes-libretro/nall/map.hpp
Tim Allen 0b923489dd Update to 20160106 OS X Preview for Developers release.
byuu says:

New update. Most of the work today went into eliminating hiro::Image
from all objects in all ports, replacing with nall::image. That took an
eternity.

Changelog:
- fixed crashing bug when loading games [thanks endrift!!]
- toggling "show status bar" option adjusts window geometry (not
  supposed to recenter the window, though)
- button sizes improved; icon-only button icons no longer being cut off
2016-01-07 19:17:15 +11:00

59 lines
2.2 KiB
C++

#pragma once
#include <nall/set.hpp>
namespace nall {
template<typename T, typename U> struct map {
struct node_t {
T key;
U value;
node_t() = default;
node_t(const T& key) : key(key) {}
node_t(const T& key, const U& value) : key(key), value(value) {}
auto operator< (const node_t& source) const -> bool { return key < source.key; }
auto operator==(const node_t& source) const -> bool { return key == source.key; }
};
auto find(const T& key) const -> maybe<U&> {
if(auto node = root.find({key})) return node().value;
return nothing;
}
auto insert(const T& key, const U& value) -> void { root.insert({key, value}); }
auto remove(const T& key) -> void { root.remove({key}); }
auto size() const -> unsigned { return root.size(); }
auto reset() -> void { root.reset(); }
auto begin() -> typename set<node_t>::iterator { return root.begin(); }
auto end() -> typename set<node_t>::iterator { return root.end(); }
auto begin() const -> const typename set<node_t>::iterator { return root.begin(); }
auto end() const -> const typename set<node_t>::iterator { return root.end(); }
protected:
set<node_t> root;
};
template<typename T, typename U> struct bimap {
auto find(const T& key) const -> maybe<U&> { return tmap.find(key); }
auto find(const U& key) const -> maybe<T&> { return umap.find(key); }
auto insert(const T& key, const U& value) -> void { tmap.insert(key, value); umap.insert(value, key); }
auto remove(const T& key) -> void { if(auto p = tmap.find(key)) { umap.remove(p().value); tmap.remove(key); } }
auto remove(const U& key) -> void { if(auto p = umap.find(key)) { tmap.remove(p().value); umap.remove(key); } }
auto size() const -> unsigned { return tmap.size(); }
auto reset() -> void { tmap.reset(); umap.reset(); }
auto begin() -> typename set<typename map<T, U>::node_t>::iterator { return tmap.begin(); }
auto end() -> typename set<typename map<T, U>::node_t>::iterator { return tmap.end(); }
auto begin() const -> const typename set<typename map<T, U>::node_t>::iterator { return tmap.begin(); }
auto end() const -> const typename set<typename map<T, U>::node_t>::iterator { return tmap.end(); }
protected:
map<T, U> tmap;
map<U, T> umap;
};
}