bsnes-libretro/nall/memory.hpp
Tim Allen f9adb4d2c6 Update to v106r58 release.
byuu says:

The main thing I worked on today was emulating the MBC7 EEPROM.

And... I have many things to say about that, but not here, and not now...

The missing EEPROM support is why the accelerometer was broken. Although
it's not evidently clear that I'm emulating the actual values
incorrectly. I'll think about it and get it fixed, though.

bsnes went from ~308fps to ~328fps, and I don't even know why. Probably
something somewhere in the 140KB of changes to other things made in this
WIP.
2018-08-21 13:17:12 +10:00

164 lines
5.6 KiB
C++

#pragma once
#include <nall/algorithm.hpp>
#include <nall/stdint.hpp>
namespace nall { namespace memory {
template<typename T = uint8_t> inline auto allocate(uint size) -> T*;
template<typename T = uint8_t> inline auto allocate(uint size, const T& value) -> T*;
template<typename T = uint8_t> inline auto resize(void* target, uint size) -> T*;
inline auto free(void* target) -> void;
template<typename T = uint8_t> inline auto compare(const void* target, uint capacity, const void* source, uint size) -> int;
template<typename T = uint8_t> inline auto compare(const void* target, const void* source, uint size) -> int;
template<typename T = uint8_t> inline auto icompare(const void* target, uint capacity, const void* source, uint size) -> int;
template<typename T = uint8_t> inline auto icompare(const void* target, const void* source, uint size) -> int;
template<typename T = uint8_t> inline auto copy(void* target, uint capacity, const void* source, uint size) -> T*;
template<typename T = uint8_t> inline auto copy(void* target, const void* source, uint size) -> T*;
template<typename T = uint8_t> inline auto move(void* target, uint capacity, const void* source, uint size) -> T*;
template<typename T = uint8_t> inline auto move(void* target, const void* source, uint size) -> T*;
template<typename T = uint8_t> inline auto fill(void* target, uint capacity, const T& value = {}) -> T*;
template<typename T> inline auto assign(T* target) -> void {}
template<typename T, typename U, typename... P> inline auto assign(T* target, const U& value, P&&... p) -> void;
template<uint size, typename T = uint64_t> inline auto readl(const void* source) -> T;
template<uint size, typename T = uint64_t> inline auto readm(const void* source) -> T;
template<uint size, typename T = uint64_t> inline auto writel(void* target, T data) -> void;
template<uint size, typename T = uint64_t> inline auto writem(void* target, T data) -> void;
}}
namespace nall { namespace memory {
//implementation notes:
//memcmp, memcpy, memmove have terrible performance on small block sizes (FreeBSD 10.0-amd64)
//as this library is used extensively by nall/string, and most strings tend to be small,
//this library hand-codes these functions instead. surprisingly, it's a substantial speedup
template<typename T> auto allocate(uint size) -> T* {
return (T*)malloc(size * sizeof(T));
}
template<typename T> auto allocate(uint size, const T& value) -> T* {
auto result = allocate<T>(size);
if(result) fill<T>(result, size, value);
return result;
}
template<typename T> auto resize(void* target, uint size) -> T* {
return (T*)realloc(target, size * sizeof(T));
}
auto free(void* target) -> void {
::free(target);
}
template<typename T> auto compare(const void* target, uint capacity, const void* source, uint size) -> int {
auto t = (uint8_t*)target;
auto s = (uint8_t*)source;
auto l = min(capacity, size) * sizeof(T);
while(l--) {
auto x = *t++;
auto y = *s++;
if(x != y) return x - y;
}
if(capacity == size) return 0;
return -(capacity < size);
}
template<typename T> auto compare(const void* target, const void* source, uint size) -> int {
return compare<T>(target, size, source, size);
}
template<typename T> auto icompare(const void* target, uint capacity, const void* source, uint size) -> int {
auto t = (uint8_t*)target;
auto s = (uint8_t*)source;
auto l = min(capacity, size) * sizeof(T);
while(l--) {
auto x = *t++;
auto y = *s++;
if(x - 'A' < 26) x += 32;
if(y - 'A' < 26) y += 32;
if(x != y) return x - y;
}
return -(capacity < size);
}
template<typename T> auto icompare(const void* target, const void* source, uint size) -> int {
return icompare<T>(target, size, source, size);
}
template<typename T> auto copy(void* target, uint capacity, const void* source, uint size) -> T* {
auto t = (uint8_t*)target;
auto s = (uint8_t*)source;
auto l = min(capacity, size) * sizeof(T);
while(l--) *t++ = *s++;
return (T*)target;
}
template<typename T> auto copy(void* target, const void* source, uint size) -> T* {
return copy<T>(target, size, source, size);
}
template<typename T> auto move(void* target, uint capacity, const void* source, uint size) -> T* {
auto t = (uint8_t*)target;
auto s = (uint8_t*)source;
auto l = min(capacity, size) * sizeof(T);
if(t < s) {
while(l--) *t++ = *s++;
} else {
t += l;
s += l;
while(l--) *--t = *--s;
}
return (T*)target;
}
template<typename T> auto move(void* target, const void* source, uint size) -> T* {
return move<T>(target, size, source, size);
}
template<typename T> auto fill(void* target, uint capacity, const T& value) -> T* {
auto t = (T*)target;
while(capacity--) *t++ = value;
return (T*)target;
}
template<typename T, typename U, typename... P> auto assign(T* target, const U& value, P&&... p) -> void {
*target++ = value;
assign(target, forward<P>(p)...);
}
template<uint size, typename T> auto readl(const void* source) -> T {
auto p = (const uint8_t*)source;
T data = 0;
for(uint n = 0; n < size; n++) data |= T(*p++) << n * 8;
return data;
}
template<uint size, typename T> auto readm(const void* source) -> T {
auto p = (const uint8_t*)source;
T data = 0;
for(int n = size - 1; n >= 0; n--) data |= T(*p++) << n * 8;
return data;
}
template<uint size, typename T> auto writel(void* target, T data) -> void {
auto p = (uint8_t*)target;
for(uint n = 0; n < size; n++) *p++ = data >> n * 8;
}
template<uint size, typename T> auto writem(void* target, T data) -> void {
auto p = (uint8_t*)target;
for(int n = size - 1; n >= 0; n--) *p++ = data >> n * 8;
}
}}