mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-23 08:59:40 +00:00
bd814f0358
byuu says: Changelog: - fixed bug in Emulator::Game::Memory::operator bool() - nall: renamed view<string> back to `string_view` - nall:: implemented `array_view` - Game Boy: split cartridge-specific input mappings (rumble, accelerometer) to their own separate ports - Game Boy: fixed MBC7 accelerometer x-axis - icarus: Game Boy, Super Famicom, Mega Drive cores output internal header game titles to heuristics manifests - higan, icarus, hiro/gtk: improve viewport geometry configuration; fixed higan crashing bug with XShm driver - higan: connect Video::poll(),update() functionality - hiro, ruby: several compilation / bugfixes, should get the macOS port compiling again, hopefully [Sintendo] - ruby/video/xshm: fix crashing bug on window resize - a bit hacky; it's throwing BadAccess Xlib warnings, but they're not fatal, so I am catching and ignoring them - bsnes: removed Application::Windows::onModalChange hook that's no longer needed [Screwtape]
268 lines
6.2 KiB
C++
268 lines
6.2 KiB
C++
#pragma once
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#include <nall/function.hpp>
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#include <nall/maybe.hpp>
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#include <nall/traits.hpp>
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#include <nall/vector.hpp>
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namespace nall {
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template<typename T> struct shared_pointer;
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struct shared_pointer_manager {
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void* pointer = nullptr;
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function<void (void*)> deleter;
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uint strong = 0;
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uint weak = 0;
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shared_pointer_manager(void* pointer) : pointer(pointer) {
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}
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};
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template<typename T> struct shared_pointer;
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template<typename T> struct shared_pointer_weak;
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template<typename T>
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struct shared_pointer {
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using type = T;
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shared_pointer_manager* manager = nullptr;
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template<typename U>
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struct is_compatible {
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static constexpr bool value = is_base_of<T, U>::value || is_base_of<U, T>::value;
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};
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shared_pointer() {
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}
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shared_pointer(T* source) {
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operator=(source);
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}
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shared_pointer(T* source, const function<void (T*)>& deleter) {
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operator=(source);
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manager->deleter = function<void (void*)>([=](void* p) {
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deleter((T*)p);
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});
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}
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shared_pointer(const shared_pointer& source) {
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operator=(source);
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}
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shared_pointer(shared_pointer&& source) {
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operator=(move(source));
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(const shared_pointer<U>& source) {
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operator=<U>(source);
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(shared_pointer<U>&& source) {
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operator=<U>(move(source));
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(const shared_pointer_weak<U>& source) {
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operator=<U>(source);
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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shared_pointer(const shared_pointer<U>& source, T* pointer) {
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if((bool)source && (T*)source.manager->pointer == pointer) {
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manager = source.manager;
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manager->strong++;
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}
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}
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~shared_pointer() {
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reset();
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}
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auto operator=(T* source) -> shared_pointer& {
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reset();
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if(source) {
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manager = new shared_pointer_manager((void*)source);
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manager->strong++;
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}
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return *this;
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}
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auto operator=(const shared_pointer& source) -> shared_pointer& {
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if(this != &source) {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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}
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return *this;
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}
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auto operator=(shared_pointer&& source) -> shared_pointer& {
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if(this != &source) {
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reset();
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manager = source.manager;
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source.manager = nullptr;
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}
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return *this;
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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auto operator=(const shared_pointer<U>& source) -> shared_pointer& {
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if((uintptr)this != (uintptr)&source) {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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}
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return *this;
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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auto operator=(shared_pointer&& source) -> shared_pointer& {
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if((uintptr)this != (uintptr)&source) {
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reset();
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manager = source.manager;
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source.manager = nullptr;
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}
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return *this;
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}
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template<typename U, typename = enable_if_t<is_compatible<U>::value>>
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auto operator=(const shared_pointer_weak<U>& source) -> shared_pointer& {
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reset();
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if((bool)source) {
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manager = source.manager;
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manager->strong++;
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}
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return *this;
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}
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auto data() -> T* {
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if(manager) return (T*)manager->pointer;
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return nullptr;
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}
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auto data() const -> const T* {
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if(manager) return (T*)manager->pointer;
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return nullptr;
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}
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auto operator->() -> T* { return data(); }
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auto operator->() const -> const T* { return data(); }
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auto operator*() -> T& { return *data(); }
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auto operator*() const -> const T& { return *data(); }
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auto operator()() -> T& { return *data(); }
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auto operator()() const -> const T& { return *data(); }
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template<typename U>
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auto operator==(const shared_pointer<U>& source) const -> bool {
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return manager == source.manager;
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}
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template<typename U>
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auto operator!=(const shared_pointer<U>& source) const -> bool {
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return manager != source.manager;
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}
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explicit operator bool() const {
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return manager && manager->strong;
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}
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auto unique() const -> bool {
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return manager && manager->strong == 1;
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}
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auto reset() -> void {
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if(manager && manager->strong) {
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//pointer may contain weak references; if strong==0 it may destroy manager
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//as such, we must destroy strong before decrementing it to zero
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if(manager->strong == 1) {
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if(manager->deleter) {
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manager->deleter(manager->pointer);
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} else {
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delete (T*)manager->pointer;
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}
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manager->pointer = nullptr;
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}
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if(--manager->strong == 0) {
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if(manager->weak == 0) {
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delete manager;
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}
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}
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}
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manager = nullptr;
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}
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template<typename U>
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auto cast() -> shared_pointer<U> {
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if(auto pointer = dynamic_cast<U*>(data())) {
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return {*this, pointer};
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}
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return {};
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}
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};
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template<typename T>
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struct shared_pointer_weak {
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using type = T;
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shared_pointer_manager* manager = nullptr;
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shared_pointer_weak() {
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}
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shared_pointer_weak(const shared_pointer<T>& source) {
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operator=(source);
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}
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auto operator=(const shared_pointer<T>& source) -> shared_pointer_weak& {
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reset();
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if(manager = source.manager) manager->weak++;
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return *this;
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}
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~shared_pointer_weak() {
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reset();
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}
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auto operator==(const shared_pointer_weak& source) const -> bool {
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return manager == source.manager;
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}
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auto operator!=(const shared_pointer_weak& source) const -> bool {
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return manager != source.manager;
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}
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explicit operator bool() const {
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return manager && manager->strong;
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}
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auto acquire() const -> shared_pointer<T> {
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return shared_pointer<T>(*this);
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}
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auto reset() -> void {
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if(manager && --manager->weak == 0) {
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if(manager->strong == 0) {
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delete manager;
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}
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}
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manager = nullptr;
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}
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};
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template<typename T>
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struct shared_pointer_new : shared_pointer<T> {
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template<typename... P>
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shared_pointer_new(P&&... p) : shared_pointer<T>(new T(forward<P>(p)...)) {
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}
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};
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}
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