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https://github.com/libretro/bsnes-libretro.git
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72b6a8b32e
byuu says: Changelog: - fixed S-DD1 RAM writes (Star Ocean audio fixed) - applied all of the DMG test ROM fixes discussed earlier; passes many more test ROMs now - at least until the GBVideoPlayer is working: for debugging purposes, CPU/PPU single-step now instead of sync just-in-time (~30% slower) - fixed OS X crash on NSTextView (hopefully, would be very odd if not) Unfortunately passing these test ROMs caused my favorite GB/GBC game to break all of its graphics =( Shin Megami Tensei - Devichil - Kuro no Sho (Japan) is all garbled now. I'm really quite bummed by this ... but I guess I'll go through and revert r04's fixes one at a time until I find what's causing it. On the plus side, Astro Rabby is playable now. Still acts weird when pressing B/A on the first screen, but the start button will start the game. EDIT: got it. Shin Megami Tensei - Devichil requires FF4F (VBK) to be readable. Before, it was always returning 0x00. With my return 0xFF patch, that broke. But it should be returning the VBK value, which also fixes it. Also need to handle FF68/FF6A reads. Was really hoping that'd help GBVideoPlayer too, but nope. It doesn't read any of those three registers. |
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cocoa | ||
core | ||
extension | ||
gtk | ||
platform | ||
qt | ||
reference | ||
resource | ||
windows | ||
components.hpp | ||
GNUmakefile | ||
hiro.cpp | ||
hiro.hpp |