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https://github.com/libretro/bsnes-libretro.git
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0b923489dd
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
20 lines
452 B
C++
20 lines
452 B
C++
#pragma once
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#include <algorithm>
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#include <memory>
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#include <nall/file.hpp>
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#include <nall/filemap.hpp>
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#include <nall/stdint.hpp>
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#include <nall/string.hpp>
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#include <nall/decode/gzip.hpp>
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#include <nall/decode/zip.hpp>
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#include <nall/stream/stream.hpp>
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#include <nall/stream/memory.hpp>
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#include <nall/stream/mmap.hpp>
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#include <nall/stream/file.hpp>
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#include <nall/stream/gzip.hpp>
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#include <nall/stream/zip.hpp>
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#include <nall/stream/auto.hpp>
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