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https://github.com/libretro/bsnes-libretro.git
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82293c95ae
byuu says: Changelog: - (u)int(max,ptr) abbreviations removed; use _t suffix now [didn't feel like they were contributing enough to be worth it] - cleaned up nall::integer,natural,real functionality - toInteger, toNatural, toReal for parsing strings to numbers - fromInteger, fromNatural, fromReal for creating strings from numbers - (string,Markup::Node,SQL-based-classes)::(integer,natural,real) left unchanged - template<typename T> numeral(T value, long padding, char padchar) -> string for print() formatting - deduces integer,natural,real based on T ... cast the value if you want to override - there still exists binary,octal,hex,pointer for explicit print() formatting - lstring -> string_vector [but using lstring = string_vector; is declared] - would be nice to remove the using lstring eventually ... but that'd probably require 10,000 lines of changes >_> - format -> string_format [no using here; format was too ambiguous] - using integer = Integer<sizeof(int)*8>; and using natural = Natural<sizeof(uint)*8>; declared - for consistency with boolean. These three are meant for creating zero-initialized values implicitly (various uses) - R65816::io() -> idle() and SPC700::io() -> idle() [more clear; frees up struct IO {} io; naming] - SFC CPU, PPU, SMP use struct IO {} io; over struct (Status,Registers) {} (status,registers); now - still some CPU::Status status values ... they didn't really fit into IO functionality ... will have to think about this more - SFC CPU, PPU, SMP now use step() exclusively instead of addClocks() calling into step() - SFC CPU joypad1_bits, joypad2_bits were unused; killed them - SFC PPU CGRAM moved into PPU::Screen; since nothing else uses it - SFC PPU OAM moved into PPU::Object; since nothing else uses it - the raw uint8[544] array is gone. OAM::read() constructs values from the OAM::Object[512] table now - this avoids having to determine how we want to sub-divide the two OAM memory sections - this also eliminates the OAM::synchronize() functionality - probably more I'm forgetting The FPS fluctuations are driving me insane. This WIP went from 128fps to 137fps. Settled on 133.5fps for the final build. But nothing I changed should have affected performance at all. This level of fluctuation makes it damn near impossible to know whether I'm speeding things up or slowing things down with changes. |
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.. | ||
beat | ||
database | ||
decode | ||
dsp | ||
emulation | ||
encode | ||
hash | ||
http | ||
image | ||
mosaic | ||
posix | ||
string | ||
vector | ||
vfs | ||
windows | ||
xorg | ||
algorithm.hpp | ||
any.hpp | ||
atoi.hpp | ||
bit-field.hpp | ||
bit-vector.hpp | ||
bit.hpp | ||
config.hpp | ||
directory.hpp | ||
dl.hpp | ||
endian.hpp | ||
file.hpp | ||
filemap.hpp | ||
function.hpp | ||
GNUmakefile | ||
hashset.hpp | ||
hid.hpp | ||
image.hpp | ||
inode.hpp | ||
interpolation.hpp | ||
intrinsics.hpp | ||
main.hpp | ||
map.hpp | ||
matrix.hpp | ||
maybe.hpp | ||
memory.hpp | ||
mosaic.hpp | ||
nall.hpp | ||
path.hpp | ||
platform.hpp | ||
primitives.hpp | ||
property.hpp | ||
queue.hpp | ||
random.hpp | ||
range.hpp | ||
run.hpp | ||
serial.hpp | ||
serializer.hpp | ||
service.hpp | ||
set.hpp | ||
shared-memory.hpp | ||
shared-pointer.hpp | ||
smtp.hpp | ||
sort.hpp | ||
stdint.hpp | ||
string.hpp | ||
thread.hpp | ||
traits.hpp | ||
unique-pointer.hpp | ||
utility.hpp | ||
varint.hpp | ||
vector.hpp | ||
vfs.hpp |