mirror of
https://github.com/libretro/bsnes-libretro.git
synced 2024-11-27 19:10:44 +00:00
64 lines
1.8 KiB
C
64 lines
1.8 KiB
C
#ifndef display_h
|
|
#define display_h
|
|
|
|
#include "gb.h"
|
|
#include <stdbool.h>
|
|
#include <stdint.h>
|
|
|
|
#ifdef GB_INTERNAL
|
|
void GB_display_run(GB_gameboy_t *gb, uint8_t cycles);
|
|
void GB_palette_changed(GB_gameboy_t *gb, bool background_palette, uint8_t index);
|
|
void GB_STAT_update(GB_gameboy_t *gb);
|
|
void GB_lcd_off(GB_gameboy_t *gb);
|
|
|
|
enum {
|
|
GB_OBJECT_PRIORITY_UNDEFINED, // For save state compatibility
|
|
GB_OBJECT_PRIORITY_X,
|
|
GB_OBJECT_PRIORITY_INDEX,
|
|
};
|
|
|
|
#endif
|
|
|
|
typedef enum {
|
|
GB_PALETTE_NONE,
|
|
GB_PALETTE_BACKGROUND,
|
|
GB_PALETTE_OAM,
|
|
GB_PALETTE_AUTO,
|
|
} GB_palette_type_t;
|
|
|
|
typedef enum {
|
|
GB_MAP_AUTO,
|
|
GB_MAP_9800,
|
|
GB_MAP_9C00,
|
|
} GB_map_type_t;
|
|
|
|
typedef enum {
|
|
GB_TILESET_AUTO,
|
|
GB_TILESET_8800,
|
|
GB_TILESET_8000,
|
|
} GB_tileset_type_t;
|
|
|
|
typedef struct {
|
|
uint32_t image[128];
|
|
uint8_t x, y, tile, flags;
|
|
uint16_t oam_addr;
|
|
bool obscured_by_line_limit;
|
|
} GB_oam_info_t;
|
|
|
|
typedef enum {
|
|
GB_COLOR_CORRECTION_DISABLED,
|
|
GB_COLOR_CORRECTION_CORRECT_CURVES,
|
|
GB_COLOR_CORRECTION_EMULATE_HARDWARE,
|
|
GB_COLOR_CORRECTION_PRESERVE_BRIGHTNESS,
|
|
GB_COLOR_CORRECTION_REDUCE_CONTRAST,
|
|
} GB_color_correction_mode_t;
|
|
|
|
void GB_draw_tileset(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index);
|
|
void GB_draw_tilemap(GB_gameboy_t *gb, uint32_t *dest, GB_palette_type_t palette_type, uint8_t palette_index, GB_map_type_t map_type, GB_tileset_type_t tileset_type);
|
|
uint8_t GB_get_oam_info(GB_gameboy_t *gb, GB_oam_info_t *dest, uint8_t *sprite_height);
|
|
uint32_t GB_convert_rgb15(GB_gameboy_t *gb, uint16_t color, bool for_border);
|
|
void GB_set_color_correction_mode(GB_gameboy_t *gb, GB_color_correction_mode_t mode);
|
|
void GB_set_light_temperature(GB_gameboy_t *gb, double temperature);
|
|
bool GB_is_odd_frame(GB_gameboy_t *gb);
|
|
#endif /* display_h */
|