bsnes is a Super Nintendo (SNES) emulator focused on performance, features, and ease of use.
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Tim Allen c0934b826c Mention shaders in our install instructions.
If we're going to lug them around, we might as well use them.
2017-08-23 20:55:09 +10:00
docs Mention shaders in our install instructions. 2017-08-23 20:55:09 +10:00
higan Update to v104r03 release. 2017-08-22 19:11:43 +10:00
hiro Update to v103r27 release. 2017-08-06 23:36:26 +10:00
icarus Update to v104r03 release. 2017-08-22 19:11:43 +10:00
libco Update to v103r21 release. 2017-07-26 22:42:06 +10:00
nall Update to v104r01 release. 2017-08-18 22:48:29 +10:00
ruby Update to v103r27 release. 2017-08-06 23:36:26 +10:00
shaders Install shaders somewhere that higan will find them. 2017-08-23 20:46:24 +10:00
.gitignore Convert README docs to MkDocs format. 2017-08-12 20:58:01 +10:00
.gitlab-ci.yml Include the official shaders in build artifacts. 2017-06-22 16:28:21 +10:00
CONTRIBUTING.md Describe how to contribute to higan. 2017-08-12 20:57:58 +10:00
mkdocs.yml Rename higan-config.md to higan-settings.md 2017-08-23 17:05:33 +10:00
README.md Link to RTD docs from the README. 2017-08-12 20:58:01 +10:00

The unofficial higan repository

higan emulates a number of classic videogame consoles of the 1980s and 1990s, allowing you to play classic games on a modern general-purpose computer.

This repository includes the source-code for stable and WIP releases of higan, starting during the development of v068. It also includes community-maintained documentation.

Basically, apart from .gitignore files, anything in the higan, hiro, icarus, libco, nall, ruby, or shaders directories should be exactly as it appeared in official releases. Everything else has been added for various reasons.

Official higan resources

Unofficial higan resources