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0b923489dd
byuu says: New update. Most of the work today went into eliminating hiro::Image from all objects in all ports, replacing with nall::image. That took an eternity. Changelog: - fixed crashing bug when loading games [thanks endrift!!] - toggling "show status bar" option adjusts window geometry (not supposed to recenter the window, though) - button sizes improved; icon-only button icons no longer being cut off
19 lines
482 B
C++
19 lines
482 B
C++
#pragma once
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#include <algorithm>
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#include <nall/filemap.hpp>
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#include <nall/interpolation.hpp>
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#include <nall/stdint.hpp>
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#include <nall/decode/bmp.hpp>
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#include <nall/decode/png.hpp>
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#include <nall/image/base.hpp>
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#include <nall/image/static.hpp>
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#include <nall/image/core.hpp>
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#include <nall/image/load.hpp>
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#include <nall/image/interpolation.hpp>
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#include <nall/image/fill.hpp>
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#include <nall/image/scale.hpp>
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#include <nall/image/blend.hpp>
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#include <nall/image/utility.hpp>
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