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https://github.com/libretro/bsnes-libretro.git
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ed4e87f65e
byuu says: Library concept has been refined as per the general forum discussion.
276 lines
7.2 KiB
C++
276 lines
7.2 KiB
C++
#ifndef NALL_VECTOR_HPP
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#define NALL_VECTOR_HPP
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#include <algorithm>
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#include <initializer_list>
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#include <new>
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#include <utility>
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#include <nall/algorithm.hpp>
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#include <nall/bit.hpp>
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#include <nall/sort.hpp>
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#include <nall/utility.hpp>
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namespace nall {
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template<typename T> struct vector {
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struct exception_out_of_bounds{};
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protected:
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T* pool = nullptr;
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unsigned poolbase = 0;
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unsigned poolsize = 0;
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unsigned objectsize = 0;
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public:
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explicit operator bool() const { return objectsize; }
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T* data() { return pool + poolbase; }
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const T* data() const { return pool + poolbase; }
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bool empty() const { return objectsize == 0; }
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unsigned size() const { return objectsize; }
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unsigned capacity() const { return poolsize; }
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T* move() {
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T* result = pool + poolbase;
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pool = nullptr;
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poolbase = 0;
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poolsize = 0;
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objectsize = 0;
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return result;
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}
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void reset() {
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if(pool) {
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for(unsigned n = 0; n < objectsize; n++) pool[poolbase + n].~T();
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free(pool);
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}
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pool = nullptr;
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poolbase = 0;
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poolsize = 0;
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objectsize = 0;
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}
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void reserve(unsigned size) {
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if(size <= poolsize) return;
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size = bit::round(size); //amortize growth
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T* copy = (T*)calloc(size, sizeof(T));
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for(unsigned n = 0; n < objectsize; n++) new(copy + n) T(std::move(pool[poolbase + n]));
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free(pool);
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pool = copy;
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poolbase = 0;
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poolsize = size;
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}
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void resize(unsigned size) {
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T* copy = (T*)calloc(size, sizeof(T));
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for(unsigned n = 0; n < size && n < objectsize; n++) new(copy + n) T(std::move(pool[poolbase + n]));
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reset();
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pool = copy;
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poolbase = 0;
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poolsize = size;
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objectsize = size;
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}
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template<typename... Args> void prepend(const T& data, Args&&... args) {
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prepend(std::forward<Args>(args)...);
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prepend(data);
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}
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T& prepend(const T& data) {
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reserve(objectsize + 1);
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if(poolbase == 0) {
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unsigned available = poolsize - objectsize;
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poolbase = max(1u, available >> 1);
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for(signed n = objectsize - 1; n >= 0; n--) {
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pool[poolbase + n] = std::move(pool[n]);
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}
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}
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new(pool + --poolbase) T(data);
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objectsize++;
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return first();
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}
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template<typename... Args> void append(const T& data, Args&&... args) {
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append(data);
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append(std::forward<Args>(args)...);
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}
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T& append(const T& data) {
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reserve(poolbase + objectsize + 1);
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new(pool + poolbase + objectsize++) T(data);
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return last();
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}
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bool appendOnce(const T& data) {
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if(find(data)) return false;
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return append(data), true;
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}
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void insert(unsigned position, const T& data) {
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if(position == 0) return prepend(data);
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append(data);
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if(position == ~0u) return;
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for(signed n = objectsize - 1; n > position; n--) {
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pool[poolbase + n] = std::move(pool[poolbase + n - 1]);
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}
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pool[poolbase + position] = data;
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}
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void remove(unsigned position = ~0u, unsigned length = 1) {
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if(position == ~0u) position = objectsize - 1;
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if(position + length > objectsize) throw exception_out_of_bounds{};
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if(position == 0) {
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for(unsigned n = 0; n < length; n++) pool[poolbase + n].~T();
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poolbase += length;
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} else {
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for(unsigned n = position; n < objectsize; n++) {
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if(n + length < objectsize) {
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pool[poolbase + n] = std::move(pool[poolbase + n + length]);
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} else {
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pool[poolbase + n].~T();
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}
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}
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}
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objectsize -= length;
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}
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void removeFirst() { return remove(0); }
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void removeLast() { return remove(~0u); }
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T take(unsigned position = ~0u) {
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if(position == ~0u) position = objectsize - 1;
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T object = pool[poolbase + position];
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remove(position);
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return object;
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}
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T takeFirst() { return take(0); }
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T takeLast() { return take(~0u); }
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void reverse() {
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unsigned pivot = size() / 2;
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for(unsigned l = 0, r = size() - 1; l < pivot; l++, r--) {
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std::swap(pool[poolbase + l], pool[poolbase + r]);
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}
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}
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void sort() {
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nall::sort(pool + poolbase, objectsize);
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}
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template<typename Comparator> void sort(const Comparator &lessthan) {
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nall::sort(pool + poolbase, objectsize, lessthan);
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}
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optional<unsigned> find(const T& data) {
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for(unsigned n = 0; n < objectsize; n++) if(pool[poolbase + n] == data) return {true, n};
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return false;
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}
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T& first() {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase];
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}
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const T& first() const {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase];
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}
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T& last() {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase + objectsize - 1];
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}
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const T& last() const {
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if(objectsize == 0) throw exception_out_of_bounds();
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return pool[poolbase + objectsize - 1];
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}
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//access
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inline T& operator[](unsigned position) {
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if(position >= objectsize) throw exception_out_of_bounds();
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return pool[poolbase + position];
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}
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inline const T& operator[](unsigned position) const {
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if(position >= objectsize) throw exception_out_of_bounds();
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return pool[poolbase + position];
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}
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inline T& operator()(unsigned position) {
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if(position >= poolsize) reserve(position + 1);
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while(position >= objectsize) append(T());
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return pool[poolbase + position];
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}
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inline const T& operator()(unsigned position, const T& data) const {
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if(position >= objectsize) return data;
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return pool[poolbase + position];
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}
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//iteration
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struct iterator {
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T& operator*() { return source.operator[](position); }
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bool operator!=(const iterator& source) const { return position != source.position; }
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iterator& operator++() { position++; return *this; }
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iterator(vector& source, unsigned position) : source(source), position(position) {}
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private:
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vector& source;
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unsigned position;
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};
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iterator begin() { return iterator(*this, 0); }
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iterator end() { return iterator(*this, size()); }
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struct constIterator {
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const T& operator*() const { return source.operator[](position); }
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bool operator!=(const constIterator& source) const { return position != source.position; }
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constIterator& operator++() { position++; return *this; }
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constIterator(const vector& source, unsigned position) : source(source), position(position) {}
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private:
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const vector& source;
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unsigned position;
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};
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const constIterator begin() const { return constIterator(*this, 0); }
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const constIterator end() const { return constIterator(*this, size()); }
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//copy
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inline vector& operator=(const vector& source) {
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reset();
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reserve(source.size());
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for(auto& data : source) append(data);
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return *this;
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}
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//move
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inline vector& operator=(vector&& source) {
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reset();
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pool = source.pool;
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poolbase = source.poolbase;
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poolsize = source.poolsize;
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objectsize = source.objectsize;
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source.pool = nullptr;
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source.poolbase = 0;
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source.poolsize = 0;
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source.objectsize = 0;
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return *this;
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}
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//construction and destruction
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vector() = default;
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vector(std::initializer_list<T> list) { for(auto& data : list) append(data); }
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vector(const vector& source) { operator=(source); }
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vector(vector&& source) { operator=(std::move(source)); }
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~vector() { reset(); }
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};
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}
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#endif
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