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https://github.com/libretro/bsnes-libretro.git
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f1a4576ac4
byuu says: I failed to complete a WIP, have five of eight cores updated with some major changes to Emulator::Interface. I'll just post a quick temporary WIP in the off chance someone wants to look over the new interface and comment on it. Also implemented screen saver suppression into hiro/GTK. I should also add ... a plan of mine is to develop target-bsnes into a more generic user interface, with the general idea being that target-higan is for multiple Emulator::Interface cores at the same time, and target-bsnes is for just one Emulator::Interface core. The idea being that if one were to compile target-bsnes with the GBA core, it'd become bgba, for instance. I don't plan on releasing single-core emulators like this, but ... I don't see any downsides to being more flexible.
9 lines
145 B
C++
9 lines
145 B
C++
#if defined(Hiro_Desktop)
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struct Desktop {
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Desktop() = delete;
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static auto size() -> Size;
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static auto workspace() -> Geometry;
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};
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#endif
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