bsnes-libretro/hiro/core/font.hpp
Tim Allen 5da4532771 Update to v106r55 release.
byuu says:

Everything *should* be working again, but of course that won't
actually be the case. Here's where things stand:

  - bsnes, higan, icarus, and genius compile and run fine on FreeBSD
    with GTK
  - ruby video and audio drivers are untested on Windows, macOS, and
    Linux
  - hiro is untested on macOS
  - bsnes' status bar is not showing up properly with hiro/qt
  - bsnes and higan's about screen is not showing up properly with
    hiro/qt (1x1 window size)
  - bsnes on Windows crashes often when saving states, and I'm not sure
    why ... it happens inside Encode::RLE
  - bsnes on Windows crashes with ruby.input.windows (unsure why)
  - bsnes on Windows fails to show the verified emblem on the status bar
    properly
  - hiro on Windows flickers when changing tabs

To build the Windows bsnes and higan ports, use

    ruby="video.gdi audio.directsound"

Compilation error logs for Linux will help me fix the inevitable list of
typos there. I can fix the typos on other platforms, I just haven't
gotten to it yet.
2018-08-05 19:00:15 +10:00

36 lines
921 B
C++

#if defined(Hiro_Font)
struct Font {
using type = Font;
Font(const string& family = "", float size = 0.0);
explicit operator bool() const;
auto operator==(const Font& source) const -> bool;
auto operator!=(const Font& source) const -> bool;
auto bold() const -> bool;
auto family() const -> string;
auto italic() const -> bool;
auto reset() -> type&;
auto setBold(bool bold = true) -> type&;
auto setFamily(const string& family = "") -> type&;
auto setItalic(bool italic = true) -> type&;
auto setSize(float size = 0.0) -> type&;
auto size() const -> float;
auto size(const string& text) const -> Size;
static const string Sans;
static const string Serif;
static const string Mono;
//private:
//sizeof(Font) == 32
struct State {
string family; //24
float size = 0.0; //4
char bold = false; //1+
char italic = false; //1=4
} state;
};
#endif